Player Matchup

Da Ji
Da Ji
NotTerMinaToRz
Da Ji
Level 81
God Stats
3W - 0L
1,799 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 2
Ymir
Ymir
Olaf_TheGreatnt
Ymir
Level 101
God Stats
8W - 11L
1,379 SR
Queue Stats
214W - 202L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirFordy
Cu Chulainn
Level 129
God Stats
18W - 17L
1,544 SR
Queue Stats
391W - 402L
1,517 Elo+
Solo
Poseidon
Poseidon
X_TwinDream_X
Poseidon
Level 135
God Stats
1W - 1L
1,284 SR
Queue Stats
17W - 20L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
x-iiHUSTl__3R-_-
Danzaburou
Level 73
God Stats
158W - 129L
1,564 SR
Queue Stats
238W - 241L
1,465 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,501 Elo+

VS

Team Averages
Level 124
1,456 SR
1,519 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gh0stKiller742
Hercules
Level 127
God Stats
3W - 3L
1,506 SR
Queue Stats
190W - 183L
1,530 Elo+
Party 1
Fenrir
Fenrir
SolEdInsticT
Fenrir
Level 87
God Stats
0W - 4L
1,223 SR
Queue Stats
131W - 150L
1,489 Elo+
Solo
Ra
Ra
rPhoenyx
Ra
Level 106
God Stats
4W - 2L
1,549 SR
Queue Stats
267W - 231L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,183
585
6,394
9,480
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 9
6,962
497
4,861
10,860
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SirFordy
Cu Chulainn
15
2 / 1 / 2
8,514
608
10,151
11,020
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
X_TwinDream_X
Poseidon
16
10 / 2 / 5
9,533
681
10,181
6,447
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
x-iiHUSTl__3R-_-
Danzaburou
13
5 / 3 / 3
8,377
598
10,428
8,962
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 3
6,873
491
6,015
13,300
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
 
Rama
10
1 / 6 / 1
6,558
468
7,387
10,190
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
10
0 / 3 / 1
5,623
402
4,361
11,148
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
0 / 6 / 1
6,175
441
4,690
14,727
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 7 / 0
8,287
592
6,157
9,564
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
7
7
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
L
Rama
 
Rama
1
6
1
0.25
L
Hercules
0
3
1
0.17
W
7
1
8
11
W
1
0
9
5.5
W
Cu Chulainn
SirFordy
Cu Chulainn
2
1
2
3
L
Fenrir
0
6
1
0.08
W
Poseidon
X_TwinDream_X
Poseidon
10
2
5
6.25
L
5
7
0
0.71
W
Danzaburou
x-iiHUSTl__3R-_-
Danzaburou
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
28,610
46,769
Taken
58,929
24,063
Mitigated
32,708
13,747
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,015
963
0
2,200
13,300
12,566
13
3,898
9,354
19,792
0
L
Rama
 
Rama
7,387
6,566
0
812
10,190
3,172
0
1,880
8,310
0
42,986
L
Hercules
4,361
941
0
4,405
11,148
8,764
0
1,502
8,648
0
21,172
W
6,394
1,613
0
2,388
9,480
3,707
0
1,643
7,752
0
43,054
W
4,861
1,118
0
1,425
10,860
8,818
0
3,676
7,143
16,271
0
W
Cu Chulainn
SirFordy
Cu Chulainn
10,151
2,137
0
6,204
11,020
6,361
27
1,504
8,945
1,592
53,576
L
Fenrir
4,690
1,753
0
1,904
14,727
4,800
0
2,766
11,781
0
42,950
W
Poseidon
X_TwinDream_X
Poseidon
10,181
2,044
0
1,051
6,447
2,039
226
2,803
3,644
68,431
0
L
6,157
457
64
1,168
9,564
3,406
0
5,342
4,222
45,566
0
W
Danzaburou
x-iiHUSTl__3R-_-
Danzaburou
10,428
5,544
0
2,679
8,962
3,138
576
2,546
6,416
0
56,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
33,516
408
Minions Killed
298
0
Camps Cleared
0
1,338,482
Distance Traveled
1,212,888
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,873
491
28
2
0
261,837
4
L
Rama
6,558
468
81
6
0
230,830
2
L
Hercules
5,623
402
39
3
0
202,642
1
W
Da Ji
8,183
585
69
5
0
290,910
2
W
Ymir
6,962
497
16
1
0
261,166
4
W
Cu Chulainn
8,514
608
120
9
0
244,704
0
L
Fenrir
6,175
441
76
5
0
262,430
3
W
Poseidon
9,533
681
108
8
0
279,499
4
L
Ra
8,287
592
74
5
0
255,149
7
W
Danzaburou
8,377
598
95
7
0
262,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role