Player Matchup

Merlin
Merlin
A-TOM0831
Merlin
Level 47
God Stats
1W - 7L
1,275 SR
Queue Stats
35W - 45L
1,332 Elo+
Party 2
Charybdis
Charybdis
E_N_V_Y_Z
Charybdis
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 13L
1,180 Elo+
Solo
Sun Wukong
Sun Wukong
gabydavid2000
Sun Wukong
Level 26
God Stats
1W - 5L
1,316 SR
Queue Stats
23W - 44L
1,183 Elo+
Party 2
Team Averages
Level 29
1,294 SR
1,232 Elo+

VS

Team Averages
Level 20
1,469 SR
1,240 Elo+
Tsukuyomi
Tsukuyomi
Zwugy
Tsukuyomi
Level 28
God Stats
12W - 12L
1,406 SR
Queue Stats
14W - 18L
1,246 Elo+
Party 1
Cerberus
Cerberus
fredster90
Cerberus
Level 14
God Stats
12W - 10L
1,434 SR
Queue Stats
13W - 15L
1,237 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wantedboy956
Morgan Le Fay
Level 17
God Stats
10W - 4L
1,567 SR
Queue Stats
14W - 19L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-TOM0831
Merlin
13
1 / 7 / 4
9,420
628
9,171
13,196
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
E_N_V_Y_Z
Charybdis
12
3 / 12 / 4
10,157
677
7,121
13,454
4,877
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
gabydavid2000
Sun Wukong
13
3 / 8 / 3
9,795
653
9,347
17,325
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zwugy
Tsukuyomi
16
16 / 2 / 7
12,703
847
15,307
13,111
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
fredster90
Cerberus
13
3 / 3 / 13
10,099
673
4,957
13,846
13,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
wantedboy956
Morgan Le Fay
15
8 / 2 / 14
11,531
769
17,295
11,416
4,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
27
27
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
A-TOM0831
Merlin
1
7
4
0.43
L
Charybdis
E_N_V_Y_Z
Charybdis
3
12
4
0.42
W
Tsukuyomi
Zwugy
Tsukuyomi
16
2
7
9.75
W
Cerberus
fredster90
Cerberus
3
3
13
3.17
L
Sun Wukong
gabydavid2000
Sun Wukong
3
8
3
0.56
W
Morgan Le Fay
wantedboy956
Morgan Le Fay
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
37,559
43,975
Taken
38,373
21,136
Mitigated
25,130
3,836
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A-TOM0831
Merlin
9,171
183
185
1,337
13,196
3,991
349
6,977
6,219
46,886
0
L
Charybdis
E_N_V_Y_Z
Charybdis
7,121
5,426
0
0
13,454
4,877
736
7,577
5,877
0
15,022
W
Tsukuyomi
Zwugy
Tsukuyomi
15,307
4,983
0
2,765
13,111
7,313
2,483
2,891
9,996
0
52,809
W
Cerberus
fredster90
Cerberus
4,957
191
0
1,682
13,846
13,601
0
3,299
10,206
12,469
0
L
Sun Wukong
gabydavid2000
Sun Wukong
9,347
1,375
141
2,173
17,325
12,268
254
8,204
9,121
0
24,344
W
Morgan Le Fay
wantedboy956
Morgan Le Fay
17,295
2,919
0
2,610
11,416
4,216
778
3,143
7,717
42,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
34,333
127
Minions Killed
147
4
Camps Cleared
6
660,042
Distance Traveled
865,719
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,420
628
73
5
3
236,528
2
L
Charybdis
10,157
677
14
1
0
193,999
0
W
Tsukuyomi
12,703
847
68
5
5
288,125
0
W
Cerberus
10,099
673
20
1
0
287,459
0
L
Sun Wukong
9,795
653
40
3
1
229,515
0
W
Morgan Le Fay
11,531
769
59
4
1
290,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role