Player Matchup

Yemoja
Yemoja
Lukeivan
Yemoja
Level 8
God Stats
2W - 9L
1,623 SR
Queue Stats
57W - 56L
1,450 Elo+
Party 2
Bakasura
Bakasura
OkayJonesy
Bakasura
Level 44
God Stats
71W - 51L
1,535 SR
Queue Stats
266W - 233L
1,420 Elo+
Party 2
Vamana
Vamana
ZandyZico
Vamana
Level 63
God Stats
3W - 5L
1,494 SR
Queue Stats
207W - 174L
1,413 Elo+
Party 2
Scylla
Scylla
abarr40
Scylla
Level 25
God Stats
3W - 4L
1,349 SR
Queue Stats
21W - 21L
1,459 Elo+
Party 2
Artemis
Artemis
dpri
Artemis
Level 38
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Team Averages
Level 36
1,509 SR
1,389 Elo+

VS

Team Averages
Level 78
1,610 SR
1,663 Elo+
Hou Yi
Hou Yi
Brosalicious
Hou Yi
Level 59
God Stats
7W - 3L
1,634 SR
Queue Stats
24W - 14L
1,632 Elo+
Party 1
Ra
Ra
BuffThief
Ra
Level 89
God Stats
3W - 3L
1,544 SR
Queue Stats
248W - 222L
1,656 Elo+
Party 1
Horus
Horus
Erumollien
Horus
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 191L
1,514 Elo+
Solo
Thor
Thor
Shadow3010
Thor
Level 8
God Stats
1W - 0L
1,692 SR
Queue Stats
12W - 3L
1,866 Elo+
Party 1
Cerberus
Cerberus
UnseenPancake
Cerberus
Level 104
God Stats
9W - 1L
1,680 SR
Queue Stats
61W - 38L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lukeivan
Yemoja
10
0 / 12 / 4
7,833
341
7,521
21,312
14,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
OkayJonesy
Bakasura
15
6 / 8 / 2
10,211
444
12,795
25,621
10,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
ZandyZico
Vamana
16
1 / 5 / 5
10,035
436
15,147
26,387
21,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
abarr40
Scylla
10
0 / 16 / 2
7,487
326
7,691
17,967
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
dpri
Artemis
13
3 / 8 / 2
8,870
386
9,535
13,872
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
12 / 0 / 20
13,059
568
24,466
13,218
5,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
19 / 1 / 11
13,507
587
27,317
16,012
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
19
5 / 1 / 7
12,521
544
13,223
18,054
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 5 / 13
11,560
503
17,656
20,458
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
UnseenPancake
Cerberus
14
3 / 4 / 21
10,365
451
9,528
19,971
20,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
121
10
Kills
49
49
Deaths
11
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
12
0
20
22
W
19
1
11
24.5
W
Horus
5
1
7
8.5
L
Yemoja
Lukeivan
Yemoja
0
12
4
0.17
L
Bakasura
OkayJonesy
Bakasura
6
8
2
0.88
W
10
5
13
3.3
W
Cerberus
UnseenPancake
Cerberus
3
4
21
3.38
L
Vamana
ZandyZico
Vamana
1
5
5
0.7
L
Scylla
abarr40
Scylla
0
16
2
0.06
L
Artemis
dpri
Artemis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
92,190
105,159
Taken
87,713
55,252
Mitigated
52,609
14,985
Healing
31,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
24,466
13,788
0
4,424
13,218
5,668
9,418
3,367
8,976
0
86,355
W
27,317
2,722
2,765
6,782
16,012
7,538
2,055
4,292
11,350
100,861
0
W
Horus
13,223
6,585
1,664
3,805
18,054
11,778
1,544
1,596
16,318
0
73,399
L
Yemoja
Lukeivan
Yemoja
7,521
1,013
546
975
21,312
14,935
26
8,670
12,390
19,828
0
L
Bakasura
OkayJonesy
Bakasura
12,795
8,047
102
3,221
25,621
10,551
27
9,396
15,927
0
36,448
W
17,656
2,705
865
7,690
20,458
7,417
1,302
2,138
17,459
0
46,662
W
Cerberus
UnseenPancake
Cerberus
9,528
131
687
2,404
19,971
20,208
329
3,206
15,234
28,687
0
L
Vamana
ZandyZico
Vamana
15,147
7,341
230
8,062
26,387
21,012
333
7,092
18,967
0
63,858
L
Scylla
abarr40
Scylla
7,691
629
0
827
17,967
4,377
0
5,537
12,170
25,698
0
L
Artemis
dpri
Artemis
9,535
1,667
0
1,022
13,872
4,377
560
4,920
8,860
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
61,012
304
Minions Killed
541
0
Camps Cleared
0
2,020,425
Distance Traveled
2,248,762
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,059
568
126
5
0
431,017
0
W
Ra
13,507
587
164
7
0
489,231
3
W
Horus
12,521
544
138
6
0
450,142
2
L
Yemoja
7,833
341
26
1
0
349,580
1
L
Bakasura
10,211
444
78
3
0
488,782
4
W
Thor
11,560
503
62
3
0
453,194
6
W
Cerberus
10,365
451
51
2
0
425,178
2
L
Vamana
10,035
436
120
5
0
445,548
3
L
Scylla
7,487
326
38
2
0
349,355
4
L
Artemis
8,870
386
42
2
0
387,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role