Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BetaGhost
Zhong Kui
Level 89
God Stats
6W - 11L
1,383 SR
Queue Stats
348W - 406L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LucienKioshi
Cu Chulainn
Level 116
God Stats
23W - 15L
1,538 SR
Queue Stats
360W - 412L
1,432 Elo+
Party 1
Da Ji
Da Ji
RubyYang14
Da Ji
Level 87
God Stats
0W - 2L
1,306 SR
Queue Stats
255W - 305L
1,408 Elo+
Party 1
Team Averages
Level 112
1,445 SR
1,455 Elo+

VS

Team Averages
Level 99
1,444 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chiefmanypipes
Cthulhu
Level 35
God Stats
2W - 2L
1,494 SR
Queue Stats
164W - 137L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
Drim Dynasty
Kuzenbo
Level 108
God Stats
1W - 2L
1,226 SR
Queue Stats
177W - 208L
1,489 Elo+
Solo
Poseidon
Poseidon
Omiwar
Poseidon
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 228L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 3
8,209
821
10,687
6,857
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
11
0 / 5 / 3
6,905
691
3,237
14,001
13,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
BetaGhost
Zhong Kui
13
3 / 4 / 2
7,981
798
7,487
10,247
6,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LucienKioshi
Cu Chulainn
14
1 / 5 / 4
7,604
760
7,477
13,306
11,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
13
2 / 9 / 2
7,977
798
5,827
10,918
3,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
10 / 1 / 11
9,888
989
15,196
4,542
1,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
14
5 / 1 / 14
8,523
852
8,613
5,340
1,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 19
8,496
850
8,702
16,386
10,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Drim Dynasty
Kuzenbo
16
4 / 2 / 19
9,555
956
7,364
14,762
19,891
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Omiwar
Poseidon
16
4 / 2 / 17
8,977
898
9,179
6,231
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
8
Kills
26
26
Deaths
8
14
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
3
1.17
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
W
Discordia
 
Discordia
10
1
11
15.5
W
Chiron
 
Chiron
5
1
14
12
L
Zhong Kui
BetaGhost
Zhong Kui
3
4
2
1
W
3
2
19
6.25
W
Kuzenbo
Drim Dynasty
Kuzenbo
4
2
19
6.75
L
Cu Chulainn
LucienKioshi
Cu Chulainn
1
5
4
0.6
W
Poseidon
Omiwar
Poseidon
4
2
17
6.25
L
Da Ji
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
49,054
55,329
Taken
47,261
37,437
Mitigated
35,928
11,938
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,687
1,801
600
1,921
6,857
2,519
353
6,105
752
29,541
0
L
Kumbhakarna
 
Kumbhakarna
3,237
560
447
1,096
14,001
13,026
0
9,800
4,201
6,876
0
W
Discordia
 
Discordia
15,196
1,843
636
1,004
4,542
1,823
1,037
2,349
2,193
37,400
0
W
Chiron
 
Chiron
8,613
3,369
2,617
2,327
5,340
1,949
1,016
3,230
2,110
0
12,860
L
Zhong Kui
BetaGhost
Zhong Kui
7,487
1,952
2,015
2,643
10,247
6,672
0
8,322
1,925
17,176
0
W
8,702
740
927
6,100
16,386
10,030
474
8,153
8,233
17,081
0
W
Kuzenbo
Drim Dynasty
Kuzenbo
7,364
3,300
1,396
3,416
14,762
19,891
700
6,633
8,129
18,343
0
L
Cu Chulainn
LucienKioshi
Cu Chulainn
7,477
175
1,252
1,583
13,306
11,324
0
9,274
4,032
7,286
13,138
W
Poseidon
Omiwar
Poseidon
9,179
1,345
1,247
339
6,231
2,235
352
3,599
2,632
22,001
0
L
Da Ji
5,827
1,484
59
322
10,918
3,896
0
6,940
3,978
0
6,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
45,439
99
Minions Killed
129
0
Camps Cleared
0
880,430
Distance Traveled
1,000,480
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,209
821
33
3
0
187,496
3
L
Kumbhakarna
6,905
691
12
1
0
187,820
0
W
Discordia
9,888
989
43
4
0
208,532
1
W
Chiron
8,523
852
7
1
0
196,295
9
L
Zhong Kui
7,981
798
28
3
0
164,115
0
W
Cthulhu
8,496
850
21
2
0
206,099
0
W
Kuzenbo
9,555
956
14
1
0
190,102
1
L
Cu Chulainn
7,604
760
23
2
0
190,918
2
W
Poseidon
8,977
898
44
4
0
199,452
0
L
Da Ji
7,977
798
3
0
0
150,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role