Player Matchup

Janus
Janus
AbsoluteMemeGOD
Janus
Level 125
God Stats
2W - 6L
1,335 SR
Queue Stats
362W - 283L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
DEATHBR3AKR
Kuzenbo
Level 43
God Stats
7W - 4L
1,617 SR
Queue Stats
215W - 178L
1,542 Elo+
Party 1
Khepri
Khepri
Haliene
Khepri
Level 158
God Stats
9W - 1L
1,881 SR
Queue Stats
371W - 352L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Roxas119
Tsukuyomi
Level 129
God Stats
18W - 19L
1,441 SR
Queue Stats
316W - 254L
1,533 Elo+
Party 1
Cerberus
Cerberus
TheUwUlet
Cerberus
Level 87
God Stats
3W - 1L
1,507 SR
Queue Stats
77W - 65L
1,526 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,525 Elo+

VS

Team Averages
Level 115
1,649 SR
1,485 Elo+
Nox
Nox
ElxxDiablo702
Nox
Level 107
God Stats
1W - 2L
1,758 SR
Queue Stats
92W - 100L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
Tadashi2077
Baba Yaga
Level 129
God Stats
4W - 2L
1,760 SR
Queue Stats
292W - 310L
1,434 Elo+
Solo
Olorun
Olorun
TheExgaming
Olorun
Level 68
God Stats
2W - 3L
1,530 SR
Queue Stats
88W - 92L
1,491 Elo+
Solo
Zeus
Zeus
XXjrXX69
Zeus
Level 149
God Stats
6W - 4L
1,696 SR
Queue Stats
681W - 741L
1,454 Elo+
Solo
Hun Batz
Hun Batz
bentels
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 149L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 9
12,256
766
23,148
15,917
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DEATHBR3AKR
Kuzenbo
19
5 / 4 / 17
11,851
741
8,516
18,826
22,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Haliene
Khepri
20
5 / 4 / 19
11,797
737
7,809
19,010
22,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Roxas119
Tsukuyomi
20
14 / 7 / 14
14,086
880
23,707
21,811
11,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TheUwUlet
Cerberus
18
0 / 3 / 20
10,767
673
5,780
17,289
22,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 17
12,237
765
12,057
13,865
5,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Tadashi2077
Baba Yaga
18
3 / 5 / 14
11,581
724
16,883
15,465
6,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
18
3 / 7 / 9
11,335
708
11,107
17,606
6,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
18
5 / 9 / 9
12,109
757
12,124
13,903
4,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
bentels
Hun Batz
20
9 / 8 / 4
12,809
801
18,908
19,520
13,107
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
35
Kills
23
23
Deaths
35
79
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
W
Kuzenbo
DEATHBR3AKR
Kuzenbo
5
4
17
3.38
L
3
6
17
1.92
W
Khepri
Haliene
Khepri
5
4
19
3.63
W
Tsukuyomi
Roxas119
Tsukuyomi
14
7
14
3
L
Baba Yaga
Tadashi2077
Baba Yaga
3
5
14
2
L
Olorun
3
7
9
1.07
W
Cerberus
TheUwUlet
Cerberus
0
3
20
3.33
L
Zeus
5
9
9
1.06
L
Hun Batz
bentels
Hun Batz
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,960
Damage
71,079
92,853
Taken
80,359
86,124
Mitigated
36,493
26,581
Healing
25,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,148
1,108
1,509
3,001
15,917
7,602
963
9,982
5,935
39,984
0
W
Kuzenbo
DEATHBR3AKR
Kuzenbo
8,516
2,975
2,198
2,593
18,826
22,106
1,093
8,765
10,061
19,114
0
L
12,057
651
1,307
2,212
13,865
5,594
1,097
7,788
6,077
27,759
0
W
Khepri
Haliene
Khepri
7,809
478
2,528
3,564
19,010
22,783
1,479
11,237
7,773
21,030
0
W
Tsukuyomi
Roxas119
Tsukuyomi
23,707
5,733
2,122
5,891
21,811
11,059
2,319
13,535
8,276
0
52,824
L
Baba Yaga
Tadashi2077
Baba Yaga
16,883
1,031
786
6,833
15,465
6,761
741
8,383
7,082
32,425
0
L
Olorun
11,107
3,894
2,010
5,509
17,606
6,735
216
10,343
7,263
25,379
0
W
Cerberus
TheUwUlet
Cerberus
5,780
196
822
2,353
17,289
22,574
431
8,652
8,637
21,591
0
L
Zeus
12,124
584
441
911
13,903
4,296
271
9,807
4,096
26,950
0
L
Hun Batz
bentels
Hun Batz
18,908
4,950
1,841
4,079
19,520
13,107
552
8,932
10,588
0
37,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
60,071
169
Minions Killed
175
0
Camps Cleared
0
1,559,805
Distance Traveled
1,253,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,256
766
48
3
0
276,085
0
W
Kuzenbo
11,851
741
10
1
0
371,098
0
L
Nox
12,237
765
38
2
0
257,868
1
W
Khepri
11,797
737
14
1
0
268,026
3
W
Tsukuyomi
14,086
880
59
4
0
314,262
0
L
Baba Yaga
11,581
724
36
2
0
289,894
2
L
Olorun
11,335
708
32
2
0
246,274
2
W
Cerberus
10,767
673
38
2
0
330,334
0
L
Zeus
12,109
757
29
2
0
224,930
0
L
Hun Batz
12,809
801
40
3
0
234,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role