Player Matchup

Anubis
Anubis
GOONsquad1x740
Anubis
Level 70
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Neith
Neith
m0rbidh0rr0r98
Neith
Level 20
God Stats
1W - 3L
1,096 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1
Ra
Ra
兰帕尔特
Ra
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 13L
1,113 Elo+
Solo
Team Averages
Level 32
1,296 SR
1,197 Elo+

VS

Team Averages
Level 72
1,404 SR
1,347 Elo+
Neith
Neith
Immortalightsoul
Neith
Level 29
God Stats
40W - 46L
1,402 SR
Queue Stats
116W - 160L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
cryowolf
Kukulkan
Level 160
God Stats
61W - 64L
1,533 SR
Queue Stats
291W - 373L
1,356 Elo+
Party 2
Cerberus
Cerberus
thethirdgrain
Cerberus
Level 26
God Stats
3W - 3L
1,277 SR
Queue Stats
83W - 120L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
12,437
655
18,278
21,359
9,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 9 / 7
11,298
595
10,424
19,967
6,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 5
12,203
642
8,108
15,125
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
11,400
600
6,793
13,895
4,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
cryowolf
Kukulkan
18
12 / 1 / 4
14,333
754
26,677
8,671
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
thethirdgrain
Cerberus
16
4 / 3 / 11
12,906
679
12,720
22,495
21,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
17
17
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
1
6
8
0.83
W
Kukulkan
cryowolf
Kukulkan
12
1
4
14
L
1
9
7
0.5
W
Cerberus
thethirdgrain
Cerberus
4
3
11
3.17
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
46,190
56,451
Taken
45,061
23,067
Mitigated
28,759
18,496
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,278
123
796
8,268
21,359
9,184
240
14,642
6,000
49,633
0
W
6,793
3,471
0
1,480
13,895
4,409
1,878
9,624
4,271
0
37,602
W
Kukulkan
cryowolf
Kukulkan
26,677
470
338
2,461
8,671
2,869
710
5,171
3,500
70,857
0
L
10,424
4,078
64
2,507
19,967
6,956
1,257
12,247
7,136
0
37,334
W
Cerberus
thethirdgrain
Cerberus
12,720
216
204
10,135
22,495
21,481
339
11,743
10,752
33,833
0
L
8,108
430
1,580
5,281
15,125
6,927
177
11,977
2,871
53,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
38,639
225
Minions Killed
215
8
Camps Cleared
1
952,779
Distance Traveled
963,171
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,437
655
76
4
1
318,969
6
W
Neith
11,400
600
55
3
0
295,541
2
W
Kukulkan
14,333
754
104
5
0
333,582
3
L
Neith
11,298
595
62
3
1
284,266
0
W
Cerberus
12,906
679
56
3
1
334,048
1
L
Ra
12,203
642
87
5
6
349,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role