Player Matchup

Artemis
Artemis
DreadHead25
Artemis
Level 126
God Stats
7W - 5L
1,503 SR
Queue Stats
205W - 227L
1,489 Elo+
Party 1
Bacchus
Bacchus
ZoooAlll
Bacchus
Level 42
God Stats
8W - 9L
1,599 SR
Queue Stats
37W - 39L
1,499 Elo+
Party 1
Zeus
Zeus
dapeoplesjungle
Zeus
Level 129
God Stats
1W - 2L
1,621 SR
Queue Stats
154W - 175L
1,473 Elo+
Party 1
Team Averages
Level 99
1,574 SR
1,487 Elo+

VS

Team Averages
Level 50
1,611 SR
1,396 Elo+
Hercules
Hercules
FartBoi
Hercules
Level 73
God Stats
2W - 1L
1,607 SR
Queue Stats
9W - 8L
1,568 Elo+
Party 2
Charybdis
Charybdis
JuulPod
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Janus
Janus
perigrhome
Janus
Level 30
God Stats
0W - 2L
1,727 SR
Queue Stats
21W - 27L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DreadHead25
Artemis
14
15 / 0 / 6
9,560
956
16,315
5,111
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
ZoooAlll
Bacchus
11
1 / 2 / 18
7,900
790
3,529
9,800
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 3 / 12
8,595
860
11,084
4,826
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FartBoi
Hercules
10
1 / 7 / 4
6,697
670
3,651
14,549
9,227
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
JuulPod
Charybdis
10
1 / 7 / 3
6,435
644
3,551
10,401
2,956
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
9
2 / 9 / 1
6,934
693
3,845
9,627
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
4
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
DreadHead25
Artemis
15
0
6
18
L
Hercules
FartBoi
Hercules
1
7
4
0.43
L
Charybdis
JuulPod
Charybdis
1
7
3
0.36
W
Bacchus
ZoooAlll
Bacchus
1
2
18
5
W
7
3
12
4.33
L
Janus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
11,047
19,737
Taken
34,577
13,790
Mitigated
14,473
2,420
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DreadHead25
Artemis
16,315
9,184
0
1,521
5,111
1,975
1,502
940
4,171
0
31,351
L
Hercules
FartBoi
Hercules
3,651
394
0
2,833
14,549
9,227
0
6,350
7,550
0
6,979
L
Charybdis
JuulPod
Charybdis
3,551
1,521
0
584
10,401
2,956
0
4,930
5,168
0
14,676
W
Bacchus
ZoooAlll
Bacchus
3,529
219
0
649
9,800
10,084
104
976
8,824
13,795
0
W
11,084
798
0
250
4,826
1,731
183
2,366
2,460
27,046
0
L
Janus
3,845
0
0
342
9,627
2,290
0
2,639
6,864
19,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
20,066
117
Minions Killed
78
4
Camps Cleared
2
537,047
Distance Traveled
465,634
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,560
956
48
5
1
190,436
4
L
Hercules
6,697
670
9
1
0
167,011
0
L
Charybdis
6,435
644
21
2
1
150,447
2
W
Bacchus
7,900
790
18
2
2
188,985
6
W
Zeus
8,595
860
51
5
1
157,626
3
L
Janus
6,934
693
48
5
1
148,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role