Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hoodiecam
Cernunnos
Level 64
God Stats
21W - 29L
1,551 SR
Queue Stats
278W - 299L
1,430 Elo+
Solo
Cthulhu
Cthulhu
LusterBlader
Cthulhu
Level 145
God Stats
6W - 4L
1,572 SR
Queue Stats
39W - 35L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ontheybunz
Morgan Le Fay
Level 108
God Stats
4W - 10L
1,089 SR
Queue Stats
66W - 54L
1,488 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,485 Elo+

VS

Team Averages
Level 113
1,627 SR
1,507 Elo+
Hades
Hades
CraigVonBooty
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,423 Elo+
Party 1
Neith
Neith
DiiegoFuuu
Neith
Level 138
God Stats
1W - 0L
1,882 SR
Queue Stats
11W - 19L
1,320 Elo+
Solo
Fenrir
Fenrir
Eternaldrakaina
Fenrir
Level 132
God Stats
43W - 27L
1,650 SR
Queue Stats
405W - 411L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
HarryFenix159
Baron Samedi
Level 100
God Stats
7W - 2L
1,637 SR
Queue Stats
41W - 32L
1,609 Elo+
Solo
Loki
Loki
NannyFrunker
Loki
Level 128
God Stats
2W - 0L
1,464 SR
Queue Stats
23W - 16L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 1
6,583
506
3,577
8,935
7,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
 
Bastet
10
1 / 4 / 1
6,260
482
4,015
9,600
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Hoodiecam
Cernunnos
10
3 / 6 / 2
6,378
491
5,573
9,840
2,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LusterBlader
Cthulhu
9
1 / 1 / 3
6,044
465
3,273
7,195
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Ontheybunz
Morgan Le Fay
10
1 / 3 / 1
6,086
468
2,855
5,690
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,106
547
5,633
7,890
6,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
13
4 / 2 / 6
7,845
603
5,572
6,285
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 1 / 2
7,273
559
3,549
8,596
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
HarryFenix159
Baron Samedi
13
3 / 2 / 5
7,748
596
6,197
5,043
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 1
7,049
542
6,555
7,637
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
17
17
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
Bastet
 
Bastet
1
4
1
0.38
W
3
2
4
2.5
W
Neith
4
2
6
3.5
W
3
1
2
4
W
Baron Samedi
HarryFenix159
Baron Samedi
3
2
5
2.75
L
Cernunnos
Hoodiecam
Cernunnos
3
6
2
0.67
L
Cthulhu
LusterBlader
Cthulhu
1
1
3
2.5
W
4
2
1
2.25
L
Morgan Le Fay
Ontheybunz
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
27,506
41,260
Taken
35,451
18,821
Mitigated
15,554
9,073
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,577
649
0
1,394
8,935
7,421
0
3,504
5,431
28,118
0
L
Bastet
 
Bastet
4,015
927
0
2,754
9,600
2,675
0
2,397
7,203
0
33,078
W
5,633
1,416
260
2,429
7,890
6,089
580
1,745
6,145
31,839
0
W
Neith
5,572
2,092
0
1,533
6,285
2,045
1,290
2,711
3,392
0
40,711
W
3,549
884
0
2,278
8,596
3,216
92
1,385
7,131
0
41,295
W
Baron Samedi
HarryFenix159
Baron Samedi
6,197
444
167
2,707
5,043
2,198
454
2,653
2,390
40,451
0
L
Cernunnos
Hoodiecam
Cernunnos
5,573
2,207
0
2,021
9,840
2,356
0
3,569
6,271
0
35,568
L
Cthulhu
LusterBlader
Cthulhu
3,273
128
54
1,725
7,195
4,469
0
1,408
5,787
15,740
0
W
6,555
1,064
0
2,041
7,637
2,006
294
1,239
6,398
0
47,332
L
Morgan Le Fay
Ontheybunz
Morgan Le Fay
2,855
505
0
1,125
5,690
1,900
0
952
4,738
28,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
37,021
271
Minions Killed
374
0
Camps Cleared
0
1,176,924
Distance Traveled
1,194,118
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,583
506
54
4
0
217,947
4
L
Bastet
6,260
482
66
5
0
257,654
1
W
Hades
7,106
547
57
4
0
200,529
2
W
Neith
7,845
603
90
7
0
228,932
2
W
Fenrir
7,273
559
81
6
0
268,287
6
W
Baron Samedi
7,748
596
82
6
0
238,592
4
L
Cernunnos
6,378
491
68
5
0
237,276
1
L
Cthulhu
6,044
465
22
2
0
243,122
2
W
Loki
7,049
542
64
5
0
257,778
1
L
Morgan Le Fay
6,086
468
61
5
0
220,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role