Player Matchup

Chaac
Chaac
CapitainSalazarr
Chaac
Level 27
God Stats
10W - 11L
1,451 SR
Queue Stats
82W - 100L
1,385 Elo+
Party 2
Freya
Freya
GustaveToupie
Freya
Level 22
God Stats
1W - 2L
1,248 SR
Queue Stats
70W - 65L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Littlelasifer
Heimdallr
Level 17
God Stats
8W - 12L
1,466 SR
Queue Stats
70W - 68L
1,474 Elo+
Solo
Cthulhu
Cthulhu
RainyBoyPhoto
Cthulhu
Level 29
God Stats
2W - 4L
1,372 SR
Queue Stats
105W - 125L
1,400 Elo+
Solo
Fenrir
Fenrir
xgabillx
Fenrir
Level 28
God Stats
5W - 9L
1,442 SR
Queue Stats
97W - 99L
1,466 Elo+
Party 2
Team Averages
Level 25
1,396 SR
1,441 Elo+

VS

Team Averages
Level 22
1,541 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
AFatSaq
Morgan Le Fay
Level 28
God Stats
23W - 19L
1,499 SR
Queue Stats
83W - 77L
1,493 Elo+
Party 1
Loki
Loki
AboutStyle
Loki
Level 29
God Stats
11W - 6L
1,641 SR
Queue Stats
120W - 124L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
LordJake18
Jormungandr
Level 7
God Stats
5W - 7L
1,376 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
XBLEZ3X
Erlang Shen
Level 18
God Stats
2W - 2L
1,459 SR
Queue Stats
21W - 23L
1,405 Elo+
Solo
Rama
Rama
jstkc457
Rama
Level 30
God Stats
1W - 1L
1,732 SR
Queue Stats
86W - 82L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,480
468
6,429
11,460
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 1
8,018
501
4,652
11,228
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Littlelasifer
Heimdallr
10
0 / 2 / 1
6,948
434
2,205
8,718
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
1 / 3 / 2
7,292
456
4,317
10,139
5,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
xgabillx
Fenrir
14
2 / 5 / 3
8,291
518
5,671
12,953
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFatSaq
Morgan Le Fay
12
2 / 3 / 6
7,929
496
5,538
6,585
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 1 / 4
10,448
653
13,444
12,598
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
LordJake18
Jormungandr
9
0 / 1 / 1
5,683
355
1,466
3,749
3,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
XBLEZ3X
Erlang Shen
13
1 / 1 / 2
7,438
465
3,413
9,193
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
15
3 / 2 / 3
8,507
532
7,340
9,207
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
18
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AFatSaq
Morgan Le Fay
2
3
6
1.67
W
12
1
4
14
L
2
3
2
1
L
2
6
1
0.42
L
Heimdallr
Littlelasifer
Heimdallr
0
2
1
0.25
W
Jormungandr
LordJake18
Jormungandr
0
1
1
0.5
L
Cthulhu
1
3
2
0.67
W
Erlang Shen
XBLEZ3X
Erlang Shen
1
1
2
2
W
Rama
3
2
3
2.25
L
Fenrir
xgabillx
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
31,201
54,498
Taken
41,332
24,921
Mitigated
25,478
14,663
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AFatSaq
Morgan Le Fay
5,538
352
0
905
6,585
3,703
658
2,251
4,334
29,816
0
W
13,444
4,398
0
6,713
12,598
6,264
931
1,672
10,926
0
73,716
L
6,429
964
0
4,967
11,460
8,096
0
805
10,655
0
33,021
L
4,652
1,799
0
2,896
11,228
4,051
0
2,132
9,096
37,211
0
L
Heimdallr
Littlelasifer
Heimdallr
2,205
883
0
2,254
8,718
2,593
1,671
98
8,620
0
30,077
W
Jormungandr
LordJake18
Jormungandr
1,466
183
0
0
3,749
3,692
0
224
3,525
13,893
0
L
Cthulhu
4,317
28
146
1,742
10,139
5,656
897
809
9,330
27,586
0
W
Erlang Shen
XBLEZ3X
Erlang Shen
3,413
1,323
0
2,464
9,193
8,747
20
863
8,330
0
35,538
W
Rama
7,340
4,419
0
1,866
9,207
3,072
768
3,959
5,248
0
51,227
L
Fenrir
xgabillx
Fenrir
5,671
2,403
0
2,658
12,953
4,525
0
3,486
9,467
0
52,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
40,005
343
Minions Killed
350
0
Camps Cleared
0
1,492,904
Distance Traveled
1,588,607
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,929
496
50
3
0
310,222
2
W
Loki
10,448
653
119
7
0
359,952
1
L
Chaac
7,480
468
59
4
0
307,216
1
L
Freya
8,018
501
80
5
0
280,708
0
L
Heimdallr
6,948
434
53
3
0
287,866
0
W
Jormungandr
5,683
355
17
1
0
267,297
5
L
Cthulhu
7,292
456
58
4
0
308,750
4
W
Erlang Shen
7,438
465
69
4
0
306,724
0
W
Rama
8,507
532
95
6
0
344,412
3
L
Fenrir
8,291
518
93
6
0
308,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role