Player Matchup

King Arthur
King Arthur
BlackCrow72
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
ByAlphaGames
Baron Samedi
Level 13
God Stats
6W - 12L
1,492 SR
Queue Stats
8W - 19L
1,407 Elo+
Party 1
Tiamat
Tiamat
KillaDanDaMan
Tiamat
Level 34
God Stats
28W - 18L
1,631 SR
Queue Stats
35W - 34L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Pwnteck
Jormungandr
Level 9
God Stats
10W - 11L
1,474 SR
Queue Stats
17W - 19L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
xJ0ch0x
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,253 Elo+
Party 1
Team Averages
Level 13
1,519 SR
1,406 Elo+

VS

Team Averages
Level 23
1,608 SR
1,657 Elo+
Fenrir
Fenrir
BrambleClaw39
Fenrir
Level 25
God Stats
9W - 1L
1,886 SR
Queue Stats
33W - 23L
1,457 Elo+
Party 4
Hercules
Hercules
DABIGWAFFLE
Hercules
Level 65
God Stats
4W - 0L
1,845 SR
Queue Stats
66W - 23L
2,086 Elo+
Party 3
Nu Wa
Nu Wa
HampterMines
Nu Wa
Level 8
God Stats
18W - 10L
1,500 SR
Queue Stats
134W - 38L
1,815 Elo+
Party 3
Artemis
Artemis
TheoryCode
Artemis
Level 7
God Stats
5W - 7L
1,232 SR
Queue Stats
16W - 16L
1,383 Elo+
Solo
Chang'e
Chang'e
kewgoo
Chang'e
Level 12
God Stats
13W - 10L
1,576 SR
Queue Stats
15W - 14L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackCrow72
King Arthur
18
0 / 6 / 7
10,685
890
8,948
20,577
20,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ByAlphaGames
Baron Samedi
17
1 / 14 / 1
10,086
841
5,801
20,748
6,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 4
11,033
919
18,467
20,447
11,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Pwnteck
Jormungandr
17
1 / 4 / 5
10,598
883
12,039
17,692
18,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
xJ0ch0x
Kukulkan
17
3 / 12 / 3
11,087
924
13,295
19,495
5,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 14
11,943
995
7,486
5,660
3,323
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
DABIGWAFFLE
Hercules
20
8 / 1 / 25
12,899
1,075
19,326
25,757
26,320
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
23 / 0 / 17
16,302
1,359
41,678
6,144
2,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TheoryCode
Artemis
18
2 / 4 / 17
11,099
925
6,746
11,000
3,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kewgoo
Chang'e
19
3 / 2 / 25
11,688
974
16,660
18,749
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
7
Kills
44
44
Deaths
7
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackCrow72
King Arthur
0
6
7
0.58
W
8
0
14
15
L
Baron Samedi
ByAlphaGames
Baron Samedi
1
14
1
0.11
W
Hercules
DABIGWAFFLE
Hercules
8
1
25
20.5
W
23
0
17
31.5
L
2
8
4
0.5
L
Jormungandr
Pwnteck
Jormungandr
1
4
5
0.88
W
Artemis
TheoryCode
Artemis
2
4
17
2.63
W
Chang'e
kewgoo
Chang'e
3
2
25
7.75
L
Kukulkan
xJ0ch0x
Kukulkan
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,550
Damage
91,896
98,959
Taken
67,310
62,632
Mitigated
42,092
7,643
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackCrow72
King Arthur
8,948
884
0
1,745
20,577
20,024
0
11,171
9,406
0
27,940
W
7,486
642
0
380
5,660
3,323
0
2,982
2,620
0
17,138
L
Baron Samedi
ByAlphaGames
Baron Samedi
5,801
1,450
848
1,155
20,748
6,288
0
13,170
7,578
22,658
0
W
Hercules
DABIGWAFFLE
Hercules
19,326
6,202
0
10,243
25,757
26,320
0
19,922
5,332
0
28,016
W
41,678
10,613
0
1,199
6,144
2,151
0
3,847
2,132
76,568
0
L
18,467
2,762
486
2,919
20,447
11,491
0
11,582
8,865
37,228
0
L
Jormungandr
Pwnteck
Jormungandr
12,039
1,573
0
0
17,692
18,938
0
11,137
6,555
44,607
0
W
Artemis
TheoryCode
Artemis
6,746
1,996
0
590
11,000
3,830
0
8,484
2,299
0
25,215
W
Chang'e
kewgoo
Chang'e
16,660
1,889
3,629
6,948
18,749
6,468
0
13,170
5,325
38,012
0
L
Kukulkan
xJ0ch0x
Kukulkan
13,295
1,813
0
490
19,495
5,891
0
11,278
8,217
44,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
63,931
226
Minions Killed
238
3
Camps Cleared
6
1,063,726
Distance Traveled
1,082,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,685
890
37
3
0
246,444
0
W
Fenrir
11,943
995
17
1
3
239,950
0
L
Baron Samedi
10,086
841
30
3
1
177,770
0
W
Hercules
12,899
1,075
25
2
0
242,813
0
W
Nu Wa
16,302
1,359
76
6
1
237,562
1
L
Tiamat
11,033
919
46
4
2
226,540
0
L
Jormungandr
10,598
883
53
4
0
211,768
0
W
Artemis
11,099
925
61
5
1
133,007
1
W
Chang'e
11,688
974
59
5
1
229,234
0
L
Kukulkan
11,087
924
60
5
0
201,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role