Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LeoDIulio
Ymir
Level 39
God Stats
3W - 2L
1,656 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 1
Artemis
Artemis
RichardsonLTS3
Artemis
Level 85
God Stats
30W - 24L
1,628 SR
Queue Stats
404W - 470L
1,438 Elo+
Party 1
Nike
Nike
sandrosena999
Nike
Level 140
God Stats
49W - 58L
1,469 SR
Queue Stats
455W - 574L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
the_otton1
The Morrigan
Level 123
God Stats
19W - 20L
1,547 SR
Queue Stats
335W - 321L
1,461 Elo+
Party 1
Team Averages
Level 104
1,560 SR
1,488 Elo+

VS

Team Averages
Level 80
1,427 SR
1,467 Elo+
Achilles
Achilles
DJ_Marquinhos20
Achilles
Level 38
God Stats
1W - 3L
1,221 SR
Queue Stats
135W - 132L
1,414 Elo+
Solo
Athena
Athena
Gigareta
Athena
Level 108
God Stats
7W - 8L
1,346 SR
Queue Stats
368W - 293L
1,540 Elo+
Party 2
Neith
Neith
KagaroNumuro
Neith
Level 37
God Stats
2W - 2L
1,375 SR
Queue Stats
9W - 11L
1,420 Elo+
Party 2
Scylla
Scylla
doggalaxy
Scylla
Level 102
God Stats
7W - 3L
1,625 SR
Queue Stats
316W - 248L
1,508 Elo+
Party 2
Pele
Pele
foliveira
Pele
Level 116
God Stats
12W - 10L
1,568 SR
Queue Stats
231W - 259L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 3
8,399
525
7,238
9,526
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 3 / 1
5,895
368
2,546
10,910
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 1 / 0
7,328
458
3,032
5,855
1,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 0
8,562
535
7,014
10,051
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
the_otton1
The Morrigan
13
4 / 2 / 2
8,047
503
6,526
8,198
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 0 / 1
7,869
492
5,735
10,245
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Gigareta
Athena
14
2 / 0 / 8
8,251
516
5,183
12,133
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 2
8,099
506
1,238
3,390
1,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
doggalaxy
Scylla
16
8 / 2 / 4
9,773
611
12,066
8,128
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
2 / 5 / 4
8,413
526
5,227
13,006
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
13
13
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
3
0.75
W
Achilles
1
0
1
1.5
W
Athena
Gigareta
Athena
2
0
8
6
W
0
0
2
1
L
Ymir
0
3
1
0.17
L
0
1
0
0
W
Scylla
doggalaxy
Scylla
8
2
4
5
W
Pele
2
5
4
0.8
L
0
1
0
0
L
The Morrigan
the_otton1
The Morrigan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
29,449
44,540
Taken
46,902
21,924
Mitigated
33,265
10,903
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,238
2,638
0
1,143
9,526
3,758
217
5,609
3,613
0
55,117
W
Achilles
5,735
1,745
0
4,004
10,245
9,540
468
85
10,160
0
46,726
W
Athena
Gigareta
Athena
5,183
1,432
0
2,082
12,133
14,995
0
2,017
9,692
21,896
0
W
1,238
542
0
1,054
3,390
1,253
1,839
197
3,193
0
48,341
L
Ymir
2,546
820
0
1,983
10,910
7,448
0
6,643
4,118
12,612
0
L
3,032
1,556
0
2,665
5,855
1,974
0
2,050
3,779
0
50,533
W
Scylla
doggalaxy
Scylla
12,066
1,852
97
2,490
8,128
2,890
1,165
1,673
6,455
65,616
0
W
Pele
5,227
1,174
0
1,920
13,006
4,587
48
3,335
9,627
0
62,858
L
7,014
1,510
0
3,163
10,051
5,394
0
457
8,744
0
61,052
L
The Morrigan
the_otton1
The Morrigan
6,526
1,311
0
1,949
8,198
3,350
0
2,173
5,927
38,067
8,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
42,405
453
Minions Killed
447
0
Camps Cleared
0
1,392,562
Distance Traveled
1,516,825
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,399
525
115
7
0
270,416
4
W
Achilles
7,869
492
69
4
0
290,439
0
W
Athena
8,251
516
30
2
0
329,828
7
W
Neith
8,099
506
114
7
0
292,698
6
L
Ymir
5,895
368
16
1
0
285,322
12
L
Artemis
7,328
458
114
7
0
285,854
2
W
Scylla
9,773
611
130
8
0
307,174
3
W
Pele
8,413
526
104
7
0
296,686
2
L
Nike
8,562
535
130
8
0
268,535
1
L
The Morrigan
8,047
503
78
5
0
282,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role