Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BennerzBoi
Danzaburou
Level 148
God Stats
14W - 8L
1,573 SR
Queue Stats
539W - 508L
1,527 Elo+
Party 1
Neith
Neith
Finicki
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,833 Elo+
Party 2
Osiris
Osiris
MarkHutch
Osiris
Level 155
God Stats
1W - 2L
1,663 SR
Queue Stats
113W - 88L
1,622 Elo+
Party 2
Chaac
Chaac
llBlueBirdll
Chaac
Level 148
God Stats
4W - 2L
1,619 SR
Queue Stats
269W - 245L
1,528 Elo+
Party 1
Team Averages
Level 123
1,571 SR
1,602 Elo+

VS

Team Averages
Level 91
1,547 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dallas2233
Kukulkan
Level 126
God Stats
0W - 1L
1,488 SR
Queue Stats
73W - 63L
1,547 Elo+
Party 3
Zeus
Zeus
MikeRoweS0ft
Zeus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,546 Elo+
Party 3
Thor
Thor
NerfThorns
Thor
Level 29
God Stats
0W - 1L
1,750 SR
Queue Stats
54W - 39L
1,662 Elo+
Party 3
Bacchus
Bacchus
blaze1929
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 18
12,790
752
19,686
13,632
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BennerzBoi
Danzaburou
19
4 / 2 / 17
12,991
764
11,765
13,717
6,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Finicki
Neith
18
1 / 4 / 18
11,475
675
11,271
12,909
5,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
MarkHutch
Osiris
20
12 / 4 / 14
13,141
773
16,074
20,468
23,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 6 / 16
12,045
709
16,434
24,788
29,714
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 7 / 6
10,338
608
13,903
15,808
11,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Dallas2233
Kukulkan
20
8 / 4 / 8
13,614
801
16,282
14,215
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 7 / 10
11,580
681
9,052
13,647
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 8
11,219
660
17,264
15,185
10,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
blaze1929
Bacchus
19
1 / 4 / 10
10,483
617
5,182
22,531
28,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
29
Kills
18
19
Deaths
29
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
18
5.67
L
Tiamat
 
Tiamat
3
7
6
0.86
W
Danzaburou
BennerzBoi
Danzaburou
4
2
17
6.25
L
Kukulkan
Dallas2233
Kukulkan
8
4
8
3
W
Neith
Finicki
Neith
1
4
18
2.5
W
Osiris
MarkHutch
Osiris
12
4
14
4.75
L
2
7
10
1
L
4
7
8
1.14
L
Bacchus
blaze1929
Bacchus
1
4
10
1.5
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,230
Damage
61,683
85,514
Taken
81,386
71,054
Mitigated
66,608
36,408
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,686
1,379
3,462
4,800
13,632
5,636
2,458
6,578
6,964
36,888
0
L
Tiamat
 
Tiamat
13,903
1,419
1,877
2,479
15,808
11,806
0
5,751
9,853
24,373
0
W
Danzaburou
BennerzBoi
Danzaburou
11,765
4,200
2,490
6,138
13,717
6,526
2,634
7,273
6,198
0
41,458
L
Kukulkan
Dallas2233
Kukulkan
16,282
1,094
1,587
2,749
14,215
7,686
665
3,400
10,523
52,178
0
W
Neith
Finicki
Neith
11,271
3,384
622
3,564
12,909
5,652
895
5,837
7,068
0
38,218
W
Osiris
MarkHutch
Osiris
16,074
4,562
2,086
2,765
20,468
23,526
138
11,503
7,345
0
23,860
L
9,052
439
794
2,047
13,647
8,308
885
1,128
12,379
35,783
0
L
17,264
2,247
548
1,486
15,185
10,378
315
4,610
10,251
364
21,327
L
Bacchus
blaze1929
Bacchus
5,182
145
438
7,333
22,531
28,430
287
4,797
17,263
7,890
0
W
16,434
2,768
1,553
8,928
24,788
29,714
140
12,617
11,784
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,442
Gold Earned
57,234
222
Minions Killed
167
0
Camps Cleared
0
1,560,893
Distance Traveled
1,487,018
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,790
752
55
3
0
305,684
0
L
Tiamat
10,338
608
20
1
0
300,622
0
W
Danzaburou
12,991
764
60
4
0
309,873
3
L
Kukulkan
13,614
801
88
5
0
310,079
0
W
Neith
11,475
675
50
3
0
318,569
0
W
Osiris
13,141
773
25
1
0
317,494
3
L
Zeus
11,580
681
45
3
0
261,744
1
L
Thor
11,219
660
8
0
0
285,920
0
L
Bacchus
10,483
617
6
0
0
328,653
0
W
Chaac
12,045
709
32
2
0
309,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role