Player Matchup

Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
MYYN
Chang'e
Silver III
Level 143
God Stats
3W - 2L
1,598 SR
Queue Stats
89W - 108L
845 MMR
Party 1
Jormungandr
Jormungandr
Silver I
XJUSTREY
Jormungandr
Silver I
Level 46
God Stats
4W - 4L
1,609 SR
Queue Stats
22W - 25L
1,247 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
exterminad0r36
Ao Kuang
Silver IV
Level 152
God Stats
5W - 8L
1,573 SR
Queue Stats
574W - 572L
739 MMR
Solo
Apollo
Apollo
Silver II
l1lRealitylKing
Apollo
Silver II
Level 69
God Stats
33W - 33L
1,545 SR
Queue Stats
290W - 306L
1,030 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,565 SR
1,072 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,521 SR
912 MMR
Cabrakan
Cabrakan
Silver V
ElderSpaceMonky
Cabrakan
Silver V
Level 69
God Stats
16W - 21L
1,425 SR
Queue Stats
223W - 255L
459 MMR
Solo
Izanami
Izanami
Silver II
LSDionysus
Izanami
Silver II
Level 157
God Stats
28W - 20L
1,794 SR
Queue Stats
64W - 62L
1,134 MMR
Solo
Ra
Ra
Silver I
SweetDg
Ra
Silver I
Level 120
God Stats
2W - 4L
1,484 SR
Queue Stats
163W - 158L
1,107 MMR
Solo
Thor
Thor
Silver II
ToX1C1ty
Thor
Silver II
Level 64
God Stats
2W - 4L
1,410 SR
Queue Stats
16W - 32L
1,024 MMR
Solo
Anubis
Anubis
Silver III
zaidemm1122
Anubis
Silver III
Level 88
God Stats
8W - 11L
1,492 SR
Queue Stats
413W - 402L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 0 / 3
8,841
632
3,563
6,413
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
MYYN
Chang'e
14
1 / 0 / 4
7,763
555
5,513
9,459
5,773
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
XJUSTREY
Jormungandr
11
0 / 2 / 2
6,836
488
1,577
7,937
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
15
10 / 2 / 2
9,314
665
8,289
11,623
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 1
7,399
529
3,858
7,745
1,824
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Morgan Le FayPersephoneTiamatGilgameshArtemis

VS

Bans
SetHelAthenaTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 1 / 4
6,887
492
3,364
6,662
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
LSDionysus
Izanami
12
3 / 2 / 1
6,917
494
5,934
6,219
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 2 / 3
7,824
559
3,676
4,993
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
11
1 / 4 / 0
6,629
474
2,064
10,345
3,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
12
2 / 5 / 1
7,627
545
7,290
9,840
4,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
6
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
3
3.5
L
Cabrakan
0
1
4
2
L
Izanami
LSDionysus
Izanami
3
2
1
1.75
W
Chang'e
MYYN
Chang'e
1
0
4
3
L
0
2
3
0.75
L
Thor
1
4
0
0.25
W
Jormungandr
XJUSTREY
Jormungandr
0
2
2
0.5
W
Ao Kuang
10
2
2
5.5
W
1
2
1
0.75
L
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
22,328
43,177
Taken
38,059
20,034
Mitigated
18,374
22,326
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,563
379
1,087
4,655
6,413
3,188
570
1,878
4,535
63,106
0
L
Cabrakan
3,364
635
0
1,843
6,662
6,544
0
1,905
4,757
17,004
0
L
Izanami
LSDionysus
Izanami
5,934
4,200
0
1,676
6,219
1,621
306
717
5,502
0
51,534
W
Chang'e
MYYN
Chang'e
5,513
1,152
270
6,088
9,459
5,773
870
4,832
4,627
43,363
0
L
3,676
684
192
1,199
4,993
1,833
0
2,967
2,026
63,515
0
L
Thor
2,064
441
0
2,666
10,345
3,607
0
5,146
5,199
0
34,539
W
Jormungandr
XJUSTREY
Jormungandr
1,577
268
0
2,217
7,937
4,741
324
2,416
5,521
22,420
0
W
Ao Kuang
8,289
2,351
0
5,799
11,623
4,508
280
3,025
8,598
56,699
10,549
W
3,858
3,270
0
2,210
7,745
1,824
986
2,417
5,328
0
49,093
L
Anubis
7,290
714
0
3,748
9,840
4,769
500
7,527
2,313
42,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
35,884
484
Minions Killed
410
0
Camps Cleared
0
1,380,715
Distance Traveled
1,285,342
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,841
632
140
10
0
277,719
4
L
Cabrakan
6,887
492
36
3
0
238,226
4
L
Izanami
6,917
494
80
6
0
262,104
5
W
Chang'e
7,763
555
98
7
0
274,240
0
L
Ra
7,824
559
132
9
0
293,068
3
L
Thor
6,629
474
71
5
0
259,586
7
W
Jormungandr
6,836
488
40
3
0
269,019
0
W
Ao Kuang
9,314
665
103
7
0
291,433
1
W
Apollo
7,399
529
103
7
0
268,304
4
L
Anubis
7,627
545
91
7
0
232,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role