Player Matchup

Athena
Athena
BritHavinAFit
Athena
Level 93
God Stats
5W - 3L
1,506 SR
Queue Stats
167W - 112L
1,678 Elo+
Party 2
The Morrigan
The Morrigan
Pezzz
The Morrigan
Level 151
God Stats
2W - 1L
1,616 SR
Queue Stats
178W - 122L
1,671 Elo+
Party 2
Osiris
Osiris
Saphanos
Osiris
Level 106
God Stats
1W - 6L
1,176 SR
Queue Stats
176W - 121L
1,671 Elo+
Party 2
Sobek
Sobek
TenaTheTiger
Sobek
Level 107
God Stats
2W - 5L
1,529 SR
Queue Stats
169W - 110L
1,679 Elo+
Party 2
Chiron
Chiron
pansies
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,652 Elo+
Party 2
Team Averages
Level 100
1,465 SR
1,670 Elo+

VS

Team Averages
Level 143
1,534 SR
1,530 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Annulah
Janus
Level 126
God Stats
2W - 1L
1,762 SR
Queue Stats
137W - 124L
1,565 Elo+
Solo
Skadi
Skadi
N4NCYY
Skadi
Level 156
God Stats
4W - 6L
1,377 SR
Queue Stats
263W - 255L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SixmileKae
Tsukuyomi
Level 147
God Stats
14W - 10L
1,604 SR
Queue Stats
1,059W - 1,091L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
that1blindkid
Sun Wukong
Level 124
God Stats
3W - 6L
1,429 SR
Queue Stats
260W - 289L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 12
10,870
725
11,200
26,454
28,996
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Pezzz
The Morrigan
19
7 / 5 / 12
11,758
784
22,099
12,892
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Saphanos
Osiris
16
4 / 7 / 16
10,359
691
14,334
20,695
28,059
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 4 / 13
11,610
774
10,781
21,420
34,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
pansies
Chiron
17
5 / 5 / 10
10,621
708
11,591
14,615
6,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 8 / 21
11,220
748
6,250
28,489
31,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Annulah
Janus
19
9 / 7 / 12
12,118
808
25,000
11,819
4,696
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
N4NCYY
Skadi
19
8 / 3 / 18
12,064
804
21,545
13,136
5,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
SixmileKae
Tsukuyomi
16
0 / 4 / 21
10,047
670
21,146
11,245
4,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
that1blindkid
Sun Wukong
20
7 / 4 / 15
11,886
792
13,318
25,389
24,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
113
26
Kills
26
26
Deaths
26
63
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
8
21
1.56
W
Janus
Annulah
Janus
9
7
12
2.14
L
6
5
12
2.4
W
Skadi
N4NCYY
Skadi
8
3
18
5.67
L
The Morrigan
Pezzz
The Morrigan
7
5
12
2.6
L
Osiris
Saphanos
Osiris
4
7
16
1.71
W
Tsukuyomi
SixmileKae
Tsukuyomi
0
4
21
2.63
L
4
4
13
2.63
L
Chiron
pansies
Chiron
5
5
10
2
W
Sun Wukong
that1blindkid
Sun Wukong
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,005
Damage
87,259
96,076
Taken
90,078
104,778
Mitigated
70,827
30,796
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,250
1,207
2,961
7,472
28,489
31,629
24
10,276
18,213
15,190
0
W
Janus
Annulah
Janus
25,000
2,501
461
672
11,819
4,696
1,218
6,556
5,263
43,006
0
L
11,200
2,546
2,730
4,723
26,454
28,996
270
8,551
17,903
18,566
0
W
Skadi
N4NCYY
Skadi
21,545
7,711
826
4,042
13,136
5,584
2,809
7,549
5,587
0
49,756
L
The Morrigan
Pezzz
The Morrigan
22,099
1,755
2,593
3,010
12,892
6,013
260
2,460
10,000
40,486
3,677
L
Osiris
Saphanos
Osiris
14,334
3,197
1,436
1,369
20,695
28,059
336
7,735
12,960
0
24,592
W
Tsukuyomi
SixmileKae
Tsukuyomi
21,146
2,896
1,327
1,131
11,245
4,680
2,037
6,195
5,050
0
42,477
L
10,781
919
3,595
6,745
21,420
34,750
0
6,629
14,791
24,234
0
L
Chiron
pansies
Chiron
11,591
5,571
1,827
2,768
14,615
6,960
854
5,875
8,740
0
26,917
W
Sun Wukong
that1blindkid
Sun Wukong
13,318
2,505
2,927
8,665
25,389
24,238
1,311
10,127
15,262
0
31,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
57,335
134
Minions Killed
174
0
Camps Cleared
0
1,246,196
Distance Traveled
1,384,397
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,220
748
12
1
0
270,444
0
W
Janus
12,118
808
47
3
0
242,813
0
L
Athena
10,870
725
18
1
0
266,067
3
W
Skadi
12,064
804
52
3
0
262,318
1
L
The Morrigan
11,758
784
58
4
0
220,712
0
L
Osiris
10,359
691
7
0
0
252,465
0
W
Tsukuyomi
10,047
670
30
2
0
303,382
0
L
Sobek
11,610
774
22
1
0
273,068
3
L
Chiron
10,621
708
29
2
0
233,884
0
W
Sun Wukong
11,886
792
33
2
0
305,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role