Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JulsJRM
Ne Zha
Level 86
God Stats
1W - 3L
1,553 SR
Queue Stats
57W - 62L
1,526 Elo+
Solo
Discordia
Discordia
opp playin
Discordia
Level 89
God Stats
42W - 44L
1,593 SR
Queue Stats
102W - 131L
1,503 Elo+
Solo
Team Averages
Level 95
1,549 SR
1,510 Elo+

VS

Team Averages
Level 71
1,604 SR
1,529 Elo+
Ah Puch
Ah Puch
D45ER
Ah Puch
Level 14
God Stats
2W - 0L
1,707 SR
Queue Stats
5W - 3L
1,527 Elo+
Solo
Cerberus
Cerberus
Knightmareof93
Cerberus
Level 76
God Stats
11W - 10L
1,543 SR
Queue Stats
162W - 125L
1,534 Elo+
Party 1
Bellona
Bellona
Seegmeister
Bellona
Level 124
God Stats
5W - 2L
1,562 SR
Queue Stats
236W - 193L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 5 / 5
11,280
627
9,177
18,068
19,465
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
JulsJRM
Ne Zha
14
2 / 9 / 5
10,415
579
17,868
14,336
4,296
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
opp playin
Discordia
15
3 / 3 / 7
11,277
627
19,327
10,380
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D45ER
Ah Puch
16
4 / 4 / 7
11,658
648
14,229
15,413
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
16
8 / 2 / 8
12,663
704
11,505
19,237
19,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Seegmeister
Bellona
15
5 / 4 / 9
11,726
651
11,917
25,978
17,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
17
17
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
5
5
1.5
W
Ah Puch
D45ER
Ah Puch
4
4
7
1.88
L
Ne Zha
JulsJRM
Ne Zha
2
9
5
0.5
W
Cerberus
8
2
8
6
W
Bellona
Seegmeister
Bellona
5
4
9
2.38
L
Discordia
opp playin
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
37,651
42,784
Taken
60,628
26,985
Mitigated
42,505
6,896
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,177
2,129
0
4,029
18,068
19,465
44
11,646
5,917
0
22,318
W
Ah Puch
D45ER
Ah Puch
14,229
447
0
3,935
15,413
5,872
377
7,455
7,958
55,543
0
L
Ne Zha
JulsJRM
Ne Zha
17,868
3,035
0
1,076
14,336
4,296
0
8,239
5,773
0
42,090
W
Cerberus
11,505
156
179
3,482
19,237
19,176
0
7,032
12,205
35,911
0
W
Bellona
Seegmeister
Bellona
11,917
1,464
0
8,172
25,978
17,457
700
6,321
19,657
0
35,172
L
Discordia
opp playin
Discordia
19,327
200
0
1,791
10,380
3,224
170
6,202
3,861
55,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
36,047
190
Minions Killed
214
7
Camps Cleared
7
977,103
Distance Traveled
1,018,006
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,280
627
30
2
2
337,187
6
W
Ah Puch
11,658
648
113
6
3
334,307
11
L
Ne Zha
10,415
579
65
4
2
316,003
6
W
Cerberus
12,663
704
73
4
0
341,310
2
W
Bellona
11,726
651
28
2
4
342,389
11
L
Discordia
11,277
627
95
5
3
323,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role