Player Matchup

Bellona
Bellona
EliteZecr
Bellona
Level 7
God Stats
17W - 10L
1,754 SR
Queue Stats
20W - 13L
1,595 Elo+
Party 1
Neith
Neith
Nattsoop
Neith
Level 6
God Stats
3W - 6L
1,731 SR
Queue Stats
10W - 10L
1,605 Elo+
Party 1
Scylla
Scylla
Txqzie
Scylla
Level 6
God Stats
6W - 8L
1,674 SR
Queue Stats
11W - 21L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
strickland218
Cu Chulainn
Level 28
God Stats
13W - 9L
1,506 SR
Queue Stats
145W - 141L
1,513 Elo+
Party 1
Awilix
Awilix
temp-499829
Awilix
Level 86
God Stats
22W - 16L
1,618 SR
Queue Stats
98W - 78L
1,573 Elo+
Party 1
Team Averages
Level 27
1,657 SR
1,560 Elo+

VS

Team Averages
Level 19
1,486 SR
1,504 Elo+
Aphrodite
Aphrodite
IP Ste1n
Aphrodite
Level 26
God Stats
29W - 33L
1,501 SR
Queue Stats
437W - 512L
1,510 Elo+
Solo
Olorun
Olorun
SlinkyCanine341
Olorun
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,551 Elo+
Solo
Thor
Thor
YoungKarma180
Thor
Level 21
God Stats
48W - 32L
1,580 SR
Queue Stats
106W - 82L
1,555 Elo+
Solo
Izanami
Izanami
ZeroSixteen5172
Izanami
Level 24
God Stats
14W - 18L
1,502 SR
Queue Stats
134W - 148L
1,434 Elo+
Solo
Cthulhu
Cthulhu
seros027
Cthulhu
Level 13
God Stats
1W - 1L
1,349 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EliteZecr
Bellona
8
0 / 5 / 0
4,798
400
1,083
6,579
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Nattsoop
Neith
8
0 / 5 / 0
4,877
406
1,684
6,090
1,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Txqzie
Scylla
10
0 / 5 / 2
5,612
468
2,422
6,436
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
strickland218
Cu Chulainn
9
1 / 2 / 0
5,612
468
6,706
10,335
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
12
4 / 5 / 0
6,958
580
7,625
10,032
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IP Ste1n
Aphrodite
13
2 / 2 / 1
7,438
620
4,074
6,815
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 4
7,129
594
3,344
7,369
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 0 / 1
7,669
639
4,599
6,861
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 2 / 3
7,169
597
4,831
7,993
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
seros027
Cthulhu
10
4 / 0 / 4
6,327
527
5,588
5,635
5,153
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
19
22
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
EliteZecr
Bellona
0
5
0
0
W
Aphrodite
IP Ste1n
Aphrodite
2
2
1
1.25
L
Neith
Nattsoop
Neith
0
5
0
0
W
2
1
4
4
L
Scylla
Txqzie
Scylla
0
5
2
0.2
W
7
0
1
7.5
W
4
2
3
2.75
W
Cthulhu
seros027
Cthulhu
4
0
4
6
L
Cu Chulainn
strickland218
Cu Chulainn
1
2
0
0.5
L
Awilix
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
22,436
39,472
Taken
34,673
15,334
Mitigated
13,688
7,869
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EliteZecr
Bellona
1,083
332
0
353
6,579
3,709
838
2,390
4,147
0
14,213
W
Aphrodite
IP Ste1n
Aphrodite
4,074
235
262
4,702
6,815
2,047
52
2,132
4,393
43,728
0
L
Neith
Nattsoop
Neith
1,684
805
0
787
6,090
1,655
828
1,915
3,837
0
16,394
W
3,344
904
236
5,082
7,369
2,248
1,703
0
7,369
38,686
0
L
Scylla
Txqzie
Scylla
2,422
129
0
611
6,436
1,861
81
3,410
3,026
21,999
0
W
4,599
692
0
3,790
6,861
2,247
0
0
6,774
0
39,689
W
4,831
4,016
96
2,510
7,993
1,993
1,655
161
7,441
0
41,406
W
Cthulhu
seros027
Cthulhu
5,588
367
168
1,238
5,635
5,153
0
139
5,142
16,882
0
L
Cu Chulainn
strickland218
Cu Chulainn
6,706
966
101
5,226
10,335
4,834
0
2,602
7,362
0
33,055
L
Awilix
7,625
2,664
0
791
10,032
3,275
0
1,893
8,094
0
41,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
35,732
228
Minions Killed
357
0
Camps Cleared
0
1,096,705
Distance Traveled
1,098,849
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,798
400
23
2
0
223,450
0
W
Aphrodite
7,438
620
105
9
0
197,395
0
L
Neith
4,877
406
34
3
0
206,749
0
W
Olorun
7,129
594
75
6
0
192,699
1
L
Scylla
5,612
468
51
4
0
186,353
1
W
Thor
7,669
639
77
6
0
247,392
1
W
Izanami
7,169
597
81
7
0
220,214
0
W
Cthulhu
6,327
527
19
2
0
241,149
0
L
Cu Chulainn
5,612
468
54
5
0
230,892
0
L
Awilix
6,958
580
66
6
0
249,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role