Player Matchup

Sun Wukong
Sun Wukong
Centaru11
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo
Loki
Loki
Grimgard45
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,487 Elo+
Solo
Yemoja
Yemoja
MissValkyrieCat
Yemoja
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 6L
1,459 Elo+
Solo
Odin
Odin
RealArtimisFowl
Odin
Level 10
God Stats
4W - 5L
1,878 SR
Queue Stats
207W - 152L
1,551 Elo+
Solo
Neith
Neith
T2theMan
Neith
Level 16
God Stats
2W - 3L
1,487 SR
Queue Stats
24W - 24L
1,494 Elo+
Solo
Team Averages
Level 7
1,573 SR
1,428 Elo+

VS

Team Averages
Level 14
1,591 SR
1,491 Elo+
Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Acp092
Thanatos
Level 11
God Stats
2W - 1L
1,792 SR
Queue Stats
7W - 4L
1,611 Elo+
Solo
Discordia
Discordia
MKaid
Discordia
Level 17
God Stats
35W - 32L
1,663 SR
Queue Stats
85W - 78L
1,571 Elo+
Solo
Odin
Odin
P3DRO1211
Odin
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 104L
1,409 Elo+
Solo
Medusa
Medusa
XxKhathorinoxX
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Centaru11
Sun Wukong
8
0 / 0 / 0
4,138
517
1,079
3,408
1,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 0 / 0
5,256
657
1,656
3,327
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 9
4,710
589
1,254
3,011
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 3 / 3
4,465
558
1,477
4,094
1,145
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
T2theMan
Neith
9
8 / 1 / 3
5,625
703
7,823
3,905
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 5 / 1
4,001
500
1,151
7,759
2,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Acp092
Thanatos
4
1 / 2 / 0
3,882
485
981
2,370
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MKaid
Discordia
9
3 / 0 / 0
5,264
658
3,385
2,485
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
8
0 / 1 / 0
4,674
584
1,302
3,494
1,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

4
0 / 5 / 0
3,297
412
1,468
4,918
837
Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
4
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
L
Thanatos
Acp092
Thanatos
1
2
0
0.5
W
Sun Wukong
Centaru11
Sun Wukong
0
0
0
0
W
3
0
0
3
L
Discordia
MKaid
Discordia
3
0
0
3
W
2
0
9
6.5
L
Odin
0
1
0
0
W
0
3
3
0.5
W
Neith
T2theMan
Neith
8
1
3
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
8,287
17,745
Taken
21,026
6,057
Mitigated
6,737
4,654
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,151
51
0
560
7,759
2,611
0
467
7,292
7,308
0
L
Thanatos
Acp092
Thanatos
981
326
0
1,317
2,370
645
0
302
2,068
0
8,306
W
Sun Wukong
Centaru11
Sun Wukong
1,079
75
0
1,250
3,408
1,181
427
188
3,220
0
14,156
W
1,656
312
0
681
3,327
826
0
268
3,059
0
26,629
L
Discordia
MKaid
Discordia
3,385
443
0
1,254
2,485
955
371
0
2,389
22,378
0
W
1,254
507
731
377
3,011
1,463
168
863
2,148
7,002
0
L
Odin
1,302
59
0
920
3,494
1,689
0
0
3,494
0
21,647
W
1,477
324
0
572
4,094
1,145
0
2,003
2,091
0
21,100
W
Neith
T2theMan
Neith
7,823
4,319
0
1,043
3,905
1,442
511
1,214
2,691
0
28,322
L
1,468
809
0
30
4,918
837
0
485
4,386
0
5,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,194
Gold Earned
21,118
207
Minions Killed
134
0
Camps Cleared
0
733,133
Distance Traveled
635,042
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,001
500
11
1
0
137,259
0
L
Thanatos
3,882
485
21
3
0
76,142
0
W
Sun Wukong
4,138
517
33
4
0
155,938
0
W
Loki
5,256
657
66
8
0
163,666
1
L
Discordia
5,264
658
42
5
0
157,833
1
W
Yemoja
4,710
589
18
2
0
128,778
0
L
Odin
4,674
584
53
7
0
149,008
3
W
Odin
4,465
558
52
7
0
161,511
2
W
Neith
5,625
703
38
5
0
123,240
0
L
Medusa
3,297
412
7
1
0
114,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role