Player Matchup

Neith
Neith
Karmuhh187
Neith
Level 27
God Stats
4W - 4L
1,576 SR
Queue Stats
25W - 42L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoHesitation27
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,061 SR
Queue Stats
32W - 48L
1,080 Elo+
Party 2
Achilles
Achilles
Tacticision
Achilles
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 49L
1,080 Elo+
Party 2
Team Averages
Level 28
1,379 SR
1,169 Elo+

VS

Team Averages
Level 28
1,609 SR
1,248 Elo+
Janus
Janus
NubBurrito
Janus
Level 68
God Stats
1W - 1L
1,827 SR
Queue Stats
4W - 6L
1,289 Elo+
Party 1
Medusa
Medusa
ThiccJawn
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 43L
1,146 Elo+
Solo
Mercury
Mercury
WonkaRose
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
21 / 4 / 10
15,875
756
29,486
23,477
9,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
NoHesitation27
Morgan Le Fay
15
2 / 7 / 21
13,085
623
12,038
17,173
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Tacticision
Achilles
17
11 / 1 / 13
15,221
725
13,366
29,812
40,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 6 / 4
14,051
669
27,148
19,311
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ThiccJawn
Medusa
13
1 / 18 / 4
11,513
548
9,610
23,226
6,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
WonkaRose
Mercury
16
3 / 10 / 3
12,445
593
13,572
22,193
7,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
34
Kills
11
12
Deaths
34
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
21
4
10
6.5
W
Morgan Le Fay
NoHesitation27
Morgan Le Fay
2
7
21
1.79
L
Janus
7
6
4
1.5
W
Achilles
Tacticision
Achilles
11
1
13
17.5
L
Medusa
ThiccJawn
Medusa
1
18
4
0.17
L
Mercury
WonkaRose
Mercury
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
50,330
70,462
Taken
64,730
56,879
Mitigated
20,661
21,294
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
29,486
13,874
0
10,674
23,477
9,861
959
11,642
11,722
0
72,985
W
Morgan Le Fay
NoHesitation27
Morgan Le Fay
12,038
1,912
132
1,439
17,173
6,585
1,016
8,036
9,137
49,806
0
L
Janus
27,148
2,095
51
4,032
19,311
6,116
224
4,846
14,465
70,189
0
W
Achilles
Tacticision
Achilles
13,366
4,616
0
9,049
29,812
40,433
599
9,012
20,800
0
43,683
L
Medusa
ThiccJawn
Medusa
9,610
5,102
0
1,463
23,226
6,807
0
2,931
20,295
0
26,809
L
Mercury
WonkaRose
Mercury
13,572
7,387
0
2,693
22,193
7,738
375
4,804
17,389
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
38,009
193
Minions Killed
159
7
Camps Cleared
6
960,672
Distance Traveled
918,245
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,875
756
84
4
2
284,993
2
W
Morgan Le Fay
13,085
623
63
3
1
289,793
1
L
Janus
14,051
669
92
4
4
322,197
3
W
Achilles
15,221
725
46
2
4
385,886
4
L
Medusa
11,513
548
33
2
0
217,391
0
L
Mercury
12,445
593
34
2
2
378,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role