Player Matchup

Sol
Sol
Agus29
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
FeministaVegana
Erlang Shen
Level 15
God Stats
11W - 11L
1,500 SR
Queue Stats
42W - 39L
1,568 Elo+
Solo
Bellona
Bellona
Marquinhos6291
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,452 Elo+
Solo
Ares
Ares
NotPablinki
Ares
Level 7
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 9L
1,651 Elo+
Party 2
Olorun
Olorun
capitaot3mmo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Team Averages
Level 7
1,539 SR
1,552 Elo+

VS

Team Averages
Level 17
1,531 SR
1,517 Elo+
Ra
Ra
Droguito
Ra
Level 11
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 15L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
Marcosdio888
Sylvanus
Level 28
God Stats
8W - 5L
1,536 SR
Queue Stats
110W - 97L
1,478 Elo+
Solo
Neith
Neith
PerliChan
Neith
Level 2
God Stats
14W - 12L
1,746 SR
Queue Stats
60W - 68L
1,474 Elo+
Party 1
Tiamat
Tiamat
Stellaris2138
Tiamat
Level 17
God Stats
5W - 6L
1,519 SR
Queue Stats
313W - 295L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
Level 27
God Stats
12W - 18L
1,573 SR
Queue Stats
262W - 297L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Agus29
Sol
6
1 / 2 / 1
4,230
529
5,414
6,335
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
FeministaVegana
Erlang Shen
8
2 / 3 / 0
4,693
587
3,829
5,537
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 0
3,958
495
1,284
6,024
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 2
3,787
473
1,893
5,684
2,290
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
2
0 / 1 / 0
3,289
411
596
897
262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,389
674
3,031
2,884
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Marcosdio888
Sylvanus
8
2 / 1 / 1
4,786
598
5,393
5,043
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
PerliChan
Neith
7
1 / 1 / 3
4,701
588
3,947
5,745
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 2
5,605
701
1,938
5,226
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
9
3 / 1 / 0
5,414
677
2,370
4,134
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
Agus29
Sol
1
2
1
0.75
W
3
0
2
4
L
Erlang Shen
FeministaVegana
Erlang Shen
2
3
0
0.67
W
Sylvanus
Marcosdio888
Sylvanus
2
1
1
2.5
L
0
4
0
0
L
0
1
2
1
W
Neith
PerliChan
Neith
1
1
3
2.5
W
2
0
2
3
W
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
3
1
0
3
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,016
Damage
16,679
24,477
Taken
23,032
9,044
Mitigated
9,435
7,895
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Agus29
Sol
5,414
2,274
0
3,362
6,335
1,566
0
2,462
3,873
24,958
0
W
3,031
372
434
1,771
2,884
1,141
1,200
472
2,412
28,899
0
L
Erlang Shen
FeministaVegana
Erlang Shen
3,829
1,868
0
1,695
5,537
2,076
0
3,611
1,926
0
19,359
W
Sylvanus
Marcosdio888
Sylvanus
5,393
1,698
376
1,655
5,043
3,586
337
3,618
1,425
14,509
4,920
L
1,284
415
0
798
6,024
2,850
0
3,342
2,682
0
11,818
L
1,893
423
0
1,790
5,684
2,290
0
2,137
3,547
6,121
0
W
Neith
PerliChan
Neith
3,947
2,772
0
2,246
5,745
1,672
635
3,689
2,056
0
20,238
W
1,938
288
0
4,636
5,226
1,820
0
0
5,226
30,336
0
W
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
2,370
285
0
746
4,134
1,216
1,326
0
4,134
25,121
0
L
Olorun
596
283
0
250
897
262
0
448
449
1,774
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,957
Gold Earned
25,895
116
Minions Killed
238
0
Camps Cleared
0
694,833
Distance Traveled
748,407
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,230
529
41
5
0
155,339
1
W
Ra
5,389
674
52
7
0
153,789
0
L
Erlang Shen
4,693
587
35
4
0
178,436
1
W
Sylvanus
4,786
598
37
5
0
150,593
3
L
Bellona
3,958
495
19
2
0
150,879
0
L
Ares
3,787
473
17
2
0
177,871
1
W
Neith
4,701
588
38
5
0
127,943
2
W
Tiamat
5,605
701
73
9
0
167,496
0
W
Morgan Le Fay
5,414
677
38
5
0
148,586
0
L
Olorun
3,289
411
4
1
0
32,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role