Player Matchup

Persephone
Persephone
AMulherCoruja
Persephone
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,400 Elo+
Solo
Charybdis
Charybdis
BoogalooTiger
Charybdis
Level 18
God Stats
2W - 5L
1,493 SR
Queue Stats
9W - 18L
1,459 Elo+
Solo
Cernunnos
Cernunnos
biggsnake559
Cernunnos
Level 28
God Stats
40W - 54L
1,628 SR
Queue Stats
104W - 124L
1,555 Elo+
Solo
Ne Zha
Ne Zha
cgjgjtu
Ne Zha
Level 25
God Stats
2W - 3L
1,580 SR
Queue Stats
72W - 61L
1,461 Elo+
Solo
Ra
Ra
jbeaver2014
Ra
Level 10
God Stats
20W - 28L
1,531 SR
Queue Stats
94W - 117L
1,486 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,472 Elo+

VS

Team Averages
Level 28
1,612 SR
1,532 Elo+
Medusa
Medusa
Drangforce
Medusa
Level 22
God Stats
6W - 4L
1,653 SR
Queue Stats
87W - 95L
1,456 Elo+
Solo
Kukulkan
Kukulkan
MrsAlphaSparta
Kukulkan
Level 28
God Stats
136W - 134L
1,541 SR
Queue Stats
230W - 250L
1,474 Elo+
Solo
Thor
Thor
PerseVerancE_03
Thor
Level 15
God Stats
3W - 2L
1,593 SR
Queue Stats
34W - 31L
1,453 Elo+
Solo
Ymir
Ymir
Popz__z
Ymir
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 1L
1,661 Elo+
Party 1
Tiamat
Tiamat
kYlEeGaMeGeEk
Tiamat
Level 71
God Stats
42W - 36L
1,576 SR
Queue Stats
263W - 287L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AMulherCoruja
Persephone
20
3 / 3 / 9
14,779
985
17,891
11,751
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BoogalooTiger
Charybdis
18
0 / 2 / 5
11,267
751
1,458
2,952
945
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
biggsnake559
Cernunnos
20
11 / 11 / 6
16,113
1,074
34,092
29,033
9,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
cgjgjtu
Ne Zha
20
9 / 8 / 12
15,766
1,051
23,124
33,790
15,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 6
13,160
877
12,074
13,492
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drangforce
Medusa
20
7 / 7 / 6
14,775
985
12,896
19,643
7,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
20
3 / 8 / 15
14,540
969
26,396
20,318
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 7
14,596
973
12,062
20,086
8,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
Popz__z
Ymir
20
1 / 4 / 13
13,123
875
5,157
21,115
32,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 13
15,629
1,042
25,781
13,477
9,189
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
83
27
Kills
29
29
Deaths
27
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Persephone
AMulherCoruja
Persephone
3
3
9
2.5
L
Charybdis
BoogalooTiger
Charybdis
0
2
5
1.25
W
Medusa
Drangforce
Medusa
7
7
6
1.43
W
Kukulkan
3
8
15
1.31
W
9
6
7
2.08
W
Ymir
Popz__z
Ymir
1
4
13
1.88
L
Cernunnos
biggsnake559
Cernunnos
11
11
6
1.27
L
Ne Zha
cgjgjtu
Ne Zha
9
8
12
1.88
L
4
5
6
1.4
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,639
Damage
82,292
91,018
Taken
94,639
33,860
Mitigated
66,776
8,897
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AMulherCoruja
Persephone
17,891
139
0
533
11,751
3,408
0
8,968
2,724
63,488
0
L
Charybdis
BoogalooTiger
Charybdis
1,458
1,060
0
0
2,952
945
0
1,444
1,442
0
7,081
W
Medusa
Drangforce
Medusa
12,896
5,638
0
0
19,643
7,914
0
5,725
13,918
0
38,297
W
Kukulkan
26,396
1,449
0
1,100
20,318
8,833
0
5,613
14,705
87,116
0
W
12,062
2,287
0
30
20,086
8,462
0
8,131
11,955
0
25,089
W
Ymir
Popz__z
Ymir
5,157
823
0
0
21,115
32,378
0
8,265
12,850
16,626
0
L
Cernunnos
biggsnake559
Cernunnos
34,092
21,055
0
2,734
29,033
9,385
0
18,277
10,336
0
56,736
L
Ne Zha
cgjgjtu
Ne Zha
23,124
7,997
0
4,189
33,790
15,160
0
19,582
13,745
0
43,505
L
12,074
1,020
820
621
13,492
4,962
0
7,865
5,435
40,076
0
W
25,781
1,631
0
2,981
13,477
9,189
0
2,231
11,246
40,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,085
Gold Earned
72,663
282
Minions Killed
314
10
Camps Cleared
6
1,071,828
Distance Traveled
1,351,142
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,779
985
126
8
0
254,647
0
L
Charybdis
11,267
751
16
1
0
53,183
0
W
Medusa
14,775
985
59
4
4
286,614
0
W
Kukulkan
14,540
969
154
10
0
294,953
3
W
Thor
14,596
973
19
1
2
251,993
0
W
Ymir
13,123
875
20
1
0
226,705
0
L
Cernunnos
16,113
1,074
37
2
7
260,928
0
L
Ne Zha
15,766
1,051
36
2
3
310,202
2
L
Ra
13,160
877
67
4
0
192,868
2
W
Tiamat
15,629
1,042
62
4
0
290,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role