Player Matchup

Hera
Hera
Dark_knights240
Hera
Level 89
God Stats
11W - 3L
1,514 SR
Queue Stats
97W - 76L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
Khmerkingz1
Cthulhu
Level 89
God Stats
19W - 4L
1,678 SR
Queue Stats
192W - 90L
1,654 Elo+
Party 2
King Arthur
King Arthur
aSwaggie
King Arthur
Level 86
God Stats
45W - 14L
1,618 SR
Queue Stats
248W - 132L
1,674 Elo+
Party 2
Team Averages
Level 88
1,603 SR
1,617 Elo+

VS

Team Averages
Level 85
1,550 SR
1,397 Elo+
Hera
Hera
CyclicLeopard91
Hera
Level 12
God Stats
1W - 3L
1,460 SR
Queue Stats
15W - 27L
1,224 Elo+
Solo
Thor
Thor
Nero S0S
Thor
Level 146
God Stats
1W - 3L
1,510 SR
Queue Stats
199W - 215L
1,477 Elo+
Party 1
Charybdis
Charybdis
PadalamoSama
Charybdis
Level 96
God Stats
2W - 2L
1,680 SR
Queue Stats
234W - 236L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,569
757
6,389
6,419
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Khmerkingz1
Cthulhu
12
3 / 0 / 6
8,222
822
4,240
8,572
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aSwaggie
King Arthur
12
6 / 2 / 5
8,103
810
7,775
6,791
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,388
639
4,058
6,648
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
2 / 3 / 1
6,703
670
4,237
8,059
4,383
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PadalamoSama
Charybdis
9
1 / 4 / 2
6,447
645
4,570
8,201
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
1
8
6
W
Cthulhu
Khmerkingz1
Cthulhu
3
0
6
6
L
Thor
2
3
1
0.83
L
Charybdis
PadalamoSama
Charybdis
1
4
2
0.5
W
King Arthur
aSwaggie
King Arthur
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
12,865
21,782
Taken
22,908
14,140
Mitigated
8,587
6,466
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,058
1,854
0
534
6,648
2,008
0
3,592
2,770
16,302
0
W
6,389
1,491
591
1,647
6,419
2,334
210
1,741
4,678
21,534
0
W
Cthulhu
Khmerkingz1
Cthulhu
4,240
527
735
2,166
8,572
8,537
227
1,646
6,926
19,580
0
L
Thor
4,237
462
0
990
8,059
4,383
0
3,518
4,347
0
14,725
L
Charybdis
PadalamoSama
Charybdis
4,570
1,544
0
1,321
8,201
2,196
0
3,287
4,786
0
22,962
W
King Arthur
aSwaggie
King Arthur
7,775
1,048
591
736
6,791
3,269
180
1,098
5,693
0
22,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
19,538
115
Minions Killed
97
6
Camps Cleared
5
604,118
Distance Traveled
511,434
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,388
639
26
3
2
158,754
0
W
Hera
7,569
757
44
4
2
191,333
4
W
Cthulhu
8,222
822
37
4
2
212,599
3
L
Thor
6,703
670
29
3
2
179,716
4
L
Charybdis
6,447
645
42
4
1
172,964
4
W
King Arthur
8,103
810
34
3
2
200,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role