Player Matchup

Athena
Athena
CraigVonBooty
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,206 Elo+
Party 3
Pele
Pele
IAN THE MEME
Pele
Level 44
God Stats
29W - 23L
1,505 SR
Queue Stats
154W - 173L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
NannyFrunker
Jing Wei
Level 128
God Stats
1W - 0L
1,752 SR
Queue Stats
23W - 16L
1,651 Elo+
Party 3
Achilles
Achilles
YouBugginnnnnnnn
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 294L
1,374 Elo+
Party 1
Izanami
Izanami
edwintheshooter
Izanami
Level 50
God Stats
24W - 17L
1,436 SR
Queue Stats
141W - 200L
1,357 Elo+
Party 1
Team Averages
Level 70
1,539 SR
1,403 Elo+

VS

Team Averages
Level 97
1,527 SR
1,381 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
H3lp592
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 4
Merlin
Merlin
JetMx
Merlin
Level 107
God Stats
3W - 2L
1,601 SR
Queue Stats
294W - 307L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
MikeGroves
Gilgamesh
Level 41
God Stats
1W - 2L
1,441 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 4
Ao Kuang
Ao Kuang
artotem29
Ao Kuang
Level 128
God Stats
13W - 10L
1,591 SR
Queue Stats
292W - 300L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 5
5,591
559
3,733
9,132
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 0
5,677
568
1,904
4,357
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
NannyFrunker
Jing Wei
10
4 / 2 / 1
6,362
636
6,582
7,299
2,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 3
5,971
597
2,546
4,909
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,804
680
6,090
5,547
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 1
5,557
556
5,539
6,594
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
H3lp592
Charybdis
8
0 / 3 / 2
4,619
462
3,252
5,415
802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JetMx
Merlin
9
0 / 2 / 1
5,179
518
1,797
3,516
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MikeGroves
Gilgamesh
8
0 / 3 / 1
4,973
497
1,859
6,020
1,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
artotem29
Ao Kuang
11
2 / 3 / 2
6,179
618
5,340
8,789
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
4
4
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
W
2
1
5
4.5
L
Charybdis
H3lp592
Charybdis
0
3
2
0.33
W
1
1
0
1
L
Merlin
JetMx
Merlin
0
2
1
0.25
L
Gilgamesh
MikeGroves
Gilgamesh
0
3
1
0.17
W
Jing Wei
NannyFrunker
Jing Wei
4
2
1
2.25
W
1
0
3
2.5
L
Ao Kuang
artotem29
Ao Kuang
2
3
2
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
17,787
31,244
Taken
30,334
11,612
Mitigated
12,235
9,333
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,539
1,745
662
2,836
6,594
4,950
0
2,158
4,436
17,253
0
W
3,733
1,714
0
3,743
9,132
3,133
0
4,172
4,960
11,961
0
L
Charybdis
H3lp592
Charybdis
3,252
1,778
0
1,340
5,415
802
0
1,139
4,276
0
19,437
W
1,904
324
0
279
4,357
1,268
0
1,246
3,111
0
29,139
L
Merlin
JetMx
Merlin
1,797
99
0
602
3,516
924
0
0
3,516
27,678
0
L
Gilgamesh
MikeGroves
Gilgamesh
1,859
403
0
514
6,020
1,980
0
316
5,420
0
16,411
W
Jing Wei
NannyFrunker
Jing Wei
6,582
4,246
0
2,515
7,299
2,056
0
2,777
4,522
0
35,969
W
2,546
442
0
1,027
4,909
3,374
0
452
4,457
0
19,328
L
Ao Kuang
artotem29
Ao Kuang
5,340
1,404
0
3,306
8,789
3,579
0
412
8,292
30,961
8,716
W
6,090
4,150
0
1,769
5,547
1,781
1,141
3,390
2,157
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
26,507
274
Minions Killed
224
0
Camps Cleared
0
1,067,979
Distance Traveled
921,075
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,557
556
22
2
0
190,270
2
W
Athena
5,591
559
29
3
0
206,444
2
L
Charybdis
4,619
462
38
4
0
180,483
0
W
Pele
5,677
568
61
6
0
241,304
3
L
Merlin
5,179
518
56
6
0
188,051
4
L
Gilgamesh
4,973
497
37
4
0
158,597
0
W
Jing Wei
6,362
636
52
5
0
198,771
1
W
Achilles
5,971
597
47
5
0
209,337
2
L
Ao Kuang
6,179
618
71
7
0
203,674
2
W
Izanami
6,804
680
85
9
0
212,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role