Player Matchup

Heimdallr
Heimdallr
Azcoes
Heimdallr
Level 29
God Stats
4W - 4L
1,388 SR
Queue Stats
34W - 30L
1,443 Elo+
Solo
Hades
Hades
NatsuDeuz
Hades
Level 29
God Stats
31W - 32L
1,564 SR
Queue Stats
549W - 618L
1,390 Elo+
Solo
Cerberus
Cerberus
Savlex
Cerberus
Level 26
God Stats
2W - 0L
1,638 SR
Queue Stats
20W - 21L
1,330 Elo+
Solo
Chang'e
Chang'e
squeakyy
Chang'e
Level 24
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 11L
1,364 Elo+
Solo
Thanatos
Thanatos
xXTheKing0909Xx
Thanatos
Level 29
God Stats
6W - 7L
1,345 SR
Queue Stats
38W - 49L
1,366 Elo+
Solo
Team Averages
Level 27
1,534 SR
1,379 Elo+

VS

Team Averages
Level 13
1,393 SR
1,315 Elo+
Khepri
Khepri
CookieMaHookie
Khepri
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Sol
Sol
DrumDaddyy
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Merlin
Merlin
FreshPrince8896
Merlin
Level 5
God Stats
4W - 4L
1,426 SR
Queue Stats
4W - 5L
1,148 Elo+
Party 1
Ravana
Ravana
Mamalongosaurio
Ravana
Level 29
God Stats
4W - 4L
1,268 SR
Queue Stats
151W - 165L
1,435 Elo+
Solo
Odin
Odin
NINJAGAMING3
Odin
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 60L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azcoes
Heimdallr
13
11 / 1 / 10
8,399
600
14,408
7,034
2,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
NatsuDeuz
Hades
12
4 / 2 / 7
7,433
531
4,778
7,654
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Savlex
Cerberus
11
6 / 1 / 9
7,950
568
7,286
12,367
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
squeakyy
Chang'e
10
2 / 2 / 1
6,543
467
2,625
4,890
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
4 / 2 / 4
7,016
501
5,140
7,606
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,820
416
2,201
10,216
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 8 / 3
5,681
406
6,930
10,655
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 2
5,953
425
4,542
6,227
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 1
7,665
548
5,090
8,656
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 2
6,572
469
4,230
8,844
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
27
Kills
7
8
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Azcoes
Heimdallr
11
1
10
16
L
1
6
2
0.33
L
0
8
3
0.19
L
0
5
2
0.2
L
4
5
1
0.9
L
2
3
2
1
W
Hades
NatsuDeuz
Hades
4
2
7
3.75
W
Cerberus
Savlex
Cerberus
6
1
9
10.5
W
Chang'e
squeakyy
Chang'e
2
2
1
1.25
W
Thanatos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
22,993
39,551
Taken
44,598
21,779
Mitigated
17,573
19,755
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Azcoes
Heimdallr
14,408
7,623
0
2,638
7,034
2,729
917
3,022
4,012
0
39,959
L
2,201
427
0
500
10,216
4,913
0
2,852
7,364
13,173
0
L
6,930
2,291
0
2,653
10,655
2,656
0
4,363
6,292
22,219
0
L
4,542
852
0
695
6,227
1,765
0
1,878
4,349
27,819
0
L
5,090
2,192
96
1,778
8,656
2,839
0
2,563
6,093
0
34,127
L
4,230
531
0
1,803
8,844
5,400
0
3,033
5,811
0
20,163
W
Hades
NatsuDeuz
Hades
4,778
466
405
3,513
7,654
3,679
1,654
3,136
4,436
28,832
0
W
Cerberus
Savlex
Cerberus
7,286
722
0
4,119
12,367
12,129
71
6,782
5,503
21,040
0
W
Chang'e
squeakyy
Chang'e
2,625
131
183
2,263
4,890
1,021
0
0
4,606
22,922
0
W
Thanatos
5,140
1,170
0
6,634
7,606
2,221
52
733
6,671
0
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
31,691
241
Minions Killed
220
0
Camps Cleared
0
1,215,554
Distance Traveled
1,193,459
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,399
600
66
5
0
255,321
3
L
Khepri
5,820
416
18
1
0
269,326
0
L
Sol
5,681
406
40
3
0
253,248
0
L
Merlin
5,953
425
58
4
0
218,790
3
L
Ravana
7,665
548
64
5
0
199,861
0
L
Odin
6,572
469
40
3
0
252,234
2
W
Hades
7,433
531
58
4
0
243,040
0
W
Cerberus
7,950
568
27
2
0
258,311
1
W
Chang'e
6,543
467
48
3
0
172,573
0
W
Thanatos
7,016
501
42
3
0
286,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role