Player Matchup

Guan Yu
Guan Yu
HAZARDPIMP
Guan Yu
Level 82
God Stats
2W - 0L
1,515 SR
Queue Stats
298W - 285L
1,445 Elo+
Party 1
Merlin
Merlin
HeavenBurnsRed
Merlin
Level 24
God Stats
15W - 12L
1,475 SR
Queue Stats
122W - 104L
1,496 Elo+
Party 4
Cerberus
Cerberus
IoriMinase
Cerberus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,507 Elo+
Party 4
Bakasura
Bakasura
SoundWavz
Bakasura
Level 26
God Stats
5W - 5L
1,260 SR
Queue Stats
67W - 80L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
highimshawn
Heimdallr
Level 58
God Stats
9W - 3L
1,924 SR
Queue Stats
199W - 205L
1,440 Elo+
Party 1
Team Averages
Level 51
1,535 SR
1,462 Elo+

VS

Team Averages
Level 44
1,655 SR
1,479 Elo+
Neith
Neith
CesarT27
Neith
Level 85
God Stats
8W - 4L
1,737 SR
Queue Stats
75W - 74L
1,570 Elo+
Party 3
Vulcan
Vulcan
DamienDawn2
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 274L
1,270 Elo+
Party 2
Hun Batz
Hun Batz
GiovannyRm
Hun Batz
Level 16
God Stats
1W - 1L
1,780 SR
Queue Stats
20W - 6L
1,749 Elo+
Party 3
Kukulkan
Kukulkan
KennayMitdal
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
Pipeparra100
Sun Wukong
Level 43
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HAZARDPIMP
Guan Yu
20
10 / 2 / 7
14,928
649
16,838
22,609
34,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 2 / 7
14,651
637
16,428
13,329
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
IoriMinase
Cerberus
19
7 / 0 / 20
14,157
616
13,137
21,087
34,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SoundWavz
Bakasura
20
12 / 4 / 6
15,616
679
14,288
22,784
12,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
highimshawn
Heimdallr
20
12 / 4 / 6
14,600
635
17,221
15,851
7,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CesarT27
Neith
17
3 / 9 / 3
11,547
502
14,271
21,855
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
14
1 / 15 / 3
9,383
408
9,012
16,393
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
GiovannyRm
Hun Batz
20
6 / 8 / 1
13,287
578
16,849
26,278
9,119
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KennayMitdal
Kukulkan
14
1 / 10 / 2
9,593
417
7,275
13,983
5,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Pipeparra100
Sun Wukong
13
0 / 8 / 2
8,545
372
4,353
18,498
10,241
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
50
Kills
11
12
Deaths
50
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
CesarT27
Neith
3
9
3
0.5
L
Vulcan
1
15
3
0.17
L
Hun Batz
GiovannyRm
Hun Batz
6
8
1
0.81
W
Guan Yu
HAZARDPIMP
Guan Yu
10
2
7
6.75
W
9
2
7
6.25
W
Cerberus
IoriMinase
Cerberus
7
0
20
17
L
Kukulkan
KennayMitdal
Kukulkan
1
10
2
0.2
L
Sun Wukong
Pipeparra100
Sun Wukong
0
8
2
0.13
W
Bakasura
SoundWavz
Bakasura
12
4
6
3.75
W
Heimdallr
highimshawn
Heimdallr
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,912
Damage
51,760
95,660
Taken
97,007
94,530
Mitigated
36,673
32,133
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CesarT27
Neith
14,271
7,150
0
5,419
21,855
7,769
234
9,921
10,687
0
87,239
L
Vulcan
9,012
3,867
0
322
16,393
4,474
720
3,864
12,128
53,648
0
L
Hun Batz
GiovannyRm
Hun Batz
16,849
4,370
0
4,076
26,278
9,119
0
9,082
16,127
0
97,886
W
Guan Yu
HAZARDPIMP
Guan Yu
16,838
2,900
967
8,707
22,609
34,052
276
964
21,133
372
82,074
W
16,428
1,200
104
4,362
13,329
6,184
492
1,956
11,326
104,216
0
W
Cerberus
IoriMinase
Cerberus
13,137
931
0
3,968
21,087
34,294
543
6,454
14,633
44,983
0
L
Kukulkan
KennayMitdal
Kukulkan
7,275
1,480
0
882
13,983
5,070
270
5,174
8,636
40,663
0
L
Sun Wukong
Pipeparra100
Sun Wukong
4,353
1,284
0
3,450
18,498
10,241
815
1,896
15,089
1,864
29,076
W
Bakasura
SoundWavz
Bakasura
14,288
8,994
0
11,055
22,784
12,817
6,429
2,518
20,125
0
133,869
W
Heimdallr
highimshawn
Heimdallr
17,221
9,895
0
2,970
15,851
7,183
4,962
7,014
8,782
0
109,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,952
Gold Earned
52,355
709
Minions Killed
524
0
Camps Cleared
0
2,259,942
Distance Traveled
1,990,702
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,547
502
157
7
0
365,676
4
L
Vulcan
9,383
408
76
3
0
380,414
6
L
Hun Batz
13,287
578
167
7
0
438,444
2
W
Guan Yu
14,928
649
124
5
0
415,702
5
W
Merlin
14,651
637
176
8
0
436,971
1
W
Cerberus
14,157
616
62
3
0
473,422
17
L
Kukulkan
9,593
417
66
3
0
398,604
1
L
Sun Wukong
8,545
372
58
3
0
407,564
0
W
Bakasura
15,616
679
189
8
0
527,484
2
W
Heimdallr
14,600
635
158
7
0
406,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role