Player Matchup

Tiamat
Tiamat
Embrekka
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OADAD
Cthulhu
Level 20
God Stats
7W - 7L
1,620 SR
Queue Stats
50W - 49L
1,531 Elo+
Solo
Ra
Ra
Riveru3
Ra
Level 17
God Stats
1W - 2L
1,685 SR
Queue Stats
63W - 53L
1,370 Elo+
Solo
Scylla
Scylla
dkyourself
Scylla
Level 23
God Stats
53W - 51L
1,580 SR
Queue Stats
90W - 107L
1,530 Elo+
Solo
Neith
Neith
emilyraeann
Neith
Level 27
God Stats
51W - 52L
1,556 SR
Queue Stats
161W - 163L
1,511 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,489 Elo+

VS

Team Averages
Level 17
1,504 SR
1,455 Elo+
Hades
Hades
ChunkNasty2013
Hades
Level 12
God Stats
3W - 0L
1,369 SR
Queue Stats
81W - 87L
1,380 Elo+
Solo
Thanatos
Thanatos
DerRussy
Thanatos
Level 13
God Stats
14W - 5L
1,796 SR
Queue Stats
52W - 26L
1,768 Elo+
Solo
Vulcan
Vulcan
ERICxDAxVIKING
Vulcan
Level 25
God Stats
10W - 14L
1,432 SR
Queue Stats
98W - 124L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
McGeek02
Sun Wukong
Level 28
God Stats
17W - 10L
1,640 SR
Queue Stats
186W - 142L
1,540 Elo+
Solo
Neith
Neith
SirScrubilicious
Neith
Level 6
God Stats
15W - 12L
1,284 SR
Queue Stats
15W - 13L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Embrekka
Tiamat
18
0 / 12 / 3
10,524
810
1,962
21,704
10,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
OADAD
Cthulhu
18
3 / 2 / 7
12,244
942
12,892
20,398
21,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 8 / 4
12,895
992
12,669
15,449
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
dkyourself
Scylla
18
2 / 9 / 9
12,149
935
14,100
16,024
4,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 6 / 8
12,604
970
11,492
20,253
8,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 15
12,032
926
4,076
10,773
4,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
DerRussy
Thanatos
20
25 / 2 / 7
17,360
1,335
29,039
9,126
4,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 13
12,675
975
17,117
8,445
3,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
McGeek02
Sun Wukong
20
1 / 2 / 24
13,032
1,002
16,864
18,159
17,360
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 10
12,458
958
21,910
12,745
4,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
12
Kills
37
37
Deaths
12
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
W
Thanatos
DerRussy
Thanatos
25
2
7
14.25
W
4
1
13
10.5
L
Tiamat
Embrekka
Tiamat
0
12
3
0.13
W
Sun Wukong
McGeek02
Sun Wukong
1
2
24
6.5
L
Cthulhu
OADAD
Cthulhu
3
2
7
3.25
L
4
8
4
0.75
W
5
4
10
2.5
L
Scylla
dkyourself
Scylla
2
9
9
0.72
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,115
Damage
89,006
93,828
Taken
59,248
50,749
Mitigated
34,571
4,743
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,076
71
50
2,193
10,773
4,516
0
8,637
2,136
19,219
0
W
Thanatos
DerRussy
Thanatos
29,039
8,130
0
12,924
9,126
4,119
0
6,216
2,910
0
53,165
W
17,117
5,019
0
1,058
8,445
3,627
0
7,171
1,274
50,775
0
L
Tiamat
Embrekka
Tiamat
1,962
183
0
589
21,704
10,502
0
7,359
14,345
5,869
0
W
Sun Wukong
McGeek02
Sun Wukong
16,864
1,799
0
1,939
18,159
17,360
0
12,370
5,789
1,529
24,418
L
Cthulhu
OADAD
Cthulhu
12,892
1,356
0
0
20,398
21,876
0
6,045
14,353
36,877
0
L
12,669
991
1,089
718
15,449
5,370
0
2,845
12,604
38,750
0
W
21,910
10,834
0
1,876
12,745
4,949
0
7,229
5,516
0
48,176
L
Scylla
dkyourself
Scylla
14,100
1,240
0
100
16,024
4,587
0
2,779
13,245
26,699
0
L
11,492
4,653
0
2,247
20,253
8,414
0
2,837
17,416
0
49,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
67,557
238
Minions Killed
245
3
Camps Cleared
10
1,193,633
Distance Traveled
1,262,243
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,032
926
35
3
0
232,947
1
W
Thanatos
17,360
1,335
47
4
8
264,270
0
W
Vulcan
12,675
975
91
7
2
287,829
0
L
Tiamat
10,524
810
4
0
1
224,916
0
W
Sun Wukong
13,032
1,002
14
1
0
275,775
0
L
Cthulhu
12,244
942
67
5
0
275,512
2
L
Ra
12,895
992
66
5
0
212,483
0
W
Neith
12,458
958
58
4
0
201,422
0
L
Scylla
12,149
935
37
3
0
247,448
1
L
Neith
12,604
970
64
5
2
233,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role