Player Matchup

Scylla
Scylla
BiLLsHD
Scylla
Level 123
God Stats
3W - 2L
1,674 SR
Queue Stats
69W - 41L
1,737 Elo+
Party 1
Thanatos
Thanatos
MrBricky
Thanatos
Level 155
God Stats
2W - 0L
1,608 SR
Queue Stats
97W - 71L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
SharpMarrow8318
Danzaburou
Level 16
God Stats
13W - 8L
1,529 SR
Queue Stats
64W - 52L
1,342 Elo+
Party 1
Team Averages
Level 98
1,604 SR
1,580 Elo+

VS

Team Averages
Level 84
1,533 SR
1,410 Elo+
Merlin
Merlin
LanHakari
Merlin
Level 117
God Stats
1W - 3L
1,283 SR
Queue Stats
102W - 146L
1,464 Elo+
Party 2
Loki
Loki
anfe_071207-GG
Loki
Level 14
God Stats
8W - 7L
1,533 SR
Queue Stats
69W - 97L
1,272 Elo+
Solo
Sylvanus
Sylvanus
ccc2242
Sylvanus
Level 121
God Stats
15W - 18L
1,782 SR
Queue Stats
180W - 239L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BiLLsHD
Scylla
20
13 / 1 / 4
15,492
704
23,228
11,315
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MrBricky
Thanatos
18
4 / 4 / 15
13,939
634
19,881
19,148
7,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SharpMarrow8318
Danzaburou
17
5 / 8 / 11
14,127
642
11,387
21,636
7,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LanHakari
Merlin
17
6 / 8 / 4
13,223
601
16,209
20,115
8,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 9 / 6
12,506
568
4,818
15,925
7,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ccc2242
Sylvanus
18
5 / 5 / 7
14,922
678
12,164
28,324
40,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
13
13
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
BiLLsHD
Scylla
13
1
4
15
L
Merlin
LanHakari
Merlin
6
8
4
1
W
Thanatos
MrBricky
Thanatos
4
4
15
2.88
W
Danzaburou
SharpMarrow8318
Danzaburou
5
8
11
1.31
L
2
9
6
0.56
L
Sylvanus
ccc2242
Sylvanus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,496
Damage
33,191
52,099
Taken
64,364
18,705
Mitigated
56,348
17,466
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BiLLsHD
Scylla
23,228
2,457
0
1,817
11,315
3,857
76
7,365
3,950
79,167
0
L
Merlin
LanHakari
Merlin
16,209
491
254
2,569
20,115
8,922
976
4,752
15,363
54,069
0
W
Thanatos
MrBricky
Thanatos
19,881
4,356
0
11,300
19,148
7,816
62
9,031
10,117
0
50,487
W
Danzaburou
SharpMarrow8318
Danzaburou
11,387
3,925
134
4,215
21,636
7,032
2,093
12,617
9,019
0
52,856
L
4,818
1,582
0
656
15,925
7,095
0
3,460
12,465
0
35,132
L
Sylvanus
ccc2242
Sylvanus
12,164
1,168
4,572
11,272
28,324
40,331
688
15,415
12,909
24,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
40,651
279
Minions Killed
185
10
Camps Cleared
9
1,090,547
Distance Traveled
914,090
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,492
704
133
6
6
365,389
3
L
Merlin
13,223
601
90
4
2
304,840
2
W
Thanatos
13,939
634
55
3
3
397,844
4
W
Danzaburou
14,127
642
91
4
1
327,314
0
L
Loki
12,506
568
61
3
7
312,427
5
L
Sylvanus
14,922
678
34
2
0
296,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role