Player Matchup

Chang'e
Chang'e
DiegoZanetti
Chang'e
Level 99
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 24L
1,532 Elo+
Party 1
Serqet
Serqet
Gullhyrndr
Serqet
Level 98
God Stats
1W - 0L
1,285 SR
Queue Stats
48W - 46L
1,511 Elo+
Solo
Arachne
Arachne
Hardbeat16
Arachne
Level 100
God Stats
10W - 5L
1,592 SR
Queue Stats
40W - 36L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
SEUDONIMO
Gilgamesh
Level 25
God Stats
2W - 5L
1,226 SR
Queue Stats
22W - 23L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
WonderedWaif150
Kukulkan
Level 92
God Stats
9W - 7L
1,515 SR
Queue Stats
243W - 240L
1,481 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,500 Elo+

VS

Team Averages
Level 56
1,573 SR
1,512 Elo+
Artemis
Artemis
CONUNDRUM216
Artemis
Level 120
God Stats
25W - 17L
1,623 SR
Queue Stats
1,133W - 1,207L
1,459 Elo+
Solo
Thor
Thor
Natetality
Thor
Level 24
God Stats
2W - 5L
1,535 SR
Queue Stats
17W - 19L
1,539 Elo+
Party 2
Hercules
Hercules
Nuggerz
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,539 Elo+
Party 2
Vulcan
Vulcan
Rezac356
Vulcan
Level 66
God Stats
9W - 4L
1,794 SR
Queue Stats
373W - 332L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Xtlee
Sun Wukong
Level 44
God Stats
1W - 3L
1,415 SR
Queue Stats
17W - 17L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DiegoZanetti
Chang'e
20
10 / 5 / 26
15,849
1,132
20,001
25,561
18,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Gullhyrndr
Serqet
20
6 / 7 / 25
13,537
967
16,126
16,904
7,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Hardbeat16
Arachne
20
17 / 5 / 25
17,028
1,216
33,650
23,233
11,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SEUDONIMO
Gilgamesh
20
12 / 3 / 31
16,430
1,174
25,228
21,210
23,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
5 / 6 / 26
13,894
992
26,674
16,734
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CONUNDRUM216
Artemis
20
8 / 15 / 11
15,167
1,083
25,643
27,227
9,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 15 / 13
13,591
971
18,410
29,107
10,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Nuggerz
Hercules
20
2 / 5 / 19
13,644
975
13,631
32,733
29,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Rezac356
Vulcan
20
3 / 8 / 13
13,735
981
23,137
16,898
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Xtlee
Sun Wukong
20
8 / 7 / 12
14,848
1,061
15,285
23,810
15,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
94
50
Kills
26
26
Deaths
50
133
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artemis
CONUNDRUM216
Artemis
8
15
11
0.9
W
Chang'e
DiegoZanetti
Chang'e
10
5
26
4.6
W
Serqet
Gullhyrndr
Serqet
6
7
25
2.64
W
Arachne
Hardbeat16
Arachne
17
5
25
5.9
L
5
15
13
0.77
L
Hercules
Nuggerz
Hercules
2
5
19
2.3
L
Vulcan
Rezac356
Vulcan
3
8
13
1.19
W
Gilgamesh
SEUDONIMO
Gilgamesh
12
3
31
9.17
W
Kukulkan
5
6
26
3
L
Sun Wukong
Xtlee
Sun Wukong
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,679
Damage
96,106
103,642
Taken
129,775
66,739
Mitigated
71,423
23,575
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CONUNDRUM216
Artemis
25,643
17,902
0
1,657
27,227
9,659
0
10,376
16,335
0
54,070
W
Chang'e
DiegoZanetti
Chang'e
20,001
1,375
3,046
8,046
25,561
18,236
0
5,813
19,748
61,046
0
W
Serqet
Gullhyrndr
Serqet
16,126
3,992
0
437
16,904
7,629
0
2,830
14,074
0
24,643
W
Arachne
Hardbeat16
Arachne
33,650
28,953
0
8,788
23,233
11,172
0
4,637
18,596
0
51,878
L
18,410
4,339
0
396
29,107
10,665
0
10,803
18,084
0
36,997
L
Hercules
Nuggerz
Hercules
13,631
5,871
494
11,365
32,733
29,602
0
9,693
21,966
0
23,110
L
Vulcan
Rezac356
Vulcan
23,137
8,303
0
274
16,898
6,052
0
4,539
11,479
67,404
0
W
Gilgamesh
SEUDONIMO
Gilgamesh
25,228
7,348
0
967
21,210
23,092
0
4,455
16,755
283
45,085
W
Kukulkan
26,674
1,665
537
1,754
16,734
6,610
0
5,402
11,332
48,531
0
L
Sun Wukong
Xtlee
Sun Wukong
15,285
2,569
0
1,197
23,810
15,445
0
11,526
11,740
0
30,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,738
Gold Earned
70,985
239
Minions Killed
244
13
Camps Cleared
5
1,335,082
Distance Traveled
1,341,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,167
1,083
62
4
1
236,609
1
W
Chang'e
15,849
1,132
99
7
4
269,181
0
W
Serqet
13,537
967
14
1
1
243,866
0
W
Arachne
17,028
1,216
27
2
7
286,039
0
L
Thor
13,591
971
29
2
2
254,952
0
L
Hercules
13,644
975
17
1
1
276,228
0
L
Vulcan
13,735
981
102
7
0
288,320
1
W
Gilgamesh
16,430
1,174
36
3
0
280,878
0
W
Kukulkan
13,894
992
63
5
1
255,118
1
L
Sun Wukong
14,848
1,061
34
2
1
285,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role