Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Not Sparda
Sun Wukong
Level 102
God Stats
18W - 12L
1,544 SR
Queue Stats
165W - 212L
1,386 Elo+
Party 3
Ah Puch
Ah Puch
POUNDA2013
Ah Puch
Level 160
God Stats
2W - 3L
1,410 SR
Queue Stats
9W - 13L
1,063 Elo+
Party 2
Thanatos
Thanatos
Xel Naga Void
Thanatos
Level 83
God Stats
3W - 4L
1,787 SR
Queue Stats
168W - 214L
1,391 Elo+
Party 3
Team Averages
Level 128
1,548 SR
1,368 Elo+

VS

Team Averages
Level 91
1,546 SR
1,383 Elo+
Nox
Nox
BobMcBobberton
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Charybdis
Charybdis
GARBAGE101
Charybdis
Level 40
God Stats
1W - 1L
1,836 SR
Queue Stats
15W - 25L
1,339 Elo+
Party 4
Vulcan
Vulcan
Out The Cut
Vulcan
Level 106
God Stats
7W - 7L
1,582 SR
Queue Stats
37W - 43L
1,443 Elo+
Party 4
Jormungandr
Jormungandr
The1stAdmiral
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 1
Osiris
Osiris
Thehulkbuster13
Osiris
Level 108
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 1 / 7
11,684
835
15,113
12,677
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
 
Merlin
18
1 / 0 / 6
10,048
718
9,425
5,408
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Not Sparda
Sun Wukong
17
2 / 0 / 12
10,091
721
9,490
13,232
12,080
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
POUNDA2013
Ah Puch
17
4 / 1 / 10
10,717
766
12,592
8,944
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Xel Naga Void
Thanatos
16
6 / 2 / 6
10,634
760
7,859
10,022
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
8,736
624
4,503
10,728
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
GARBAGE101
Charybdis
14
0 / 7 / 1
7,747
553
3,226
13,253
5,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
18
2 / 0 / 1
9,643
689
15,203
7,057
3,377
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
The1stAdmiral
Jormungandr
15
1 / 2 / 2
9,170
655
7,538
12,948
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 4
8,595
614
5,763
17,798
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
4
4
Deaths
22
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
7
12.5
W
Merlin
 
Merlin
1
0
6
4
L
1
7
2
0.29
L
Charybdis
GARBAGE101
Charybdis
0
7
1
0.07
W
Sun Wukong
Not Sparda
Sun Wukong
2
0
12
8
L
Vulcan
2
0
1
2.5
W
Ah Puch
POUNDA2013
Ah Puch
4
1
10
9
L
Jormungandr
The1stAdmiral
Jormungandr
1
2
2
1
L
0
6
4
0.33
W
Thanatos
Xel Naga Void
Thanatos
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
36,233
50,283
Taken
61,784
33,484
Mitigated
47,448
17,716
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,113
3,106
0
1,694
12,677
10,822
1,042
5,176
7,501
0
38,588
W
Merlin
 
Merlin
9,425
493
442
2,507
5,408
2,452
27
3,489
1,919
55,217
0
L
4,503
161
1,041
794
10,728
5,126
130
3,778
6,537
20,500
0
L
Charybdis
GARBAGE101
Charybdis
3,226
1,882
87
110
13,253
5,504
225
5,630
7,444
0
19,968
W
Sun Wukong
Not Sparda
Sun Wukong
9,490
2,742
0
4,616
13,232
12,080
1,362
6,826
6,406
0
27,177
L
Vulcan
15,203
4,123
0
320
7,057
3,377
125
1,930
4,983
57,777
0
W
Ah Puch
POUNDA2013
Ah Puch
12,592
309
75
3,124
8,944
3,837
50
6,532
2,412
42,048
0
L
Jormungandr
The1stAdmiral
Jormungandr
7,538
1,572
231
1,511
12,948
13,040
112
3,882
8,791
27,141
0
L
5,763
1,869
0
1,100
17,798
20,401
78
6,797
10,650
275
14,790
W
Thanatos
Xel Naga Void
Thanatos
7,859
1,840
0
5,258
10,022
4,293
1,401
5,721
4,301
0
18,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
43,891
316
Minions Killed
291
10
Camps Cleared
4
1,266,467
Distance Traveled
1,243,271
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,684
835
48
3
4
283,491
2
W
Merlin
10,048
718
119
9
3
246,940
4
L
Nox
8,736
624
53
4
1
232,551
0
L
Charybdis
7,747
553
53
4
1
193,875
0
W
Sun Wukong
10,091
721
37
3
0
281,692
1
L
Vulcan
9,643
689
119
9
2
300,153
4
W
Ah Puch
10,717
766
83
6
1
250,606
3
L
Jormungandr
9,170
655
51
4
0
261,056
0
L
Osiris
8,595
614
15
1
0
255,636
0
W
Thanatos
10,634
760
29
2
2
203,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role