Player Matchup

Cthulhu
Cthulhu
Blink1958
Cthulhu
Level 109
God Stats
0W - 1L
1,506 SR
Queue Stats
127W - 82L
1,666 Elo+
Party 2
Bellona
Bellona
Captain_Milky63
Bellona
Level 127
God Stats
1W - 3L
1,586 SR
Queue Stats
189W - 119L
1,656 Elo+
Party 2
Chang'e
Chang'e
SamOramaLama
Chang'e
Level 86
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Team Averages
Level 107
1,544 SR
1,594 Elo+

VS

Team Averages
Level 76
1,590 SR
1,638 Elo+
Cthulhu
Cthulhu
Gummo WRLD
Cthulhu
Level 87
God Stats
26W - 28L
1,448 SR
Queue Stats
772W - 831L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
Sculies
Danzaburou
Level 80
God Stats
28W - 16L
1,641 SR
Queue Stats
279W - 265L
1,574 Elo+
Party 1
Chang'e
Chang'e
neko hugs
Chang'e
Level 61
God Stats
2W - 0L
1,681 SR
Queue Stats
23W - 9L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blink1958
Cthulhu
15
4 / 2 / 2
12,032
573
24,317
27,973
39,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 11 / 3
11,113
529
14,651
33,558
29,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
SamOramaLama
Chang'e
15
2 / 9 / 4
12,006
572
10,338
22,995
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gummo WRLD
Cthulhu
17
11 / 0 / 9
14,113
672
21,204
22,915
29,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sculies
Danzaburou
17
7 / 3 / 11
13,795
657
24,972
22,934
9,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
neko hugs
Chang'e
17
4 / 4 / 18
13,762
655
23,097
21,618
14,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
22
22
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blink1958
Cthulhu
4
2
2
2.5
L
1
11
3
0.23
W
Cthulhu
Gummo WRLD
Cthulhu
11
0
9
15.5
L
Chang'e
SamOramaLama
Chang'e
2
9
4
0.44
W
Danzaburou
Sculies
Danzaburou
7
3
11
4.17
W
Chang'e
neko hugs
Chang'e
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,306
Damage
69,273
84,526
Taken
67,467
78,204
Mitigated
53,402
16,818
Healing
40,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blink1958
Cthulhu
24,317
1,038
0
6,031
27,973
39,272
93
12,981
13,652
67,156
0
L
14,651
3,097
0
2,713
33,558
29,712
0
16,072
16,693
813
46,599
W
Cthulhu
Gummo WRLD
Cthulhu
21,204
1,330
413
9,563
22,915
29,743
284
11,539
11,114
43,562
0
L
Chang'e
SamOramaLama
Chang'e
10,338
1,877
2,859
5,215
22,995
9,220
259
13,084
9,347
37,292
0
W
Danzaburou
Sculies
Danzaburou
24,972
13,619
0
10,398
22,934
9,643
2,184
13,147
9,741
0
77,342
W
Chang'e
neko hugs
Chang'e
23,097
2,268
6,526
13,723
21,618
14,016
878
10,400
10,933
67,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
41,670
181
Minions Killed
219
5
Camps Cleared
13
1,105,910
Distance Traveled
1,117,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,032
573
66
3
1
403,570
2
L
Bellona
11,113
529
56
3
3
391,570
4
W
Cthulhu
14,113
672
39
2
5
394,309
3
L
Chang'e
12,006
572
59
3
1
310,770
3
W
Danzaburou
13,795
657
78
4
3
357,495
2
W
Chang'e
13,762
655
102
5
5
365,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role