Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AnGrY DAwG23
Ares
Level 15
God Stats
15W - 12L
1,485 SR
Queue Stats
22W - 21L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
VoodooYou77
Nu Wa
Level 69
God Stats
10W - 8L
1,588 SR
Queue Stats
23W - 29L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
lx FU3GO xl
Sylvanus
Level 127
God Stats
1W - 0L
1,455 SR
Queue Stats
28W - 25L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tastemypoptart
Tsukuyomi
Level 147
God Stats
3W - 1L
1,282 SR
Queue Stats
70W - 74L
1,541 Elo+
Party 1
Team Averages
Level 100
1,462 SR
1,477 Elo+

VS

Team Averages
Level 69
1,468 SR
1,427 Elo+
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Foca3043
Zeus
Level 44
God Stats
44W - 70L
1,389 SR
Queue Stats
198W - 279L
1,324 Elo+
Party 2
Nox
Nox
JAVOCTHEONE
Nox
Level 85
God Stats
75W - 88L
1,484 SR
Queue Stats
1,021W - 1,147L
1,453 Elo+
Solo
Charybdis
Charybdis
MICTLA3466
Charybdis
Level 28
God Stats
5W - 10L
1,467 SR
Queue Stats
107W - 184L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 2 / 9
11,122
1,112
12,570
7,757
3,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 13
9,384
938
5,889
3,930
1,896
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 0 / 14
10,051
1,005
11,937
3,244
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
lx FU3GO xl
Sylvanus
17
8 / 0 / 14
10,952
1,095
12,402
7,085
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
tastemypoptart
Tsukuyomi
16
3 / 1 / 11
9,469
947
11,707
7,347
4,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

298

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 6 / 2
9,348
935
7,154
9,233
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
15
2 / 4 / 1
9,236
924
5,030
11,501
3,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
0 / 11 / 2
8,304
830
6,813
13,025
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 1
8,897
890
2,235
8,642
6,219
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MICTLA3466
Charybdis
15
0 / 4 / 3
8,351
835
2,056
14,979
3,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
26
Kills
4
4
Deaths
26
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
9
7.75
L
Agni
 
Agni
1
6
2
0.33
L
Neith
 
Neith
2
4
1
0.63
W
2
1
13
8.5
L
Zeus
0
11
2
0.09
L
1
1
1
1.5
L
Charybdis
MICTLA3466
Charybdis
0
4
3
0.38
W
2
0
14
9
W
Sylvanus
lx FU3GO xl
Sylvanus
8
0
14
15
W
Tsukuyomi
tastemypoptart
Tsukuyomi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,505
Damage
23,288
29,363
Taken
57,380
18,851
Mitigated
18,169
10,384
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,570
2,222
0
5,702
7,757
3,322
0
4,853
2,751
0
27,934
L
Agni
 
Agni
7,154
569
388
1,115
9,233
2,277
0
4,321
4,816
39,125
0
L
Neith
 
Neith
5,030
2,302
0
1,158
11,501
3,027
0
5,239
6,102
0
30,220
W
5,889
0
0
0
3,930
1,896
0
1,459
883
6,686
0
L
Zeus
6,813
1,327
0
49
13,025
2,726
0
6,339
6,476
17,084
0
L
2,235
360
0
560
8,642
6,219
0
4,632
3,900
7,492
0
L
Charybdis
MICTLA3466
Charybdis
2,056
1,426
0
752
14,979
3,920
0
8,280
6,561
0
7,422
W
11,937
2,828
0
720
3,244
1,142
0
1,904
1,297
47,024
0
W
Sylvanus
lx FU3GO xl
Sylvanus
12,402
3,710
965
2,971
7,085
8,350
0
4,294
2,652
22,159
3,478
W
Tsukuyomi
tastemypoptart
Tsukuyomi
11,707
4,343
0
26
7,347
4,141
0
3,209
4,078
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
44,136
172
Minions Killed
186
5
Camps Cleared
5
941,942
Distance Traveled
749,383
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,122
1,112
34
3
0
179,137
2
L
Agni
9,348
935
76
8
1
162,816
0
L
Neith
9,236
924
62
6
2
129,695
0
W
Ares
9,384
938
4
0
0
188,055
0
L
Zeus
8,304
830
20
2
1
121,941
0
L
Nox
8,897
890
13
1
1
195,216
1
L
Charybdis
8,351
835
15
2
0
139,715
1
W
Nu Wa
10,051
1,005
93
9
1
189,501
0
W
Sylvanus
10,952
1,095
33
3
3
181,706
3
W
Tsukuyomi
9,469
947
8
1
1
203,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role