Player Matchup

Olorun
Olorun
PrudishPoodle
Olorun
Level 16
God Stats
18W - 13L
1,644 SR
Queue Stats
49W - 41L
1,568 Elo+
Solo
Nemesis
Nemesis
Rhapzod0z12
Nemesis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
RyuScorpio59
Cerberus
Level 17
God Stats
5W - 2L
1,948 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo
Thanatos
Thanatos
Slap n clap7455
Thanatos
Level 17
God Stats
19W - 24L
1,309 SR
Queue Stats
80W - 114L
1,275 Elo+
Solo
Bakasura
Bakasura
gideonnoonkester
Bakasura
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 9L
1,212 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,397 Elo+

VS

Team Averages
Level 22
1,424 SR
1,306 Elo+
Ra
Ra
CoralSnakeBauer
Ra
Level 4
God Stats
1W - 4L
1,171 SR
Queue Stats
1W - 4L
1,082 Elo+
Solo
Thor
Thor
Hevnal_79
Thor
Level 27
God Stats
7W - 14L
1,375 SR
Queue Stats
237W - 308L
1,483 Elo+
Solo
Ymir
Ymir
lBiglWorml
Ymir
Level 29
God Stats
1W - 0L
1,415 SR
Queue Stats
17W - 28L
1,136 Elo+
Solo
Izanami
Izanami
midnightblue0014
Izanami
Level 22
God Stats
94W - 77L
1,425 SR
Queue Stats
94W - 79L
1,317 Elo+
Solo
Osiris
Osiris
vapingjewish
Osiris
Level 27
God Stats
2W - 0L
1,736 SR
Queue Stats
72W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
11,017
1,002
12,880
7,646
3,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Rhapzod0z12
Nemesis
17
3 / 5 / 6
11,038
1,003
11,315
16,994
7,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
RyuScorpio59
Cerberus
17
3 / 2 / 3
10,272
934
12,386
15,267
8,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
3 / 12 / 5
10,553
959
10,642
19,196
7,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 14 / 7
9,657
878
9,522
22,483
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

50

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 23
11,934
1,085
13,996
10,957
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
6 / 2 / 17
10,990
999
11,319
10,553
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 24
11,641
1,058
10,699
13,498
14,743
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
15 / 1 / 12
12,844
1,168
27,413
13,351
5,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
18
2 / 1 / 19
10,914
992
9,711
12,566
8,294
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
129
11
Kills
34
34
Deaths
11
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
5
23
3.5
W
Thor
6
2
17
7.25
L
2
1
8
6
L
Nemesis
Rhapzod0z12
Nemesis
3
5
6
1.2
L
Cerberus
RyuScorpio59
Cerberus
3
2
3
2.25
L
Thanatos
3
12
5
0.46
L
0
14
7
0.25
W
5
2
24
8.5
W
15
1
12
21
W
Osiris
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
73,138
81,586
Taken
60,925
36,703
Mitigated
39,052
12,778
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,996
2,178
1,371
2,121
10,957
4,691
0
4,504
6,309
42,097
0
W
Thor
11,319
2,433
0
294
10,553
5,937
0
5,308
5,067
0
29,747
L
12,880
5,938
537
3,173
7,646
3,141
0
1,784
5,862
56,291
0
L
Nemesis
Rhapzod0z12
Nemesis
11,315
2,909
0
1,297
16,994
7,457
0
4,455
12,539
0
28,665
L
Cerberus
RyuScorpio59
Cerberus
12,386
961
0
2,762
15,267
8,060
0
5,339
9,928
32,299
0
L
Thanatos
10,642
2,616
0
3,216
19,196
7,811
0
6,385
12,811
0
18,327
L
9,522
5,047
0
1,793
22,483
10,234
0
6,732
15,751
0
14,965
W
10,699
1,396
0
0
13,498
14,743
0
5,096
8,350
13,016
0
W
27,413
18,990
0
987
13,351
5,387
0
4,952
8,189
0
51,880
W
Osiris
9,711
5,243
0
1,585
12,566
8,294
0
5,406
6,691
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
58,323
193
Minions Killed
218
8
Camps Cleared
5
961,086
Distance Traveled
1,001,616
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,934
1,085
62
6
0
180,438
0
W
Thor
10,990
999
24
2
0
214,582
0
L
Olorun
11,017
1,002
76
7
0
192,102
0
L
Nemesis
11,038
1,003
26
2
5
210,297
0
L
Cerberus
10,272
934
54
5
1
169,269
0
L
Thanatos
10,553
959
17
2
1
200,643
0
L
Bakasura
9,657
878
20
2
1
188,775
1
W
Ymir
11,641
1,058
9
1
0
188,275
0
W
Izanami
12,844
1,168
80
7
2
193,965
0
W
Osiris
10,914
992
43
4
3
224,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role