Player Matchup

Achilles
Achilles
BoogNikov
Achilles
Level 28
God Stats
20W - 19L
1,438 SR
Queue Stats
73W - 75L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Crip James
Ah Puch
Level 20
God Stats
3W - 9L
1,192 SR
Queue Stats
4W - 9L
1,058 Elo+
Party 2
Thanatos
Thanatos
Dellarpa28
Thanatos
Level 14
God Stats
28W - 43L
1,138 SR
Queue Stats
72W - 77L
1,166 Elo+
Party 2
Hou Yi
Hou Yi
dynnjoey
Hou Yi
Level 8
God Stats
29W - 24L
1,189 SR
Queue Stats
45W - 44L
1,212 Elo+
Party 2
Ra
Ra
updog1994
Ra
Level 4
God Stats
4W - 12L
1,056 SR
Queue Stats
45W - 46L
954 Elo+
Party 2
Team Averages
Level 15
1,203 SR
1,164 Elo+

VS

Team Averages
Level 22
1,561 SR
1,331 Elo+
Artemis
Artemis
DJSpinderella
Artemis
Level 26
God Stats
298W - 365L
1,443 SR
Queue Stats
320W - 407L
1,330 Elo+
Solo
Ares
Ares
Golgi_Apparatus1
Ares
Level 24
God Stats
42W - 30L
1,550 SR
Queue Stats
60W - 77L
1,257 Elo+
Party 1
Hera
Hera
Lord_Chard_
Hera
Level 28
God Stats
2W - 2L
1,741 SR
Queue Stats
88W - 102L
1,312 Elo+
Party 1
Janus
Janus
RunePro171
Janus
Level 25
God Stats
9W - 7L
1,573 SR
Queue Stats
28W - 35L
1,359 Elo+
Solo
Thor
Thor
keifs_
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoogNikov
Achilles
20
17 / 3 / 13
16,486
1,268
34,598
32,426
34,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Crip James
Ah Puch
20
7 / 7 / 21
15,333
1,179
30,435
17,636
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Dellarpa28
Thanatos
20
10 / 9 / 10
13,748
1,058
11,198
23,663
8,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
dynnjoey
Hou Yi
20
4 / 7 / 17
13,905
1,070
15,799
21,715
7,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 16 / 16
13,457
1,035
11,625
23,348
9,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
5 / 4 / 18
13,205
1,016
14,377
17,680
9,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
21 / 7 / 13
17,732
1,364
34,983
32,268
38,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 11 / 17
13,175
1,013
19,840
22,329
8,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
20
6 / 7 / 18
13,947
1,073
28,362
14,568
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
keifs_
Thor
20
4 / 11 / 21
13,460
1,035
13,530
23,717
10,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
129
40
Kills
42
42
Deaths
40
77
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Achilles
BoogNikov
Achilles
17
3
13
7.83
W
Ah Puch
Crip James
Ah Puch
7
7
21
2.5
L
Artemis
5
4
18
3.5
W
Thanatos
Dellarpa28
Thanatos
10
9
10
1.67
L
21
7
13
3.93
L
6
11
17
1.32
L
Janus
6
7
18
2.14
W
Hou Yi
dynnjoey
Hou Yi
4
7
17
1.79
L
Thor
keifs_
Thor
4
11
21
1.32
W
2
16
16
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,655
Damage
111,092
118,788
Taken
110,562
66,127
Mitigated
72,808
15,298
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BoogNikov
Achilles
34,598
14,299
0
2,168
32,426
34,518
0
23,013
9,413
0
41,111
W
Ah Puch
Crip James
Ah Puch
30,435
342
0
3,309
17,636
6,995
0
10,781
6,855
61,446
0
L
Artemis
14,377
5,921
0
429
17,680
9,361
0
8,410
9,123
0
27,433
W
Thanatos
Dellarpa28
Thanatos
11,198
2,517
0
6,280
23,663
8,277
0
16,787
6,876
0
24,512
L
34,983
2,204
117
859
32,268
38,804
0
7,675
23,738
52,972
0
L
19,840
7,627
355
1,463
22,329
8,633
0
9,045
13,042
39,303
0
L
Janus
28,362
1,626
287
1,023
14,568
5,318
0
6,648
7,632
67,660
0
W
Hou Yi
dynnjoey
Hou Yi
15,799
6,320
0
0
21,715
7,228
0
16,666
5,049
0
38,571
L
Thor
keifs_
Thor
13,530
1,049
0
66
23,717
10,692
0
10,282
12,779
0
20,284
W
11,625
999
1,483
2,058
23,348
9,109
0
15,938
7,410
52,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,929
Gold Earned
71,519
235
Minions Killed
239
1
Camps Cleared
0
1,150,784
Distance Traveled
1,155,078
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,486
1,268
15
1
1
269,539
0
W
Ah Puch
15,333
1,179
85
7
0
213,224
1
L
Artemis
13,205
1,016
30
2
0
210,827
0
W
Thanatos
13,748
1,058
23
2
0
275,050
1
L
Ares
17,732
1,364
25
2
0
258,238
0
L
Hera
13,175
1,013
36
3
0
196,961
0
L
Janus
13,947
1,073
131
10
0
256,312
0
W
Hou Yi
13,905
1,070
36
3
0
244,184
0
L
Thor
13,460
1,035
17
1
0
232,740
1
W
Ra
13,457
1,035
76
6
0
148,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role