Player Matchup

Danzaburou
Danzaburou
Moist153
Danzaburou
Level 24
God Stats
43W - 37L
1,551 SR
Queue Stats
96W - 90L
1,352 Elo+
Solo
Fenrir
Fenrir
Trap_Dreams-
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 139L
1,261 Elo+
Solo
Ymir
Ymir
jimnugster
Ymir
Level 22
God Stats
8W - 13L
1,371 SR
Queue Stats
9W - 13L
1,286 Elo+
Solo
Zeus
Zeus
juggernut 454
Zeus
Level 29
God Stats
1W - 4L
1,127 SR
Queue Stats
64W - 78L
1,326 Elo+
Solo
Xing Tian
Xing Tian
unforgivingking
Xing Tian
Level 27
God Stats
4W - 2L
1,654 SR
Queue Stats
41W - 36L
1,369 Elo+
Solo
Team Averages
Level 26
1,441 SR
1,319 Elo+

VS

Team Averages
Level 40
1,493 SR
1,487 Elo+
Ra
Ra
GnomeGnome17
Ra
Level 20
God Stats
4W - 5L
1,549 SR
Queue Stats
128W - 140L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
Human_Torch17
Cernunnos
Level 65
God Stats
1W - 4L
1,515 SR
Queue Stats
103W - 128L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Peyton715
Sylvanus
Level 15
God Stats
12W - 14L
1,331 SR
Queue Stats
116W - 145L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
SirAwesome74
Amaterasu
Level 14
God Stats
1W - 4L
1,527 SR
Queue Stats
48W - 70L
1,537 Elo+
Party 1
Susano
Susano
roxas6141
Susano
Level 84
God Stats
16W - 15L
1,545 SR
Queue Stats
75W - 91L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moist153
Danzaburou
8
4 / 3 / 0
5,489
549
3,987
5,049
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
8
1 / 5 / 0
5,196
520
2,364
7,986
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 0
5,249
525
1,460
2,436
995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 2 / 1
4,302
430
3,636
3,641
525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
unforgivingking
Xing Tian
7
0 / 2 / 0
4,357
436
657
5,762
2,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,023
702
5,364
5,093
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Human_Torch17
Cernunnos
9
1 / 1 / 3
5,137
514
3,831
6,230
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Peyton715
Sylvanus
9
2 / 3 / 2
5,464
546
2,402
6,415
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
SirAwesome74
Amaterasu
8
1 / 0 / 2
4,995
500
1,480
5,351
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
roxas6141
Susano
10
5 / 1 / 1
6,136
614
2,273
5,508
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
13
13
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Cernunnos
Human_Torch17
Cernunnos
1
1
3
2.5
L
Danzaburou
Moist153
Danzaburou
4
3
0
1.33
W
Sylvanus
Peyton715
Sylvanus
2
3
2
1
W
Amaterasu
SirAwesome74
Amaterasu
1
0
2
2
L
Fenrir
1
5
0
0.2
L
1
1
0
1
L
0
2
1
0.25
W
Susano
roxas6141
Susano
5
1
1
5.5
L
Xing Tian
unforgivingking
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,104
Damage
15,350
24,874
Taken
28,597
8,104
Mitigated
12,131
2,183
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
1,166
255
2,242
5,093
1,623
526
898
4,195
43,602
0
W
Cernunnos
Human_Torch17
Cernunnos
3,831
1,675
0
2,710
6,230
1,822
325
1,865
4,365
0
21,399
L
Danzaburou
Moist153
Danzaburou
3,987
1,551
0
347
5,049
1,458
589
683
4,326
0
21,945
W
Sylvanus
Peyton715
Sylvanus
2,402
791
439
1,072
6,415
4,880
662
1,769
4,646
14,770
6,072
W
Amaterasu
SirAwesome74
Amaterasu
1,480
771
0
1,153
5,351
2,136
0
919
4,432
0
14,148
L
Fenrir
2,364
671
0
945
7,986
2,401
154
1,653
6,245
0
24,579
L
1,460
0
142
143
2,436
995
244
383
2,053
15,261
0
L
3,636
757
0
606
3,641
525
609
1,088
2,553
13,452
0
W
Susano
roxas6141
Susano
2,273
319
0
2,692
5,508
1,670
0
302
5,206
0
25,481
L
Xing Tian
unforgivingking
Xing Tian
657
87
0
0
5,762
2,725
0
3,237
2,219
14,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
28,755
182
Minions Killed
247
0
Camps Cleared
0
905,942
Distance Traveled
948,901
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,023
702
85
9
0
192,286
0
W
Cernunnos
5,137
514
32
3
0
173,215
3
L
Danzaburou
5,489
549
42
4
0
160,240
1
W
Sylvanus
5,464
546
40
4
0
172,754
0
W
Amaterasu
4,995
500
26
3
0
187,000
0
L
Fenrir
5,196
520
51
5
0
176,558
1
L
Ymir
5,249
525
37
4
0
211,592
3
L
Zeus
4,302
430
29
3
0
155,642
0
W
Susano
6,136
614
64
6
0
223,646
0
L
Xing Tian
4,357
436
23
2
0
201,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role