Player Matchup

Ares
Ares
Argos Ram
Ares
Level 159
God Stats
5W - 3L
1,499 SR
Queue Stats
441W - 255L
1,682 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IsaqueSteallth
Morgan Le Fay
Level 108
God Stats
11W - 2L
1,763 SR
Queue Stats
433W - 241L
1,688 Elo+
Party 2
Nemesis
Nemesis
KingBradley7702
Nemesis
Level 158
God Stats
8W - 4L
1,696 SR
Queue Stats
410W - 249L
1,660 Elo+
Party 2
Team Averages
Level 142
1,653 SR
1,677 Elo+

VS

Team Averages
Level 67
1,591 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
SirDicingtons
Terra
Level 101
God Stats
10W - 11L
1,570 SR
Queue Stats
480W - 376L
1,550 Elo+
Party 1
Scylla
Scylla
jewbaccayee
Scylla
Level 36
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 12L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 0 / 2
9,723
695
6,444
6,607
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
IsaqueSteallth
Morgan Le Fay
14
2 / 0 / 3
9,263
662
7,423
6,450
3,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
8,270
591
4,132
9,082
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 2 / 1
7,515
537
5,248
9,161
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 0 / 0
8,490
606
4,661
13,188
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
7
0 / 3 / 0
6,861
490
2,473
3,399
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Ares
3
0
2
4
W
Morgan Le Fay
IsaqueSteallth
Morgan Le Fay
2
0
3
3.5
W
0
1
3
1.5
L
1
0
0
1
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
12,382
22,139
Taken
25,748
15,362
Mitigated
18,098
9,100
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,248
444
0
607
9,161
4,563
0
4,455
4,706
0
24,221
W
Ares
6,444
357
0
2,235
6,607
7,380
384
1,851
4,756
20,513
0
W
Morgan Le Fay
IsaqueSteallth
Morgan Le Fay
7,423
640
0
2,376
6,450
3,600
367
2,686
3,764
43,172
0
W
4,132
1,111
0
4,489
9,082
4,382
1,242
2,843
6,239
0
30,990
L
4,661
911
1,378
3,560
13,188
12,502
0
7,621
5,567
16,314
0
L
Scylla
2,473
259
0
240
3,399
1,033
0
2,192
1,207
10,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
22,866
159
Minions Killed
82
11
Camps Cleared
2
809,736
Distance Traveled
662,421
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,515
537
50
4
1
289,772
2
W
Ares
9,723
695
32
2
0
261,981
6
W
Morgan Le Fay
9,263
662
70
5
5
263,358
3
W
Nemesis
8,270
591
57
4
6
284,397
4
L
Terra
8,490
606
18
1
0
286,145
3
L
Scylla
6,861
490
14
1
1
86,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role