Player Matchup

Thanatos
Thanatos
Isaiah Demo
Thanatos
Level 75
God Stats
0W - 4L
1,445 SR
Queue Stats
19W - 25L
1,481 Elo+
Solo
Zeus
Zeus
PsykoProphet
Zeus
Level 49
God Stats
6W - 4L
1,637 SR
Queue Stats
541W - 641L
1,420 Elo+
Solo
Nox
Nox
The V1KTRESS
Nox
Level 87
God Stats
26W - 25L
1,542 SR
Queue Stats
269W - 282L
1,442 Elo+
Party 1
Chaac
Chaac
hydraman0909
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,417 Elo+
Solo
Kukulkan
Kukulkan
jerryjam70
Kukulkan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 218L
1,394 Elo+
Party 1
Team Averages
Level 71
1,525 SR
1,431 Elo+

VS

Team Averages
Level 84
1,499 SR
1,452 Elo+
Gilgamesh
Gilgamesh
BDCMASTER
Gilgamesh
Level 124
God Stats
46W - 40L
1,576 SR
Queue Stats
243W - 238L
1,561 Elo+
Party 2
Zeus
Zeus
Raccoon21s
Zeus
Level 40
God Stats
3W - 3L
1,431 SR
Queue Stats
149W - 130L
1,408 Elo+
Solo
Mercury
Mercury
SOLIZ361
Mercury
Level 60
God Stats
17W - 24L
1,417 SR
Queue Stats
17W - 24L
1,419 Elo+
Solo
Chang'e
Chang'e
Thebarba123
Chang'e
Level 69
God Stats
21W - 9L
1,616 SR
Queue Stats
174W - 190L
1,384 Elo+
Solo
Charybdis
Charybdis
iFAMi Kaligula
Charybdis
Level 125
God Stats
8W - 8L
1,456 SR
Queue Stats
65W - 63L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Isaiah Demo
Thanatos
19
7 / 10 / 3
13,184
942
16,722
23,395
10,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 6
12,036
860
21,812
15,028
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 0 / 6
12,886
920
8,286
8,286
3,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 3
11,884
849
7,861
14,690
16,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
jerryjam70
Kukulkan
18
0 / 3 / 4
11,549
825
6,043
9,669
3,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

80

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDCMASTER
Gilgamesh
20
7 / 3 / 15
14,894
1,064
19,963
20,604
24,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 2 / 10
12,330
881
9,779
7,388
2,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SOLIZ361
Mercury
18
0 / 1 / 4
11,184
799
2,371
5,191
2,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Thebarba123
Chang'e
19
4 / 4 / 9
13,217
944
11,086
17,417
6,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
iFAMi Kaligula
Charybdis
20
11 / 2 / 8
15,325
1,095
24,406
14,065
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
12
Kills
23
23
Deaths
12
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BDCMASTER
Gilgamesh
7
3
15
4.83
L
Thanatos
Isaiah Demo
Thanatos
7
10
3
0.85
L
1
9
6
0.44
W
1
2
10
3
W
Mercury
SOLIZ361
Mercury
0
1
4
2
L
2
0
6
5
W
Chang'e
Thebarba123
Chang'e
4
4
9
2.13
L
2
1
3
3.5
W
Charybdis
iFAMi Kaligula
Charybdis
11
2
8
7.5
L
Kukulkan
jerryjam70
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
67,605
71,068
Taken
64,665
39,482
Mitigated
40,477
13,319
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BDCMASTER
Gilgamesh
19,963
4,818
0
354
20,604
24,461
0
9,648
10,956
1,299
37,674
L
Thanatos
Isaiah Demo
Thanatos
16,722
5,429
0
8,306
23,395
10,489
0
6,143
17,252
0
41,550
L
21,812
2,353
0
313
15,028
5,675
0
4,167
10,861
44,943
0
W
9,779
309
0
564
7,388
2,416
0
4,034
3,354
32,845
0
W
Mercury
SOLIZ361
Mercury
2,371
551
0
0
5,191
2,104
0
3,238
1,953
0
8,326
L
8,286
317
0
214
8,286
3,127
0
3,383
4,903
18,361
0
W
Chang'e
Thebarba123
Chang'e
11,086
893
4,612
6,427
17,417
6,171
0
10,651
6,766
36,188
0
L
7,861
540
0
4,486
14,690
16,280
0
5,124
9,566
0
23,153
W
Charybdis
iFAMi Kaligula
Charybdis
24,406
13,398
366
2,344
14,065
5,325
0
8,570
5,495
0
61,180
L
Kukulkan
jerryjam70
Kukulkan
6,043
521
0
0
9,669
3,911
0
3,268
6,401
36,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
66,950
231
Minions Killed
250
5
Camps Cleared
12
1,320,468
Distance Traveled
1,294,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,894
1,064
30
2
1
291,602
0
L
Thanatos
13,184
942
42
3
2
260,077
1
L
Zeus
12,036
860
50
4
2
232,661
1
W
Zeus
12,330
881
57
4
1
236,884
0
W
Mercury
11,184
799
19
1
1
269,529
0
L
Nox
12,886
920
22
2
0
279,087
0
W
Chang'e
13,217
944
64
5
5
246,284
1
L
Chaac
11,884
849
35
3
1
288,019
0
W
Charybdis
15,325
1,095
80
6
4
250,479
0
L
Kukulkan
11,549
825
82
6
0
260,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role