Player Matchup

Danzaburou
Danzaburou
Cypher3296
Danzaburou
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 25L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Jahn00
Cthulhu
Level 5
God Stats
2W - 4L
1,490 SR
Queue Stats
3W - 9L
1,126 Elo+
Party 2
Tiamat
Tiamat
Phoneix70
Tiamat
Level 22
God Stats
0W - 2L
1,314 SR
Queue Stats
107W - 100L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmiteAndWilson
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Arachne
Arachne
ebtoxic
Arachne
Level 25
God Stats
3W - 2L
1,773 SR
Queue Stats
124W - 112L
1,458 Elo+
Party 2
Team Averages
Level 16
1,516 SR
1,347 Elo+

VS

Team Averages
Level 26
1,502 SR
1,339 Elo+
He Bo
He Bo
HoopahTroopa
He Bo
Level 3
God Stats
5W - 6L
1,491 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
JankyJake
Cthulhu
Level 28
God Stats
19W - 15L
1,486 SR
Queue Stats
33W - 34L
1,324 Elo+
Party 1
Anhur
Anhur
KingJattu
Anhur
Level 25
God Stats
13W - 9L
1,517 SR
Queue Stats
29W - 39L
1,376 Elo+
Party 1
Set
Set
KyalC
Set
Level 26
God Stats
9W - 9L
1,488 SR
Queue Stats
37W - 43L
1,373 Elo+
Party 1
Anubis
Anubis
Matthew8255
Anubis
Level 47
God Stats
21W - 19L
1,527 SR
Queue Stats
35W - 43L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cypher3296
Danzaburou
10
0 / 0 / 0
5,257
478
1,272
3,398
1,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jahn00
Cthulhu
8
0 / 2 / 1
4,668
424
1,603
7,235
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Phoneix70
Tiamat
9
0 / 4 / 1
5,665
515
4,048
6,298
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SmiteAndWilson
Cu Chulainn
9
0 / 3 / 1
5,326
484
3,529
7,021
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
ebtoxic
Arachne
10
4 / 4 / 0
6,365
579
3,955
6,946
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
6,909
628
5,264
6,957
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JankyJake
Cthulhu
9
0 / 0 / 2
5,355
487
2,163
3,660
2,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
KingJattu
Anhur
9
1 / 1 / 4
5,711
519
3,949
5,629
1,593
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
KyalC
Set
11
4 / 0 / 1
6,351
577
2,681
6,412
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
13
5 / 1 / 1
7,038
640
5,855
7,111
3,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cypher3296
Danzaburou
0
0
0
0
W
2
2
0
1
L
Cthulhu
Jahn00
Cthulhu
0
2
1
0.25
W
Cthulhu
JankyJake
Cthulhu
0
0
2
1
W
Anhur
KingJattu
Anhur
1
1
4
3
W
Set
KyalC
Set
4
0
1
4.5
W
Anubis
5
1
1
5.5
L
Tiamat
Phoneix70
Tiamat
0
4
1
0.13
L
Cu Chulainn
SmiteAndWilson
Cu Chulainn
0
3
1
0.17
L
Arachne
ebtoxic
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
19,912
30,898
Taken
29,769
11,193
Mitigated
11,552
6,045
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cypher3296
Danzaburou
1,272
447
0
1,162
3,398
1,001
0
1,053
2,345
0
27,291
W
5,264
619
0
3,588
6,957
1,624
905
0
6,467
37,805
0
L
Cthulhu
Jahn00
Cthulhu
1,603
110
0
1,000
7,235
2,014
0
1,690
5,545
9,253
0
W
Cthulhu
JankyJake
Cthulhu
2,163
119
18
1,225
3,660
2,965
306
468
3,192
20,827
0
W
Anhur
KingJattu
Anhur
3,949
1,713
0
2,340
5,629
1,593
268
1,210
4,395
0
27,575
W
Set
KyalC
Set
2,681
1,074
0
3,310
6,412
1,997
0
756
5,536
0
33,903
W
Anubis
5,855
535
0
3,742
7,111
3,373
385
2,711
4,038
39,998
0
L
Tiamat
Phoneix70
Tiamat
4,048
684
0
1,104
6,298
2,423
0
3,912
2,386
28,350
0
L
Cu Chulainn
SmiteAndWilson
Cu Chulainn
3,529
905
0
658
7,021
3,245
129
4,972
2,049
0
23,166
L
Arachne
ebtoxic
Arachne
3,955
2,406
0
2,121
6,946
2,510
0
1,655
5,291
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
31,364
211
Minions Killed
331
0
Camps Cleared
0
1,076,290
Distance Traveled
1,014,713
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,257
478
55
5
0
187,825
0
W
He Bo
6,909
628
76
7
0
183,972
1
L
Cthulhu
4,668
424
13
1
0
240,304
0
W
Cthulhu
5,355
487
46
4
0
211,611
0
W
Anhur
5,711
519
59
5
0
184,697
0
W
Set
6,351
577
70
6
0
243,161
3
W
Anubis
7,038
640
80
7
0
191,272
0
L
Tiamat
5,665
515
58
5
0
208,089
5
L
Cu Chulainn
5,326
484
29
3
0
205,556
0
L
Arachne
6,365
579
56
5
0
234,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role