Player Matchup

Sobek
Sobek
IDoubleLY
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,421 Elo+
Solo
Thanatos
Thanatos
StratASpear
Thanatos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 81L
1,423 Elo+
Party 2
Sol
Sol
TwiningLoki8879
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 79L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
WillWallace1305
Ne Zha
Level 123
God Stats
1W - 1L
1,695 SR
Queue Stats
40W - 63L
1,351 Elo+
Solo
Tyr
Tyr
fursty2010
Tyr
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 144L
1,392 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,405 Elo+

VS

Team Averages
Level 89
1,493 SR
1,433 Elo+
Hel
Hel
CaeloVI
Hel
Level 108
God Stats
4W - 0L
1,883 SR
Queue Stats
141W - 123L
1,465 Elo+
Party 1
Artio
Artio
MuskyDragon
Artio
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 91L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
NokutoXV
Cernunnos
Level 108
God Stats
2W - 2L
1,383 SR
Queue Stats
103W - 89L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
RawdogLePusse
Cthulhu
Level 68
God Stats
1W - 2L
1,200 SR
Queue Stats
108W - 95L
1,418 Elo+
Party 1
Ymir
Ymir
ShirakiinChan
Ymir
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 501L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IDoubleLY
Sobek
13
1 / 4 / 6
7,981
726
9,778
16,268
18,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
StratASpear
Thanatos
15
2 / 5 / 4
8,175
743
13,201
13,758
9,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 3 / 1
8,131
739
16,097
10,039
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 3
8,084
735
9,226
11,873
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
7,037
640
3,857
8,665
9,369
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
8 / 1 / 11
9,970
906
12,759
11,623
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 11
8,992
817
5,398
14,596
15,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
NokutoXV
Cernunnos
16
6 / 1 / 11
9,752
887
11,895
8,143
3,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
17
3 / 3 / 15
9,703
882
13,504
21,321
16,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 12
8,809
801
5,868
14,679
12,349
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
11
Kills
22
22
Deaths
11
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hel
8
1
11
13.5
L
Sobek
IDoubleLY
Sobek
1
4
6
1
W
4
3
11
3.17
W
Cernunnos
NokutoXV
Cernunnos
6
1
11
11.5
W
Cthulhu
3
3
15
3.5
W
1
3
12
2.33
L
Thanatos
StratASpear
Thanatos
2
5
4
0.8
L
4
3
1
1.5
L
3
7
3
0.64
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
49,424
60,603
Taken
70,362
45,448
Mitigated
53,196
27,988
Healing
28,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
12,759
754
7,657
5,835
11,623
5,448
1,202
4,211
7,412
24,402
0
L
Sobek
IDoubleLY
Sobek
9,778
159
1,639
5,035
16,268
18,270
0
10,160
6,108
14,578
0
W
5,398
1,440
2,468
2,315
14,596
15,332
48
4,441
10,155
9,262
0
W
Cernunnos
NokutoXV
Cernunnos
11,895
5,698
569
1,633
8,143
3,813
2,317
2,474
5,669
0
24,769
W
Cthulhu
13,504
1,384
334
5,775
21,321
16,254
585
7,804
13,517
26,448
0
W
5,868
755
1,391
905
14,679
12,349
188
6,945
7,734
13,999
0
L
Thanatos
StratASpear
Thanatos
13,201
3,305
1,484
9,281
13,758
9,258
0
8,420
5,338
0
21,140
L
16,097
6,277
855
4,115
10,039
3,689
0
6,258
3,781
26,500
0
L
9,226
2,128
920
2,447
11,873
4,862
0
7,576
4,297
0
20,384
L
3,857
672
290
1,922
8,665
9,369
0
5,115
3,550
0
7,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
47,226
60
Minions Killed
108
0
Camps Cleared
0
923,070
Distance Traveled
1,081,747
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,970
906
24
2
0
224,981
0
L
Sobek
7,981
726
7
1
0
214,017
2
W
Artio
8,992
817
3
0
0
212,256
0
W
Cernunnos
9,752
887
20
2
0
194,355
0
W
Cthulhu
9,703
882
36
3
0
231,918
0
W
Ymir
8,809
801
25
2
0
218,237
0
L
Thanatos
8,175
743
15
1
0
226,194
1
L
Sol
8,131
739
19
2
0
151,436
0
L
Ne Zha
8,084
735
16
1
0
170,373
3
L
Tyr
7,037
640
3
0
0
161,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role