Player Matchup

Cthulhu
Cthulhu
Datsa
Cthulhu
Level 29
God Stats
4W - 3L
1,513 SR
Queue Stats
16W - 16L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
EmanuelKO99
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Fenrir
Fenrir
Zaid AyrahCaz
Fenrir
Level 28
God Stats
18W - 14L
1,627 SR
Queue Stats
107W - 109L
1,362 Elo+
Solo
Izanami
Izanami
pakunoduh4008
Izanami
Level 17
God Stats
98W - 89L
1,622 SR
Queue Stats
128W - 144L
1,130 Elo+
Party 1
Artemis
Artemis
sulwyn_S
Artemis
Level 5
God Stats
91W - 84L
1,474 SR
Queue Stats
118W - 130L
1,391 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,308 Elo+

VS

Team Averages
Level 33
1,484 SR
1,366 Elo+
Odin
Odin
Vapourlynx66
Odin
Level 18
God Stats
8W - 9L
1,490 SR
Queue Stats
8W - 9L
1,444 Elo+
Solo
Nemesis
Nemesis
WSBR Elite
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,153 Elo+
Solo
Freya
Freya
layaway baby
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,429 Elo+
Solo
Chang'e
Chang'e
mabumberoforever
Chang'e
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 2
Charybdis
Charybdis
pedronicolasdc
Charybdis
Level 123
God Stats
1W - 2L
1,430 SR
Queue Stats
7W - 8L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Datsa
Cthulhu
15
5 / 2 / 5
10,391
495
8,799
14,404
8,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
EmanuelKO99
Baron Samedi
17
10 / 5 / 6
11,505
548
13,991
18,113
8,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 1 / 7
12,172
580
11,418
12,687
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
16
3 / 1 / 6
10,055
479
5,698
8,279
2,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
sulwyn_S
Artemis
17
5 / 9 / 4
11,262
536
13,016
13,967
5,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,470
403
3,069
16,179
10,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
WSBR Elite
Nemesis
13
1 / 6 / 4
8,787
418
4,122
11,621
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
9 / 5 / 1
11,946
569
10,024
21,121
8,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 7 / 7
9,323
444
7,836
13,767
9,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
pedronicolasdc
Charybdis
17
5 / 7 / 3
11,377
542
19,027
15,484
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
33
Kills
18
18
Deaths
34
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Datsa
Cthulhu
5
2
5
3.75
W
Baron Samedi
EmanuelKO99
Baron Samedi
10
5
6
2.6
L
1
9
1
0.17
L
Nemesis
WSBR Elite
Nemesis
1
6
4
0.5
W
10
1
7
13.5
L
9
5
1
1.9
L
2
7
7
0.79
W
Izanami
3
1
6
6
L
Charybdis
pedronicolasdc
Charybdis
5
7
3
0.93
W
Artemis
sulwyn_S
Artemis
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
44,078
67,450
Taken
78,172
34,355
Mitigated
38,539
21,701
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Datsa
Cthulhu
8,799
1,460
574
1,908
14,404
8,223
1,158
2,752
10,995
41,093
0
W
Baron Samedi
EmanuelKO99
Baron Samedi
13,991
1,145
1,367
6,441
18,113
8,482
1,609
5,566
12,459
58,956
0
L
3,069
659
0
1,260
16,179
10,471
0
6,072
10,013
0
38,092
L
Nemesis
WSBR Elite
Nemesis
4,122
1,935
0
2,966
11,621
5,344
0
829
10,752
0
53,169
W
11,418
5,593
0
7,411
12,687
9,456
793
2,671
9,969
0
73,132
L
10,024
4,071
0
10,190
21,121
8,519
328
4,552
16,446
63,481
0
L
7,836
755
2,206
4,051
13,767
9,053
227
6,588
6,729
23,461
0
W
Izanami
5,698
4,694
0
2,596
8,279
2,948
2,284
2,065
6,214
0
45,629
L
Charybdis
pedronicolasdc
Charybdis
19,027
9,220
0
2,385
15,484
5,152
2,752
3,722
11,442
0
78,470
W
Artemis
sulwyn_S
Artemis
13,016
6,055
0
1,404
13,967
5,246
3,087
4,608
9,359
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
49,903
472
Minions Killed
426
0
Camps Cleared
0
1,863,534
Distance Traveled
1,805,664
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,391
495
80
4
0
365,702
2
W
Baron Samedi
11,505
548
94
4
0
361,270
3
L
Odin
8,470
403
71
3
0
303,505
3
L
Nemesis
8,787
418
75
4
0
395,635
0
W
Fenrir
12,172
580
103
5
0
476,403
5
L
Freya
11,946
569
120
6
0
358,152
0
L
Chang'e
9,323
444
24
1
0
392,766
2
W
Izanami
10,055
479
96
5
0
378,574
0
L
Charybdis
11,377
542
136
6
0
355,606
4
W
Artemis
11,262
536
99
5
0
281,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role