Player Matchup

Gilgamesh
Gilgamesh
I Tiny l
Gilgamesh
Level 83
God Stats
21W - 5L
1,703 SR
Queue Stats
80W - 49L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
Sophieis12334
Baron Samedi
Level 144
God Stats
1W - 1L
1,645 SR
Queue Stats
64W - 48L
1,590 Elo+
Party 1
Medusa
Medusa
l John Papa l
Medusa
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 104L
1,598 Elo+
Party 1
Team Averages
Level 124
1,616 SR
1,606 Elo+

VS

Team Averages
Level 109
1,505 SR
1,541 Elo+
Achilles
Achilles
Sen-Maikon
Achilles
Level 144
God Stats
5W - 2L
1,685 SR
Queue Stats
353W - 322L
1,611 Elo+
Solo
Ah Puch
Ah Puch
iZiGuSUCK
Ah Puch
Level 117
God Stats
256W - 217L
1,657 SR
Queue Stats
998W - 1,118L
1,517 Elo+
Solo
Charybdis
Charybdis
xBLOODxOPALx
Charybdis
Level 66
God Stats
0W - 3L
1,173 SR
Queue Stats
15W - 17L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Tiny l
Gilgamesh
14
2 / 0 / 8
9,935
662
11,605
10,999
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Baron Samedi
Sophieis12334
Baron Samedi
14
1 / 0 / 7
9,474
632
4,802
6,945
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 0 / 2
10,759
717
10,375
12,036
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sen-Maikon
Achilles
10
0 / 5 / 0
7,886
526
10,028
14,563
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
iZiGuSUCK
Ah Puch
12
0 / 2 / 0
8,515
568
8,313
7,286
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xBLOODxOPALx
Charybdis
12
0 / 4 / 0
8,218
548
3,221
8,750
3,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
I Tiny l
Gilgamesh
2
0
8
6
L
Achilles
Sen-Maikon
Achilles
0
5
0
0
W
Baron Samedi
Sophieis12334
Baron Samedi
1
0
7
4.5
L
Ah Puch
iZiGuSUCK
Ah Puch
0
2
0
0
W
8
0
2
9
L
Charybdis
xBLOODxOPALx
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
21,562
29,980
Taken
30,599
15,302
Mitigated
20,582
11,433
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
I Tiny l
Gilgamesh
11,605
3,639
0
3,432
10,999
8,895
0
3,467
7,113
0
30,843
L
Achilles
Sen-Maikon
Achilles
10,028
1,458
289
4,779
14,563
14,814
0
3,297
10,806
0
14,762
W
Baron Samedi
Sophieis12334
Baron Samedi
4,802
373
1,777
1,132
6,945
2,467
508
2,980
3,714
27,439
0
L
Ah Puch
iZiGuSUCK
Ah Puch
8,313
0
0
3,037
7,286
2,664
0
1,053
6,095
53,125
0
W
10,375
4,543
0
5,092
12,036
3,940
2,379
2,793
8,608
0
54,074
L
Charybdis
xBLOODxOPALx
Charybdis
3,221
1,756
498
1,253
8,750
3,104
0
79
8,631
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,619
202
Minions Killed
168
8
Camps Cleared
6
814,933
Distance Traveled
775,048
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,935
662
40
3
4
283,576
6
L
Achilles
7,886
526
8
1
1
248,070
3
W
Baron Samedi
9,474
632
79
5
3
235,136
0
L
Ah Puch
8,515
568
122
8
4
281,108
3
W
Medusa
10,759
717
83
6
1
296,221
4
L
Charybdis
8,218
548
38
3
1
245,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role