Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fleur96
Geb
Level 158
God Stats
12W - 5L
1,539 SR
Queue Stats
827W - 884L
1,367 Elo+
Solo
Skadi
Skadi
Lord OwO
Skadi
Level 85
God Stats
7W - 0L
1,690 SR
Queue Stats
115W - 126L
1,388 Elo+
Solo
Athena
Athena
soph911
Athena
Level 87
God Stats
17W - 13L
1,485 SR
Queue Stats
650W - 720L
1,475 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,446 Elo+

VS

Team Averages
Level 82
1,447 SR
1,471 Elo+
Eset
Eset
BorderlineJerk1
Eset
Level 107
God Stats
6W - 7L
1,435 SR
Queue Stats
586W - 585L
1,438 Elo+
Solo
Cupid
Cupid
Maskawin
Cupid
Level 104
God Stats
0W - 1L
1,282 SR
Queue Stats
25W - 33L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrNimbus3sm
Ah Muzen Cab
Level 114
God Stats
16W - 14L
1,517 SR
Queue Stats
1,146W - 1,243L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Phychobunny75
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Hel
Hel
Silverfox79
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 101L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 4 / 8
11,140
743
19,195
16,567
11,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
 
Sylvanus
17
2 / 1 / 11
10,091
673
5,492
17,717
24,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
15
2 / 4 / 11
9,639
643
18,415
18,928
15,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Lord OwO
Skadi
19
4 / 1 / 10
11,312
754
13,921
9,388
5,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
soph911
Athena
15
1 / 2 / 10
9,952
663
9,615
20,526
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
9,783
652
10,240
11,352
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Maskawin
Cupid
18
7 / 5 / 4
10,900
727
17,343
16,286
6,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
MrNimbus3sm
Ah Muzen Cab
19
3 / 1 / 7
10,242
683
16,184
15,945
8,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Phychobunny75
Danzaburou
16
0 / 4 / 8
9,237
616
12,913
12,273
5,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 6
8,280
552
9,065
14,810
7,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
17
Kills
12
12
Deaths
17
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
8
3
W
Sylvanus
 
Sylvanus
2
1
11
7.5
L
2
3
9
2.17
W
Geb
2
4
11
1.88
W
Skadi
Lord OwO
Skadi
4
1
10
9
L
Cupid
Maskawin
Cupid
7
5
4
1.8
L
Ah Muzen Cab
MrNimbus3sm
Ah Muzen Cab
3
1
7
6.5
L
Danzaburou
Phychobunny75
Danzaburou
0
4
8
1
L
0
4
6
0.75
W
Athena
soph911
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,638
Damage
65,745
83,126
Taken
70,666
82,220
Mitigated
32,440
38,102
Healing
37,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,195
5,416
1,992
2,933
16,567
11,719
818
4,322
12,245
0
32,865
W
Sylvanus
 
Sylvanus
5,492
2,397
11,533
6,255
17,717
24,418
145
5,195
12,522
12,959
1,958
L
10,240
980
4,414
2,613
11,352
4,084
0
6,033
5,319
21,069
0
W
Geb
18,415
824
3,347
2,475
18,928
15,872
224
2,981
15,947
32,110
0
W
Skadi
Lord OwO
Skadi
13,921
3,586
2,018
1,303
9,388
5,781
2,313
2,106
7,282
0
43,308
L
Cupid
Maskawin
Cupid
17,343
6,597
1,070
2,390
16,286
6,731
0
8,179
8,107
0
29,947
L
Ah Muzen Cab
MrNimbus3sm
Ah Muzen Cab
16,184
2,490
563
8,007
15,945
8,864
0
8,047
7,898
0
38,065
L
Danzaburou
Phychobunny75
Danzaburou
12,913
3,175
870
2,340
12,273
5,031
0
6,445
5,828
0
28,062
L
9,065
1,471
9,889
5,766
14,810
7,730
0
4,171
10,639
16,600
0
W
Athena
soph911
Athena
9,615
737
2,389
3,857
20,526
24,430
92
4,701
15,825
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
48,442
182
Minions Killed
161
0
Camps Cleared
0
1,412,906
Distance Traveled
1,379,597
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,140
743
46
3
0
317,703
1
W
Sylvanus
10,091
673
31
2
0
256,738
0
L
Eset
9,783
652
28
2
0
290,889
4
W
Geb
9,639
643
8
1
0
268,651
0
W
Skadi
11,312
754
77
5
0
276,783
1
L
Cupid
10,900
727
35
2
0
250,354
3
L
Ah Muzen Cab
10,242
683
43
3
0
311,621
0
L
Danzaburou
9,237
616
45
3
0
262,070
1
L
Hel
8,280
552
10
1
0
264,663
0
W
Athena
9,952
663
20
1
0
293,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role