Player Matchup

Thor
Thor
Junpiter
Thor
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kironan
Baron Samedi
Level 29
God Stats
0W - 2L
1,357 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SUPORTESAFE
Cthulhu
Level 26
God Stats
0W - 2L
1,332 SR
Queue Stats
87W - 103L
1,401 Elo+
Party 1
Team Averages
Level 23
1,396 SR
1,467 Elo+

VS

Team Averages
Level 46
1,612 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Federicookie
Thor
Level 28
God Stats
3W - 0L
1,670 SR
Queue Stats
93W - 52L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
jackfrost81
Gilgamesh
Level 29
God Stats
2W - 0L
1,665 SR
Queue Stats
16W - 24L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 13 / 3
13,152
598
7,658
21,304
9,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Kironan
Baron Samedi
17
3 / 13 / 5
14,305
650
12,725
20,112
12,586
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SUPORTESAFE
Cthulhu
18
4 / 3 / 4
14,693
668
22,221
25,394
33,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 3 / 7
15,723
715
22,977
24,585
9,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 4 / 13
15,085
686
23,213
22,962
10,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
jackfrost81
Gilgamesh
17
9 / 3 / 10
15,827
719
13,084
21,914
19,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
29
29
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
3
7
4.83
W
9
4
13
3.88
L
Thor
2
13
3
0.27
L
Baron Samedi
Kironan
Baron Samedi
3
13
5
0.42
L
Cthulhu
SUPORTESAFE
Cthulhu
4
3
4
2
W
Gilgamesh
jackfrost81
Gilgamesh
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
59,274
66,810
Taken
69,461
55,174
Mitigated
40,104
5,418
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,977
3,848
712
13,185
24,585
9,864
911
14,177
10,408
77,694
0
W
23,213
3,277
0
2,909
22,962
10,598
1,224
13,017
9,945
0
57,152
L
Thor
7,658
1,941
0
450
21,304
9,098
0
6,516
14,459
0
32,396
L
Baron Samedi
Kironan
Baron Samedi
12,725
2,071
1,317
845
20,112
12,586
0
6,718
13,018
37,592
0
L
Cthulhu
SUPORTESAFE
Cthulhu
22,221
1,886
224
2,582
25,394
33,490
0
10,496
14,417
59,751
0
W
Gilgamesh
jackfrost81
Gilgamesh
13,084
3,110
0
5,334
21,914
19,642
1,046
8,964
11,451
0
56,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
46,635
186
Minions Killed
245
3
Camps Cleared
16
1,058,655
Distance Traveled
1,132,348
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,723
715
114
5
7
352,176
4
W
Thor
15,085
686
59
3
3
376,301
5
L
Thor
13,152
598
55
3
1
328,010
2
L
Baron Samedi
14,305
650
41
2
1
290,790
2
L
Cthulhu
14,693
668
90
4
1
439,855
10
W
Gilgamesh
15,827
719
72
3
6
403,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role