Player Matchup

Geb
Geb
ImLowkeyLogan
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,596 Elo+
Party 1
Fenrir
Fenrir
JAKERAVENS29
Fenrir
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 1
Amaterasu
Amaterasu
Mysticlute
Amaterasu
Level 81
God Stats
2W - 0L
1,529 SR
Queue Stats
48W - 35L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
NEONGREEN56
Baron Samedi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,486 Elo+
Party 1
Izanami
Izanami
TheClutchosaurus
Izanami
Level 123
God Stats
1W - 1L
1,583 SR
Queue Stats
88W - 56L
1,602 Elo+
Party 1
Team Averages
Level 67
1,479 SR
1,506 Elo+

VS

Team Averages
Level 25
1,484 SR
1,408 Elo+
Awilix
Awilix
ReaginicVenus
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Agni
Agni
WewaWizard96
Agni
Level 29
God Stats
1W - 3L
1,418 SR
Queue Stats
87W - 115L
1,438 Elo+
Solo
King Arthur
King Arthur
Xsv1
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
funnyputty2
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,493 Elo+
Solo
Danzaburou
Danzaburou
mauroXDD
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 23
9,270
843
6,642
9,871
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
4 / 5 / 19
9,660
878
5,689
15,331
8,534
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Mysticlute
Amaterasu
15
1 / 2 / 18
9,053
823
8,158
9,570
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
NEONGREEN56
Baron Samedi
18
5 / 1 / 20
10,667
970
10,576
7,049
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
18 / 6 / 9
12,824
1,166
26,195
14,039
5,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 10
8,077
734
2,157
10,833
5,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 13
8,525
775
7,838
7,553
2,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Xsv1
King Arthur
15
0 / 5 / 16
8,594
781
3,546
13,093
10,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
funnyputty2
Baron Samedi
14
0 / 6 / 16
8,420
765
7,562
16,167
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
mauroXDD
Danzaburou
17
14 / 5 / 2
10,862
987
21,468
14,903
6,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
73
28
Kills
16
16
Deaths
28
89
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
2
23
5.75
W
Fenrir
4
5
19
2.7
W
Amaterasu
Mysticlute
Amaterasu
1
2
18
5
W
Baron Samedi
NEONGREEN56
Baron Samedi
5
1
20
15
L
1
7
10
0.86
W
18
6
9
3.75
L
1
5
13
1.5
L
King Arthur
Xsv1
King Arthur
0
5
16
1.6
L
Baron Samedi
funnyputty2
Baron Samedi
0
6
16
1.33
L
Danzaburou
mauroXDD
Danzaburou
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
42,571
55,860
Taken
62,549
38,050
Mitigated
33,535
21,172
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,642
318
156
1,035
9,871
10,974
137
3,865
6,006
11,844
0
W
Fenrir
5,689
1,252
1,367
3,125
15,331
8,534
821
2,996
12,335
0
10,063
W
Amaterasu
Mysticlute
Amaterasu
8,158
650
871
2,081
9,570
9,255
627
2,784
6,786
0
10,517
W
Baron Samedi
NEONGREEN56
Baron Samedi
10,576
320
3,867
3,298
7,049
3,733
1,593
2,116
4,933
31,463
0
L
2,157
906
177
560
10,833
5,398
0
3,345
7,401
0
5,014
W
26,195
15,975
1,635
3,737
14,039
5,554
2,111
3,639
10,400
0
51,898
L
7,838
853
306
382
7,553
2,752
1,280
1,377
6,046
18,456
0
L
King Arthur
Xsv1
King Arthur
3,546
193
227
1,037
13,093
10,911
295
4,055
8,998
0
10,525
L
Baron Samedi
funnyputty2
Baron Samedi
7,562
1,413
3,411
4,142
16,167
7,675
618
4,889
11,098
17,745
0
L
Danzaburou
mauroXDD
Danzaburou
21,468
13,076
1,503
5,061
14,903
6,799
1,221
3,552
11,120
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
44,478
123
Minions Killed
95
0
Camps Cleared
0
1,140,685
Distance Traveled
935,037
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,270
843
6
1
0
250,723
0
W
Fenrir
9,660
878
8
1
0
238,408
2
W
Amaterasu
9,053
823
7
1
0
249,362
2
W
Baron Samedi
10,667
970
42
4
0
209,401
1
L
Awilix
8,077
734
13
1
0
203,286
0
W
Izanami
12,824
1,166
60
5
0
192,791
2
L
Agni
8,525
775
24
2
0
170,873
0
L
King Arthur
8,594
781
14
1
0
202,904
0
L
Baron Samedi
8,420
765
14
1
0
169,783
0
L
Danzaburou
10,862
987
30
3
0
188,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role