Player Matchup

Sun Wukong
Sun Wukong
Avenng12
Sun Wukong
Level 63
God Stats
12W - 14L
1,777 SR
Queue Stats
239W - 336L
1,222 Elo+
Party 1
Neith
Neith
KBY Prodigy
Neith
Level 13
God Stats
9W - 16L
1,320 SR
Queue Stats
9W - 24L
1,047 Elo+
Solo
Baron Samedi
Baron Samedi
keylowkey
Baron Samedi
Level 83
God Stats
7W - 8L
1,466 SR
Queue Stats
198W - 303L
1,201 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,157 Elo+

VS

Team Averages
Level 12
1,392 SR
1,142 Elo+
Neith
Neith
LilWiener696092
Neith
Level 8
God Stats
7W - 20L
1,129 SR
Queue Stats
47W - 85L
1,159 Elo+
Party 2
Ares
Ares
dark6_evill9
Ares
Level 18
God Stats
2W - 3L
1,548 SR
Queue Stats
267W - 384L
1,111 Elo+
Party 2
Apollo
Apollo
jarguzc10
Apollo
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
381W - 482L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avenng12
Sun Wukong
13
8 / 0 / 10
10,618
758
11,589
13,847
15,545
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 18
10,563
755
9,730
8,741
3,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
keylowkey
Baron Samedi
15
13 / 3 / 9
11,756
840
13,492
9,131
3,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,563
612
6,986
10,126
4,335
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 8 / 1
8,485
606
3,957
16,511
14,036
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
jarguzc10
Apollo
11
1 / 10 / 1
8,635
617
5,617
15,261
5,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
24
Kills
3
4
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Avenng12
Sun Wukong
8
0
10
13
W
3
1
18
12
L
1
6
1
0.25
L
1
8
1
0.19
L
Apollo
jarguzc10
Apollo
1
10
1
0.15
W
Baron Samedi
keylowkey
Baron Samedi
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
16,560
31,719
Taken
41,898
22,502
Mitigated
24,213
15,153
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Avenng12
Sun Wukong
11,589
2,571
527
4,680
13,847
15,545
308
2,175
11,672
0
28,285
W
9,730
3,848
0
4,423
8,741
3,260
1,713
1,873
6,868
0
38,985
L
6,986
3,000
0
924
10,126
4,335
27
2,649
7,477
0
33,384
L
3,957
361
0
250
16,511
14,036
0
5,946
10,565
13,843
0
L
Apollo
jarguzc10
Apollo
5,617
2,138
335
1,429
15,261
5,842
0
5,389
9,872
0
22,658
W
Baron Samedi
keylowkey
Baron Samedi
13,492
135
2,187
3,336
9,131
3,697
911
909
8,222
36,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
25,683
138
Minions Killed
95
4
Camps Cleared
4
700,334
Distance Traveled
621,232
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,618
758
33
2
1
247,186
1
W
Neith
10,563
755
70
5
1
229,371
4
L
Neith
8,563
612
44
3
2
195,068
0
L
Ares
8,485
606
17
1
0
223,859
1
L
Apollo
8,635
617
34
2
2
202,305
0
W
Baron Samedi
11,756
840
35
3
2
223,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role