Player Matchup

Olorun
Olorun
Martenzo
Olorun
Level 26
God Stats
11W - 7L
1,625 SR
Queue Stats
41W - 36L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Stjci
Danzaburou
Level 11
God Stats
2W - 0L
1,712 SR
Queue Stats
39W - 52L
1,361 Elo+
Party 2
Neith
Neith
Thiickhaze96
Neith
Level 20
God Stats
51W - 39L
1,563 SR
Queue Stats
51W - 39L
1,494 Elo+
Solo
Mulan
Mulan
YourBoiDeath
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
snackpickles
Nu Wa
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
108W - 89L
1,474 Elo+
Party 2
Team Averages
Level 21
1,580 SR
1,442 Elo+

VS

Team Averages
Level 18
1,536 SR
1,405 Elo+
Scylla
Scylla
Birdflukilla709
Scylla
Level 26
God Stats
6W - 12L
1,489 SR
Queue Stats
86W - 85L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
RodneyThaBaddie
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
Teeza OS
Sun Wukong
Level 19
God Stats
6W - 13L
1,473 SR
Queue Stats
10W - 15L
1,470 Elo+
Solo
Ares
Ares
TheRaff44
Ares
Level 11
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 6L
1,282 Elo+
Solo
Neith
Neith
emilyraeann
Neith
Level 27
God Stats
51W - 52L
1,546 SR
Queue Stats
161W - 163L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Martenzo
Olorun
20
12 / 1 / 18
13,714
1,143
26,534
10,536
4,686
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Stjci
Danzaburou
20
12 / 1 / 21
14,466
1,206
30,817
15,004
6,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
9 / 3 / 14
13,086
1,091
17,486
15,446
6,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 5 / 20
11,641
970
14,710
16,014
16,656
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 1 / 28
13,093
1,091
26,553
13,521
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
10,813
901
17,815
13,209
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RodneyThaBaddie
Tsukuyomi
17
3 / 13 / 5
11,084
924
10,625
25,241
12,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Teeza OS
Sun Wukong
17
2 / 7 / 5
11,086
924
10,968
32,729
29,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
17
1 / 10 / 6
10,411
868
9,644
30,249
42,590
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 6 / 6
12,025
1,002
15,706
19,652
10,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
41
Kills
11
11
Deaths
41
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Olorun
Martenzo
Olorun
12
1
18
21
L
Tsukuyomi
RodneyThaBaddie
Tsukuyomi
3
13
5
0.42
W
Danzaburou
Stjci
Danzaburou
12
1
21
22.5
L
Sun Wukong
Teeza OS
Sun Wukong
2
7
5
0.64
L
Ares
1
10
6
0.4
W
9
3
14
5.33
W
4
5
20
2.8
L
4
6
6
1.17
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,100
Damage
64,758
70,521
Taken
121,080
40,068
Mitigated
101,461
17,599
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,815
1,139
0
0
13,209
5,690
0
5,049
8,160
53,983
0
W
Olorun
Martenzo
Olorun
26,534
15,788
432
5,140
10,536
4,686
0
4,081
6,455
50,379
0
L
Tsukuyomi
RodneyThaBaddie
Tsukuyomi
10,625
1,584
0
112
25,241
12,494
0
10,578
14,663
0
25,461
W
Danzaburou
Stjci
Danzaburou
30,817
19,490
1,573
4,625
15,004
6,720
0
7,725
7,279
0
45,960
L
Sun Wukong
Teeza OS
Sun Wukong
10,968
2,008
0
1,257
32,729
29,957
0
13,932
18,797
1,214
26,906
L
Ares
9,644
506
0
0
30,249
42,590
0
14,850
15,399
17,281
0
W
17,486
8,437
0
2,552
15,446
6,775
0
5,889
9,557
0
41,034
W
14,710
2,533
0
743
16,014
16,656
0
5,698
10,316
1,510
26,328
L
15,706
6,654
0
2,070
19,652
10,730
0
9,415
10,237
0
54,138
W
26,553
8,309
0
2,534
13,521
5,231
0
5,226
8,295
52,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,000
Gold Earned
55,419
227
Minions Killed
222
10
Camps Cleared
5
1,039,679
Distance Traveled
1,033,564
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,813
901
83
7
0
220,158
0
W
Olorun
13,714
1,143
62
5
3
202,796
0
L
Tsukuyomi
11,084
924
15
1
1
191,210
0
W
Danzaburou
14,466
1,206
39
3
5
219,417
4
L
Sun Wukong
11,086
924
38
3
2
216,342
11
L
Ares
10,411
868
15
1
0
201,416
0
W
Neith
13,086
1,091
55
5
2
202,669
2
W
Mulan
11,641
970
19
2
0
205,911
0
L
Neith
12,025
1,002
71
6
2
204,438
0
W
Nu Wa
13,093
1,091
52
4
0
208,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role