Player Matchup

Hun Batz
Hun Batz
Kalsko Angen
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 180L
1,486 Elo+
Solo
Odin
Odin
enano_jc_cm32
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Heimdallr
Heimdallr
exulqnsis05
Heimdallr
Level 11
God Stats
27W - 37L
1,508 SR
Queue Stats
41W - 42L
1,552 Elo+
Solo
Ymir
Ymir
itz_jaguar_868
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Solo
Nu Wa
Nu Wa
monster10232
Nu Wa
Level 21
God Stats
0W - 1L
1,310 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,550 Elo+

VS

Team Averages
Level 27
1,571 SR
1,580 Elo+
Chang'e
Chang'e
DaffyCuck424
Chang'e
Level 29
God Stats
15W - 10L
1,568 SR
Queue Stats
26W - 20L
1,509 Elo+
Solo
Ganesha
Ganesha
Juice4943
Ganesha
Level 27
God Stats
2W - 1L
1,570 SR
Queue Stats
74W - 46L
1,654 Elo+
Solo
Arachne
Arachne
SKOOBI09
Arachne
Level 25
God Stats
12W - 8L
1,686 SR
Queue Stats
68W - 56L
1,667 Elo+
Solo
Izanami
Izanami
SadBoiKakashi
Izanami
Level 28
God Stats
1W - 0L
1,319 SR
Queue Stats
40W - 32L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
ir2proforu0
Baron Samedi
Level 24
God Stats
2W - 0L
1,713 SR
Queue Stats
39W - 34L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kalsko Angen
Hun Batz
6
0 / 2 / 0
4,388
488
911
3,798
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,273
364
0
597
177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heimdallr
exulqnsis05
Heimdallr
8
1 / 4 / 1
4,729
525
3,682
7,000
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 0
5,046
561
2,656
8,491
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 0
3,783
420
1,137
4,870
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaffyCuck424
Chang'e
10
2 / 0 / 0
6,355
706
1,669
3,205
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
Juice4943
Ganesha
10
1 / 1 / 8
6,122
680
4,707
5,634
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
SKOOBI09
Arachne
10
6 / 1 / 1
6,329
703
4,110
7,052
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
5 / 0 / 1
5,995
666
5,920
5,399
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ir2proforu0
Baron Samedi
12
3 / 0 / 3
6,871
763
2,074
3,730
1,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaffyCuck424
Chang'e
2
0
0
2
W
Ganesha
Juice4943
Ganesha
1
1
8
5
L
Hun Batz
Kalsko Angen
Hun Batz
0
2
0
0
W
Arachne
SKOOBI09
Arachne
6
1
1
6.5
W
Izanami
5
0
1
5.5
L
0
1
0
0
L
Heimdallr
exulqnsis05
Heimdallr
1
4
1
0.38
W
Baron Samedi
ir2proforu0
Baron Samedi
3
0
3
4.5
L
1
4
0
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,386
Damage
18,480
24,756
Taken
25,020
6,452
Mitigated
9,807
3,431
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaffyCuck424
Chang'e
1,669
794
315
2,372
3,205
926
2,063
0
3,205
32,485
0
W
Ganesha
Juice4943
Ganesha
4,707
970
0
1,964
5,634
2,822
0
1,256
4,378
16,578
0
L
Hun Batz
Kalsko Angen
Hun Batz
911
249
0
500
3,798
1,003
0
957
2,841
0
15,015
W
Arachne
SKOOBI09
Arachne
4,110
2,545
0
4,603
7,052
2,890
85
337
6,715
0
38,109
W
Izanami
5,920
4,476
0
2,256
5,399
1,386
193
1,143
4,256
0
33,969
L
0
0
0
0
597
177
0
562
35
0
157
L
Heimdallr
exulqnsis05
Heimdallr
3,682
1,440
0
1,831
7,000
1,458
93
2,305
4,695
0
17,385
W
Baron Samedi
ir2proforu0
Baron Samedi
2,074
195
0
1,813
3,730
1,783
946
935
2,673
36,506
0
L
2,656
727
0
1,100
8,491
2,590
0
2,446
6,045
14,460
0
L
1,137
670
0
0
4,870
1,224
0
2,180
2,690
9,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
31,672
120
Minions Killed
312
0
Camps Cleared
0
618,942
Distance Traveled
934,398
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,355
706
79
9
0
158,276
2
W
Ganesha
6,122
680
15
2
0
175,216
2
L
Hun Batz
4,388
488
46
5
0
101,950
1
W
Arachne
6,329
703
64
7
0
255,312
4
W
Izanami
5,995
666
71
8
0
174,322
2
L
Odin
3,273
364
0
0
0
30,638
0
L
Heimdallr
4,729
525
30
3
0
162,099
2
W
Baron Samedi
6,871
763
83
9
0
171,272
0
L
Ymir
5,046
561
31
3
0
164,965
2
L
Nu Wa
3,783
420
13
1
0
159,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role