Player Matchup

Loki
Loki
GamerDust
Loki
Level 24
God Stats
7W - 9L
1,331 SR
Queue Stats
63W - 75L
1,344 Elo+
Party 1
Tiamat
Tiamat
KingKong7900
Tiamat
Level 17
God Stats
27W - 28L
1,442 SR
Queue Stats
27W - 31L
1,294 Elo+
Solo
Bellona
Bellona
Lenda-Fire99
Bellona
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
8W - 26L
1,154 Elo+
Solo
Medusa
Medusa
PapiBlunt
Medusa
Level 28
God Stats
12W - 18L
1,348 SR
Queue Stats
58W - 59L
1,340 Elo+
Party 1
Khepri
Khepri
aeoncelesti
Khepri
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,283 Elo+
Party 1
Team Averages
Level 18
1,387 SR
1,283 Elo+

VS

Team Averages
Level 27
1,552 SR
1,309 Elo+
Ymir
Ymir
C Rock 1SG
Ymir
Level 28
God Stats
4W - 2L
1,565 SR
Queue Stats
22W - 31L
1,279 Elo+
Party 3
Medusa
Medusa
DoYouKnowJoe69
Medusa
Level 28
God Stats
16W - 18L
1,478 SR
Queue Stats
181W - 192L
1,158 Elo+
Solo
Danzaburou
Danzaburou
Jelo Dunkay
Danzaburou
Level 26
God Stats
3W - 3L
1,487 SR
Queue Stats
14W - 25L
1,312 Elo+
Party 3
Gilgamesh
Gilgamesh
Taquito3000
Gilgamesh
Level 28
God Stats
6W - 9L
1,698 SR
Queue Stats
83W - 89L
1,376 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cxTriwaifi012
Tsukuyomi
Level 27
God Stats
44W - 43L
1,534 SR
Queue Stats
77W - 79L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 14 / 5
9,866
379
8,695
21,727
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
4 / 7 / 2
13,320
512
16,326
16,350
8,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Lenda-Fire99
Bellona
17
5 / 10 / 4
12,039
463
7,916
26,622
30,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
PapiBlunt
Medusa
17
5 / 9 / 3
11,819
455
14,819
19,840
8,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
0 / 10 / 8
9,968
383
1,517
19,240
9,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 12
14,970
576
23,744
22,706
21,334
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 9
14,059
541
11,056
17,341
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Jelo Dunkay
Danzaburou
20
12 / 4 / 14
14,949
575
17,224
16,033
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Taquito3000
Gilgamesh
19
7 / 2 / 17
13,760
529
17,783
16,710
13,426
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
cxTriwaifi012
Tsukuyomi
20
12 / 4 / 8
16,173
622
16,475
15,550
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
16
Kills
50
50
Deaths
17
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
W
9
3
9
4.5
L
Loki
2
14
5
0.32
W
Danzaburou
Jelo Dunkay
Danzaburou
12
4
14
4.75
L
Tiamat
4
7
2
0.71
L
Bellona
Lenda-Fire99
Bellona
5
10
4
0.7
L
Medusa
PapiBlunt
Medusa
5
9
3
0.72
W
Gilgamesh
Taquito3000
Gilgamesh
7
2
17
7.75
L
Khepri
0
10
8
0.4
W
Tsukuyomi
cxTriwaifi012
Tsukuyomi
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
86,282
103,779
Taken
88,340
63,618
Mitigated
55,334
14,000
Healing
27,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,744
3,298
0
2,535
22,706
21,334
2,048
4,111
18,316
98,307
0
W
11,056
5,142
0
6,709
17,341
7,775
2,524
4,553
12,262
0
107,786
L
Loki
8,695
2,603
187
3,637
21,727
7,154
301
1,340
20,301
0
33,749
W
Danzaburou
Jelo Dunkay
Danzaburou
17,224
9,592
0
6,817
16,033
5,950
1,966
2,063
13,854
0
78,827
L
Tiamat
16,326
1,056
0
5,334
16,350
8,186
1,350
4,656
11,643
73,132
0
L
Bellona
Lenda-Fire99
Bellona
7,916
2,945
0
4,518
26,622
30,093
0
8,350
18,106
0
62,571
L
Medusa
PapiBlunt
Medusa
14,819
6,885
0
324
19,840
8,371
1,667
4,394
15,446
0
55,244
W
Gilgamesh
Taquito3000
Gilgamesh
17,783
3,522
288
4,282
16,710
13,426
2,305
3,632
12,926
0
61,632
L
Khepri
1,517
122
0
0
19,240
9,814
0
4,506
14,539
8,429
0
W
Tsukuyomi
cxTriwaifi012
Tsukuyomi
16,475
5,130
0
6,589
15,550
6,849
4,848
3,544
11,808
0
133,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
73,911
370
Minions Killed
669
0
Camps Cleared
0
2,198,758
Distance Traveled
2,461,044
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,970
576
176
7
0
478,430
0
W
Medusa
14,059
541
117
5
0
469,935
0
L
Loki
9,866
379
55
2
0
429,981
0
W
Danzaburou
14,949
575
125
5
0
450,997
2
L
Tiamat
13,320
512
130
5
0
436,016
9
L
Bellona
12,039
463
86
3
0
416,183
0
L
Medusa
11,819
455
91
4
0
440,828
0
W
Gilgamesh
13,760
529
78
3
0
523,561
0
L
Khepri
9,968
383
8
0
0
475,750
0
W
Tsukuyomi
16,173
622
173
7
0
538,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role