Player Matchup

Jing Wei
Jing Wei
LFtHeK1ng
Jing Wei
Level 17
God Stats
16W - 25L
1,348 SR
Queue Stats
41W - 64L
1,276 Elo+
Party 3
Bacchus
Bacchus
METROHEDRON
Bacchus
Level 89
God Stats
11W - 2L
1,526 SR
Queue Stats
190W - 213L
1,416 Elo+
Party 1
Bellona
Bellona
ShadowBloo1
Bellona
Level 12
God Stats
2W - 2L
1,775 SR
Queue Stats
40W - 50L
1,448 Elo+
Party 1
Neith
Neith
SlimShayby
Neith
Level 26
God Stats
143W - 180L
1,437 SR
Queue Stats
184W - 276L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
atgamingzYT
Sun Wukong
Level 18
God Stats
14W - 7L
1,768 SR
Queue Stats
26W - 31L
1,385 Elo+
Party 3
Team Averages
Level 32
1,571 SR
1,380 Elo+

VS

Team Averages
Level 40
1,452 SR
1,385 Elo+
Scylla
Scylla
BIoodvale
Scylla
Level 24
God Stats
16W - 11L
1,527 SR
Queue Stats
161W - 168L
1,381 Elo+
Solo
Fafnir
Fafnir
ChiefFridge
Fafnir
Level 10
God Stats
2W - 0L
1,283 SR
Queue Stats
18W - 26L
1,415 Elo+
Party 2
Mercury
Mercury
Maxyes
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
Rushwight
Cthulhu
Level 29
God Stats
6W - 9L
1,408 SR
Queue Stats
21W - 30L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
StellarGeller
Heimdallr
Level 13
God Stats
8W - 4L
1,541 SR
Queue Stats
34W - 32L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LFtHeK1ng
Jing Wei
20
6 / 8 / 10
14,583
972
24,470
21,507
8,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
METROHEDRON
Bacchus
20
5 / 6 / 16
14,565
971
22,863
24,030
35,355
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ShadowBloo1
Bellona
20
9 / 7 / 12
15,316
1,021
31,330
30,989
27,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
3 / 12 / 9
13,620
908
10,848
22,278
9,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
atgamingzYT
Sun Wukong
20
3 / 5 / 16
14,283
952
20,403
28,353
23,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIoodvale
Scylla
20
7 / 1 / 20
15,425
1,028
29,829
16,411
7,666
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
20
3 / 5 / 27
15,013
1,001
8,689
22,759
44,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Maxyes
Mercury
20
19 / 5 / 11
18,259
1,217
29,568
23,468
12,968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Rushwight
Cthulhu
20
3 / 3 / 29
14,214
948
21,850
27,367
44,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
StellarGeller
Heimdallr
20
6 / 13 / 23
15,383
1,026
30,693
28,027
15,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
148
26
Kills
38
38
Deaths
27
63
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Scylla
BIoodvale
Scylla
7
1
20
17
W
Fafnir
3
5
27
3.3
L
Jing Wei
LFtHeK1ng
Jing Wei
6
8
10
1.38
L
Bacchus
METROHEDRON
Bacchus
5
6
16
2.17
W
Mercury
Maxyes
Mercury
19
5
11
4.9
W
Cthulhu
Rushwight
Cthulhu
3
3
29
5.83
L
Bellona
ShadowBloo1
Bellona
9
7
12
2.14
L
Neith
3
12
9
0.63
W
Heimdallr
StellarGeller
Heimdallr
6
13
23
1.35
L
Sun Wukong
atgamingzYT
Sun Wukong
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,914
Damage
120,629
127,157
Taken
118,032
103,603
Mitigated
125,975
3,976
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BIoodvale
Scylla
29,829
5,700
0
1,978
16,411
7,666
0
2,277
14,134
51,289
0
W
Fafnir
8,689
1,566
0
1,247
22,759
44,815
0
5,042
17,717
13,540
0
L
Jing Wei
LFtHeK1ng
Jing Wei
24,470
22,010
0
894
21,507
8,203
0
12,200
9,248
0
45,001
L
Bacchus
METROHEDRON
Bacchus
22,863
3,519
0
186
24,030
35,355
0
8,917
14,941
42,187
0
W
Mercury
Maxyes
Mercury
29,568
14,943
0
1,762
23,468
12,968
0
4,243
18,768
0
66,386
W
Cthulhu
Rushwight
Cthulhu
21,850
1,628
2,905
2,733
27,367
44,714
0
7,365
20,002
39,852
0
L
Bellona
ShadowBloo1
Bellona
31,330
9,936
0
326
30,989
27,163
0
14,829
15,996
4,224
38,498
L
Neith
10,848
7,980
65
776
22,278
9,223
0
8,355
13,851
0
60,109
W
Heimdallr
StellarGeller
Heimdallr
30,693
14,056
0
2,390
28,027
15,812
0
6,975
21,052
0
66,729
L
Sun Wukong
atgamingzYT
Sun Wukong
20,403
5,221
0
1,729
28,353
23,659
0
15,490
12,753
0
40,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,367
Gold Earned
78,294
269
Minions Killed
274
6
Camps Cleared
8
1,446,557
Distance Traveled
1,522,784
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,425
1,028
52
3
2
274,704
1
W
Fafnir
15,013
1,001
11
1
2
299,364
0
L
Jing Wei
14,583
972
37
2
4
285,898
0
L
Bacchus
14,565
971
27
2
1
287,511
0
W
Mercury
18,259
1,217
90
6
3
390,635
0
W
Cthulhu
14,214
948
37
2
1
299,457
0
L
Bellona
15,316
1,021
37
2
1
306,006
1
L
Neith
13,620
908
128
9
0
259,816
0
W
Heimdallr
15,383
1,026
84
6
0
258,624
0
L
Sun Wukong
14,283
952
40
3
0
307,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role