Player Matchup

Chaac
Chaac
Nodic121
Chaac
Level 127
God Stats
1W - 1L
1,344 SR
Queue Stats
216W - 202L
1,536 Elo+
Party 1
Nemesis
Nemesis
Opsea
Nemesis
Level 128
God Stats
21W - 14L
1,467 SR
Queue Stats
222W - 212L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
Pib011
Zhong Kui
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,520 Elo+
Party 1
Cerberus
Cerberus
iOnlyPlayGenji69
Cerberus
Level 62
God Stats
12W - 5L
1,607 SR
Queue Stats
150W - 134L
1,535 Elo+
Solo
Danzaburou
Danzaburou
vamps76
Danzaburou
Level 69
God Stats
14W - 21L
1,494 SR
Queue Stats
63W - 74L
1,507 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,529 Elo+

VS

Team Averages
Level 104
1,496 SR
1,516 Elo+
Janus
Janus
BigRedBall22
Janus
Level 107
God Stats
0W - 3L
1,263 SR
Queue Stats
140W - 123L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
GamerBR227
Hou Yi
Level 65
God Stats
18W - 18L
1,523 SR
Queue Stats
305W - 313L
1,565 Elo+
Solo
Nike
Nike
Grittle1207
Nike
Level 114
God Stats
8W - 7L
1,694 SR
Queue Stats
258W - 231L
1,537 Elo+
Party 2
Khepri
Khepri
HPCA Surefire
Khepri
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 23L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
KING_Adeft
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nodic121
Chaac
14
4 / 1 / 7
8,435
649
9,013
10,534
9,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Opsea
Nemesis
13
9 / 2 / 9
8,427
648
9,822
10,145
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Pib011
Zhong Kui
13
8 / 2 / 4
8,002
616
11,208
7,931
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 10
7,041
542
3,779
10,327
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
vamps76
Danzaburou
11
0 / 4 / 3
6,383
491
3,215
7,464
2,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,921
532
5,828
7,674
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
GamerBR227
Hou Yi
12
4 / 3 / 0
7,318
563
6,388
7,749
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 1
6,753
519
5,499
10,985
5,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 3 / 4
6,053
466
2,717
9,844
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
KING_Adeft
Ne Zha
9
0 / 5 / 0
5,724
440
3,670
12,914
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
9
9
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Hou Yi
GamerBR227
Hou Yi
4
3
0
1.33
L
1
5
1
0.3
L
1
3
4
1
L
Ne Zha
KING_Adeft
Ne Zha
0
5
0
0
W
Chaac
Nodic121
Chaac
4
1
7
7.5
W
Nemesis
Opsea
Nemesis
9
2
9
6.75
W
Zhong Kui
Pib011
Zhong Kui
8
2
4
5
W
1
0
10
6
W
Danzaburou
vamps76
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
24,102
46,401
Taken
49,166
31,424
Mitigated
19,044
15,294
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,828
305
0
290
7,674
2,879
0
2,961
4,713
40,333
0
L
Hou Yi
GamerBR227
Hou Yi
6,388
2,228
0
1,877
7,749
2,575
0
333
7,416
0
44,610
L
5,499
1,543
0
2,610
10,985
5,517
0
2,091
8,894
0
38,077
L
2,717
294
0
1,394
9,844
3,709
0
5,907
3,937
8,889
0
L
Ne Zha
KING_Adeft
Ne Zha
3,670
913
0
3,114
12,914
4,364
0
3,695
9,219
0
28,730
W
Chaac
Nodic121
Chaac
9,013
2,617
0
4,257
10,534
9,757
510
622
9,880
0
49,373
W
Nemesis
Opsea
Nemesis
9,822
5,677
0
1,208
10,145
4,615
0
1,371
8,716
0
41,814
W
Zhong Kui
Pib011
Zhong Kui
11,208
1,708
347
4,186
7,931
5,962
2,078
3,201
4,540
38,888
0
W
3,779
471
0
3,836
10,327
9,055
362
2,374
7,839
21,586
0
W
Danzaburou
vamps76
Danzaburou
3,215
1,454
0
1,460
7,464
2,035
933
583
6,881
0
28,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
32,769
332
Minions Killed
360
0
Camps Cleared
0
1,247,366
Distance Traveled
1,207,889
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,921
532
88
7
0
246,385
2
L
Hou Yi
7,318
563
97
7
0
221,912
4
L
Nike
6,753
519
97
7
0
243,220
4
L
Khepri
6,053
466
18
1
0
246,979
5
L
Ne Zha
5,724
440
60
5
0
249,393
3
W
Chaac
8,435
649
105
8
0
247,298
4
W
Nemesis
8,427
648
68
5
0
280,947
3
W
Zhong Kui
8,002
616
67
5
0
244,872
1
W
Cerberus
7,041
542
39
3
0
247,779
6
W
Danzaburou
6,383
491
53
4
0
226,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role