Player Matchup

Loki
Loki
Dasaco
Loki
Level 17
God Stats
7W - 2L
1,709 SR
Queue Stats
52W - 23L
1,720 Elo+
Solo
Kukulkan
Kukulkan
Godgrog
Kukulkan
Level 25
God Stats
96W - 76L
1,670 SR
Queue Stats
101W - 88L
1,606 Elo+
Party 3
Jormungandr
Jormungandr
Kenowa
Jormungandr
Level 29
God Stats
3W - 5L
1,537 SR
Queue Stats
106W - 97L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
LYC4NZ
Danzaburou
Level 25
God Stats
41W - 37L
1,568 SR
Queue Stats
60W - 55L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
sneakyamr
Hou Yi
Level 18
God Stats
49W - 38L
1,599 SR
Queue Stats
56W - 46L
1,534 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,598 Elo+

VS

Team Averages
Level 15
1,499 SR
1,424 Elo+
Kali
Kali
Carnifexecution
Kali
Level 16
God Stats
3W - 3L
1,496 SR
Queue Stats
14W - 9L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
InDownBad
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 2
Hera
Hera
Spaggetus
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 2
Tyr
Tyr
Spookify
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,665 Elo+
Solo
Medusa
Medusa
YooLimboTTV
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dasaco
Loki
20
13 / 4 / 19
15,897
1,223
26,225
17,606
8,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Godgrog
Kukulkan
20
5 / 4 / 21
12,885
991
15,367
13,484
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kenowa
Jormungandr
20
7 / 3 / 28
14,368
1,105
12,902
18,484
29,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
LYC4NZ
Danzaburou
20
10 / 5 / 19
14,621
1,125
25,037
16,726
7,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
sneakyamr
Hou Yi
20
8 / 5 / 18
12,714
978
17,465
17,634
7,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 9
13,404
1,031
16,206
24,303
13,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
InDownBad
Kuzenbo
20
2 / 4 / 14
13,447
1,034
15,736
22,693
42,143
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
19
4 / 10 / 11
13,425
1,033
17,521
14,626
9,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 6 / 6
14,711
1,132
23,980
25,496
22,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
18
0 / 12 / 7
11,022
848
7,321
18,540
8,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
43
Kills
20
21
Deaths
43
105
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
W
Loki
Dasaco
Loki
13
4
19
5.63
W
Kukulkan
Godgrog
Kukulkan
5
4
21
3.88
L
Kuzenbo
InDownBad
Kuzenbo
2
4
14
2.25
W
Jormungandr
Kenowa
Jormungandr
7
3
28
7
W
Danzaburou
LYC4NZ
Danzaburou
10
5
19
3.9
L
Hera
4
10
11
0.95
L
10
6
6
2.17
L
Medusa
0
12
7
0.29
W
Hou Yi
sneakyamr
Hou Yi
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,996
Damage
80,764
83,934
Taken
105,658
59,065
Mitigated
95,921
6,404
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,206
7,287
0
1,654
24,303
13,254
0
6,034
18,269
0
39,903
W
Loki
Dasaco
Loki
26,225
6,744
0
169
17,606
8,015
0
10,006
7,600
0
61,950
W
Kukulkan
Godgrog
Kukulkan
15,367
2,120
748
274
13,484
6,113
0
4,203
9,281
40,260
0
L
Kuzenbo
InDownBad
Kuzenbo
15,736
3,062
0
0
22,693
42,143
0
7,726
14,967
31,991
0
W
Jormungandr
Kenowa
Jormungandr
12,902
3,979
302
1,076
18,484
29,189
0
8,586
9,898
33,692
0
W
Danzaburou
LYC4NZ
Danzaburou
25,037
14,577
241
3,490
16,726
7,920
0
6,636
10,090
0
53,355
L
Hera
17,521
2,799
0
23
14,626
9,487
0
2,665
11,961
46,925
0
L
23,980
3,124
0
2,538
25,496
22,498
0
7,779
17,717
4,840
28,900
L
Medusa
7,321
2,406
0
220
18,540
8,539
0
4,248
14,292
0
30,264
W
Hou Yi
sneakyamr
Hou Yi
17,465
11,353
0
104
17,634
7,828
0
6,196
11,438
183
34,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,485
Gold Earned
66,009
259
Minions Killed
191
13
Camps Cleared
4
1,178,048
Distance Traveled
1,325,575
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,404
1,031
43
3
2
294,717
2
W
Loki
15,897
1,223
53
4
9
285,200
1
W
Kukulkan
12,885
991
60
5
0
237,298
0
L
Kuzenbo
13,447
1,034
32
2
1
276,279
2
W
Jormungandr
14,368
1,105
46
4
0
238,135
0
W
Danzaburou
14,621
1,125
68
5
0
216,647
1
L
Hera
13,425
1,033
72
6
0
265,018
2
L
Tyr
14,711
1,132
12
1
1
288,955
0
L
Medusa
11,022
848
32
2
0
200,606
2
W
Hou Yi
12,714
978
32
2
4
200,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role