Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BngHitsForJesus
Thoth
Level 69
God Stats
1W - 1L
1,689 SR
Queue Stats
13W - 13L
1,485 Elo+
Solo
Artemis
Artemis
JadedTaco
Artemis
Level 128
God Stats
22W - 15L
1,632 SR
Queue Stats
761W - 780L
1,451 Elo+
Solo
Khepri
Khepri
SourSquirrel513
Khepri
Level 85
God Stats
23W - 8L
1,671 SR
Queue Stats
127W - 154L
1,380 Elo+
Solo
Scylla
Scylla
zombie_oskys115
Scylla
Level 140
God Stats
20W - 22L
1,453 SR
Queue Stats
282W - 310L
1,413 Elo+
Solo
Team Averages
Level 108
1,589 SR
1,446 Elo+

VS

Team Averages
Level 83
1,414 SR
1,396 Elo+
Sol
Sol
Allstarukno
Sol
Level 104
God Stats
38W - 37L
1,469 SR
Queue Stats
148W - 150L
1,445 Elo+
Solo
Thanatos
Thanatos
FinesseMcDiesel
Thanatos
Level 107
God Stats
1W - 4L
1,190 SR
Queue Stats
46W - 42L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
ProfessorCumHand
Sun Wukong
Level 53
God Stats
14W - 17L
1,412 SR
Queue Stats
187W - 211L
1,430 Elo+
Solo
Neith
Neith
SShad0wz
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Discordia
Discordia
WEZOO
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 1
9,794
890
5,376
16,109
9,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 2
9,530
866
9,461
16,860
5,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JadedTaco
Artemis
15
1 / 1 / 1
9,079
825
8,217
5,718
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 3
9,692
881
6,399
24,846
18,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 2
8,949
814
3,240
3,725
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

144

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
10,318
938
19,382
11,046
3,888
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
4 / 0 / 2
11,180
1,016
5,824
7,887
2,985
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ProfessorCumHand
Sun Wukong
17
2 / 1 / 7
10,432
948
10,134
11,793
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
SShad0wz
Neith
16
1 / 2 / 7
9,867
897
8,438
7,393
2,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
WEZOO
Discordia
17
3 / 0 / 7
10,579
962
18,554
3,471
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
11
11
Deaths
3
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
1
1.25
W
1
0
8
5
L
0
3
2
0.33
W
Thanatos
4
0
2
5
L
Artemis
JadedTaco
Artemis
1
1
1
1.5
W
Sun Wukong
ProfessorCumHand
Sun Wukong
2
1
7
5.5
W
Neith
SShad0wz
Neith
1
2
7
2.25
L
0
3
3
0.5
W
Discordia
WEZOO
Discordia
3
0
7
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
62,332
67,258
Taken
41,590
37,951
Mitigated
21,457
5,101
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,376
801
942
3,124
16,109
9,863
0
8,447
7,320
7,140
20,892
W
19,382
7,946
533
8,135
11,046
3,888
0
5,950
4,859
38,178
0
L
9,461
574
0
0
16,860
5,471
0
9,659
7,063
30,751
0
W
Thanatos
5,824
749
0
7,130
7,887
2,985
0
4,416
3,225
0
30,326
L
Artemis
JadedTaco
Artemis
8,217
2,042
249
671
5,718
2,547
0
1,822
3,682
0
12,329
W
Sun Wukong
ProfessorCumHand
Sun Wukong
10,134
1,634
0
2,442
11,793
10,883
0
3,949
7,451
0
36,288
W
Neith
SShad0wz
Neith
8,438
2,572
39
1,839
7,393
2,329
0
4,293
2,896
0
21,570
L
6,399
382
0
115
24,846
18,889
0
15,880
8,531
25,077
0
W
Discordia
WEZOO
Discordia
18,554
1,434
195
1,249
3,471
1,372
0
2,110
1,271
39,298
0
L
3,240
46
0
0
3,725
1,181
0
2,128
1,550
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
52,376
174
Minions Killed
238
2
Camps Cleared
16
808,696
Distance Traveled
1,053,382
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,794
890
48
4
0
179,804
0
W
Sol
10,318
938
45
4
1
207,049
0
L
Thoth
9,530
866
55
5
1
191,301
0
W
Thanatos
11,180
1,016
58
5
8
232,556
0
L
Artemis
9,079
825
15
1
0
113,787
0
W
Sun Wukong
10,432
948
46
4
4
233,953
0
W
Neith
9,867
897
34
3
2
155,638
1
L
Khepri
9,692
881
37
3
0
221,362
1
W
Discordia
10,579
962
55
5
1
224,186
0
L
Scylla
8,949
814
19
2
1
102,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role